Transcript:Spria

From Illerai

This is the current revision of this page, as edited by imported>Saucy bants at 22:23, 22 September 2024 (add ineligible task cancelling dialogue). The present address (URL) is a permanent link to this version.

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Standard dialogue

Before A Porcine of Interest

  • Spria: I've only recently moved in and I'm still getting unpacked. Could you come back later?
  • (End of dialogue)

After A Porcine of Interest

  • Spria: 'Ello, and what are you after then?
  • Select an option
  • I need another assignment.
    • Player: I need another assignment.
    • If the player has a high combat level:
      • Spria: You're actually very strong, are you sure you don't want Chaeldar in Zanaris to assign you a task?
      • No that's okay, I'll take a task from you.
        • Player: No that's okay, I'll take a task from you.
        • (Continues below)
      • Oh okay then, I'll go talk to Chaeldar.
        • Player: Oh okay then, I'll go talk to Chaeldar.
        • (End of dialogue)
    • If the player doesn't have an assignment yet:
      • Spria: Excellent, you're doing great. Your new task is to kill [amount] [task monster].
      • (End of dialogue)
    • If the player already has an assignment:
      • Spria: You're still hunting [task monster], you have [amount] to go.
      • (End of dialogue)
    • If the player already has an assignment, and they have become ineligible for this assignment:
      • Spria: You're still hunting [monster], with [amount] to go.
      • Spria: I don't think that's a suitable task for you. Shall I cancel it? This will not wipe your task streaks.
      • Select an option
      • Yes, please cancel it.
        • Player: Yes, please cancel it.
        • Spria: Alright, consider the task cancelled. You can now get a new assignment when you want one.
        • (End of dialogue)
      • No, thanks, I want to try doing it.
        • Player: No, thanks, I want to try doing it.
        • Spria: Good luck with that.
        • (End of dialogue)
  • Have you any rewards for me, or anything to trade?
    • Player: Have you any rewards for me, or anything to trade?
    • Spria: I have quite a few rewards you can earn, and a wide variety of Slayer equipment for sale.
    • Look at rewards.
    • Look at shop.
    • Cancel.
      • (End of dialogue)
  • Let's talk about the difficulty of my assignments.
    • Player: Let's talk about the difficulty of my assignments.
    • If the player has disabled combat checking:
      • Spria: The Slayer Masters may currently assign you any task in our lists, regardless of your combat level.
      • That's fine - I can handle any task.
        • Player: That's fine - I can handle any task.
        • Spria: That's the spirit.
        • (End of dialogue)
      • In future, please don't give anything too tough.
        • Player: In future, please don't give anything too tough.
        • Spria: Okay, from now on, all the Slayer Masters will take your combat level into account when choosing tasks for you, so you shouldn't get anything too hard.
        • Slayer Masters will now take the player's combat level into account.
        • (End of dialogue)
    • If the player has enabled combat checking:
      • Spria: The Slayer Masters will take your combat level into account when choosing tasks for you, so you shouldn't get anything too hard.
      • That's fine - I don't want anything too tough.
        • Player: That's fine - I don't want anything too tough.
        • Spria: Okay, we'll keep checking your combat level.
        • (End of dialogue)
      • Stop checking my combat level - I can take anything!
        • Player: Stop checking my combat level - I can take anything!
        • Spria: Okay, from now on, all the Slayer Masters will assign you anything from their lists, regardless of your combat level.
        • Slayer Masters will no longer take the player's combat level into account.
        • (End of dialogue)
  • (If the player has completed While Guthix Sleeps:) About Turael...
    • Player: About Turael...
    • Spria: It's nothing personal, but I'd prefer not to discuss what happened with my father.
    • Player: Of course. Sorry for bringing it up.
    • (End of dialogue)
  • Er... Nothing...
    • Player: Er... Nothing...
    • (End of dialogue)

During A Porcine of Interest