Illerai:Varbit/11718

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2020_CHRISTMAS_EVENT_STATE
TypeVarbit
Index11718
Content2020 Christmas event
ClassEnum
LinkChisel

This varbit keeps track of the player's progress during 2020 Christmas event.

Values

  • 0 - The player has not started participating in the event by talking to Scrubfoot. Scrubfoot at Goblin Village is busy scrubbing the generals' feet. During the event, Scrubfoot can be seen near the festive tree. General Bentnoze and General Wartface don't have event dialogue or an option to talk about Christmas. Grubfoot's dialogue is always festive.
  • 1 - The player will remember where the conversation with Scrubfoot left off near the festive tree. At Goblin Village, Scrubfoot starts saying to be in trouble with the generals. Set when Scrubfoot exclaims: Scrubfoot on mission for General Wartface and General Bentnoze.
  • 2 - The player will remember where the conversation with Scrubfoot left off near the festive tree. Set when Scrubfoot exclaims: Yes. Scrubfoot small so the humans no see Scrubfoot spying.
  • 3 - The player will remember where the conversation with Scrubfoot left off near the festive tree. Set when Scrubfoot exclaims: Yes. Goblins hear humans have Christmas. Christmas good. Goblins take it from humans.
  • 4 - N/A (not seen, skips from 3 to 5 in Scrubfoot's dialogue)
  • 5 - The goblin generals get a Talk about Christmas. dialogue option. Near the festive tree, Scrubfoot will remind to the player of what Scrubfoot was not meant to say about the Goblin Village. Set when the player exclaims to Scrubfoot: Goblin Village you say? I better head up there..
  • 6 - Scrubfoot disappears from the tree location. Scrubfoot's dialogue returns to being busy scrubbing the generals' feet. Set after General Bentnoze exclaims to the player: Silly human! and when options are seen.
  • 7 - The player will remember where the conversation with the goblin generals left off. Talking to the generals about Christmas now continues from these If you know Christmas so well... and What's your favourite thing about Christmas? options (followed by a selectable option You don't know anything about Christmas, do you?). Set after General Bentnoze exclaims: Christmas good. when options are seen.
  • 8 - The player will remember where the conversation with the goblin generals left off. After selecting the You don't know anything about Christmas, do you? option, Talk about Christmas. will continue the conversation from this point. Set when the player exclaims You don't know anything about Christmas, do you?
  • 9 - N/A (not seen, skips from 8 to 10 in the generals' dialogue)
  • 10 - The player will remember where the conversation with the goblin generals left off. Talk about Christmas. will continue the conversation with the goblin generals from those four discussion topics, and those discussion topics continue from similar vars. If the player has given fireflies to the generals (RS:Varbit/11726) and until the player has not finished the event and claimed rewards (value 15), the chatbox at the end of the sled race will state: Maybe after helping the goblins you can sled more and track how fast you race. Set after the player exclaims to the generals to promise to teach about Christmas: Sigh. Guess it's worth a try. and when the four festive discussion options are seen.
  • 11 - Concurrently this value is updated with RS:Varbit/11724 after the boulder is rolled down the cliff to the village. (Makes it so the stick cannot be picked up again, and the undecorated potato-like boulder appears in the village.)
  • 12 - The player will remember where the conversation with the goblin generals left off. The boulder in the centre of the goblin village is replaced with a decorated boulder (different ID, with a different inspection text). Set when the player has finished all four festive tasks (all of RS:Varbit/11724, RS:Varbit/11725, RS:Varbit/11726 and RS:Varbit/11727 with a value of 3) and exclaims: I think I've taught you everything I can about Christmas. How do you feel about it now?
  • 13 - N/A (not seen, skips from 12 to 14 in the same dialogue with the generals)
  • 14 - The player will remember where the conversation with the goblin generals left off. Rewards unclaimed but the event (practically) completed. Set when the player exclaims: Thanks, you two. I appreciate it. If the player doesn't continue to the next dialogue or is ineligible for rewards, Talk about Christmas. will continue from: Hi again. Do you have anything for me for helping you out with Christmas?. New accounts (< 24 hours old real-time) may be prevented getting the rewards and progressing to value 15, depending on date of the event.
  • 15 - Rewards claimed and event completed. Requires eligibility for rewards. During the event, sled racing started tracking the best times. After the event, sled racing started tracking times nonetheless. The goblin generals change their dialogue slightly to Are you still enjoying Christmas? discussion.