Transcript:Apothecary
Standard dialogue
- Apothecary: I am the Apothecary. I brew potions. Do you need anything specific?
- If the player is carrying a Combat path voucher and hasn't received all possible rewards yet:
- Player: I have this voucher for completing the combat Adventure Path, it says to come talk to you about claiming my Adventure Path reward.
- If the player hasn't claimed their rewards yet and is on a free-to-play world:
- Apothecary: Why yes, here are some energy potions.
- (Player receives 5 energy potions.)
- Apothecary: I do have more rewards for you, but you need to be on a members world for me to give you the reward. Maybe there is something else I can help you with.
- Shows options as if the player weren't carrying a Combat path voucher
- If the player hasn't claimed their member rewards yet and is on a free-to-play world:
- Apothecary: I do have more rewards for you, but you need to be on a members world for me to give you the reward. Maybe there is something else I can help you with.
- Shows options as if the player weren't carrying a Combat path voucher
- If the player isn't carrying a Combat path voucher or is carrying a Combat path voucher and has received all possible rewards already:
- Can you make potions for me?
- Player: Can you make potions for me?
- (Apothecary's Potions interface opens.)
- (If the player has lost the hat used in A Tail of Two Cats:) Talk about A Tail of Two Cats.
- <missing other dialogue during the quest>
- Player: Hello Apothecary, I've lost that hat you gave me.
- Apothecary: No problem, I get plenty of these from Gielinor Hospital Supplies.
- Choose a hat:
- Nurse's Hat
- (Player receives the Nurse's Hat.)
- The Apothecary has given you a Nurse's Hat.
- (End of dialogue)
- Doctor's Hat
- (Player receives the Doctor's Hat.)
- The Apothecary has given you a Doctor's Hat.
- (End of dialogue)
- Talk about something else.
- (If the player has started the Ratcatchers quest:) Talk about the Ratcatchers Quest.
- <missing other dialogue during the quest>
- Player: You wouldn't be able to make any other cat potions, would you?
- Apothecary: I have no plans to branch out into cat potions at the moment, but if there was sufficient demand for them I might change my mind.
- (End of dialogue)
- (If the player has started the Romeo & Juliet quest and talked to Father Lawrence:) Talk about Romeo & Juliet.
- (Quest dialogue shows)
- Have you got any decent gossip to share?
- Player: Have you got any decent gossip to share?
- If player has not started Romeo & Juliet:
- Apothecary: Well I hear young Romeo's having a little woman trouble but other than that all's quiet on the eastern front. Can I do something for you?
- (Shows initial options)
- If the player has completed Romeo & Juliet:
- Apothecary: Sad about that affair with young Romeo and Juliet...
- Apothecary: I hear every time Romeo sees Juliet now he runs away screaming something about ghosts and Juliet's cousin?
- Apothecary: Always did think he was a bit of a strange one...
- Apothecary: Anyway! Life goes on and so does business! Can I do something for you?
- (Shows initial options)
- Do you know a potion to make hair fall out?
- Player: Do you know a potion to make hair fall out?
- Apothecary: I do indeed. I gave it to my mother. That's why I now live alone.
- Apothecary: But can I do something for you?
- (Shows initial options)
- Have you got any good potions to give away?
- Player: Have you got any good potions to give away?
- Apothecary: Sorry, charity is not my strong point. Do you need anything else?
- (Shows initial options)
- No thanks.
- Player: No thanks.
- (End of dialogue)
Romeo & Juliet
- Apothecary: I am the Apothecary. I brew potions. Do you need anything specific?
- (Non-quest dialogue) Can you make potions for me?
- Talk about something else.
- Talk about Romeo & Juliet.
- If the player hasn't talked to the Apothecary before:
- Player: Apothecary, Father Lawrence sent me. I need a Cadava potion to help Romeo and Juliet.
- Apothecary: Cadava potion. It's pretty nasty. And hard to make.
- Apothecary: Wing of rat, tail of frog. Ear of snake and horn of dog.
- Apothecary: I have all that, but I need some Cadava berries.
- Apothecary: You will have to find them while I get the rest ready. Bring them here when you have them. But be careful. They are nasty.
- If the player has cadava berries in their inventory:
- Player: Conveniently, I have some here.
- The player gives the Apothecary the cadava berries.
- You hand over the berries, which the Apothecary shakes up in a vial of strange liquid.
- Apothecary: Phew! Here is what you need.
- (Player receives a cadava potion.)
- The Apothecary gives you a Cadava potion.
- (End of dialogue)
- If the player does not have cadava berries in their inventory:
- What do these berries look like?
- Player: What do these berries look like?
- Apothecary: They're a nice bright pink colour, with green leaves, stalks are a pale brown colour...you can't miss them. They look pretty tasty, but I wouldn't advise eating them.
- (Shows previous options)
- Where can I get these berries?
- Player: Where can I get these berries?
- Apothecary: I think I saw some recently in the local vicinity. Oh yes, that's right! There was a little bit of commotion when some kids visited the south eastern Varrock mining pit. The trip was disrupted because some kids
- Apothecary: had found some cadavaberry bushes and they started picking them. They wrapped that trip up pretty quickly!
- (Shows previous options)
- How are these berries dangerous?
- Player: How are these berries dangerous?
- Apothecary: Hmm, they're generally okay, but if handled improperly they can be a bit nasty. And I certainly wouldn't advise drinking the potion!
- (Shows previous options)
- Ok, thanks.
- Player: Ok, thanks.
- (End of dialogue)
- If the player has talked to the Apothecary about the cadava potion:
- If the player doesn't have either cadava berries or the cadava potion in their inventory:
- Apothecary: Keep searching for those Cadavaberries[sic]. They're needed for the potion.
- (End of dialogue)
- If the player has cadava berries in their inventory:
- Apothecary: Well done. You have the berries.
- The player gives the Apothecary the cadava berries.
- You hand over the berries, which the Apothecary shakes up in a vial of strange liquid.
- Apothecary: Phew! Here is what you need.
- (Player receives a cadava potion.)
- The Apothecary gives you a Cadava potion.
- (End of dialogue)
- If the player has the cadava potion in their inventory or bank:
- Player: Thank you for the Cadava potion.
- Apothecary: You're welcome. I hope it helps that young couple find happiness.
- (End of dialogue)
- If the player has given the cadava potion to Juliet:
- Player: I gave Juliet the Cadava potion.
- Apothecary: Good, good. I hope it helps that young couple find happiness.
- (End of dialogue)
- If the player doesn't have either cadava berries or the cadava potion in their inventory:
- If the player hasn't talked to the Apothecary before:
- (Non-quest dialogue) Do you know a potion to make hair fall out?
- (Non-quest dialogue) Have you got any good potions to give away?
Drinking Cadava potion
- Yes, I'll drink it all down.
- In defiance of of Father Lawrence's warnings, you drink the entire contents of the potion.
- Player: Urk!
- Screen shakes back and forth then blacks out
- Apothecary: Blimey... you've been out for hours! Are you ok? People were tripping over you as they walked into the shop.
- (End of dialogue)
- No, I'm having second thoughts now.
- (End of dialogue)
One Small Favour
Diary (Shades of Mort'ton)
- If the player has not traded the book to the Apothecary yet:
- Apothecary: Do you want to trade the diary yet? I'd like to pass the information on to the scientific community in Varrock.
- Yes, I'll trade it for herblore training.
- Player: Yes, I'll trade it for herblore training.
- Apothecary: Great...
- The apothecary trains you in herblore.
- Player loses Diary from inventory and receives herblore experience.
- Apothecary: Ok, that's all I can teach you. Many thanks for the diary.
- (End of dialogue)
- No thanks, I want to keep hold if[sic] it a bit longer.
- Player: No thanks, I want to keep hold if[sic] it a bit longer.
- Apothecary: Oh, that's a shame... Come back if you change your mind.
- (End of dialogue)
- If the player has traded the book to the Apothecary previously:
- Apothecary: Hmm, this is an interesting tome... But you've already sold me one, thanks!
- (End of dialogue)
Treasure Trails
Beginner
- Apothecary: Well done.
- (Player receives a [new clue/casket].)
- You've [found a new clue/obtained a casket]!
- (End of dialogue)