Transcript:Witch's House

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This transcript involves dialogue with Nora T. Hagg, Boy, and the player.

Getting started

  • Player: Hello young man.
  • The boy sobs.
  • Select an Option
  • What's the matter?
    • Player: What's the matter?
    • Boy: I've kicked my ball over that hedge, into that garden! The old lady who lives there is scary... She's locked the ball in her wooden shed! Can you get my ball back for me please?
    • If the player is below level 10 combat:
      • Before starting this quest, be aware that your combat level is lower than the recommended level of 35.
    • Start the Witch's House quest?
    • Yes.
      • Player: Ok, I'll see what I can do.
      • Boy: Thanks mister!
      • (End of dialogue)
    • No.
      • Player: Get it back yourself.
      • Boy: You're a meany!
      • The boy starts crying again.
      • (End of dialogue)
  • Well if you're not going to answer, I'll go.
    • Player: Well if you're not going to answer, I'll go.
    • The boy sniffs slightly.
    • (End of dialogue)

Talking to him again

  • Boy: Have you got my ball back yet?
  • Player: Not yet.
  • Boy: Well, it's in the shed in that garden.
  • (End of dialogue)

The Witch's house

Searching the plant pot for the key

  • You find a key hidden under the flower pot.

Searching the plant pot with a key already

  • You don't find anything interesting.

Attempting to play the piano

  • You decide not to attract the attention of the witch by playing on the piano.

Attempting to search the music stand

  • You can't see anything of interest on the stand.

Attempting to open the garden door without unlocking it

  • This door is locked.
  • Player: Strange... I can't see any kind of lock or handle to open this door...
  • (End of dialogue)

Attempting to open the gate without correct gloves

  • As your bare hands touch the gate you feel a shock.

Searching the cupboard for the magnet

  • You find a magnet in the cupboard.

Searching the cupboard again with a magnet already

  • You don't find anything interesting.

After dropping cheese in front of the mouse hole

  • A mouse runs out of the hole.

Using a magnet on the mouse

  • You attach the magnet to the mouse's harness. The mouse finishes the cheese and runs back into its hole. You hear some odd noises from inside the walls. There is a strange whirring noise from above the door frame.
  • (End of dialogue)

Using a magnet without previously searching the cupboard

  • This doesn't seem to be the right magnet to open this door...
  • (End of dialogue)

Using a magnet on a mouse while the door is unlocked

  • You have already unlocked this door.

Getting past the witch

If the player gets caught in her garden

  • Nora T. Hagg: Stop! Thief!
  • Nora T. Hagg: Klarata... Sepptento... Valkan!
  • The witch casts a spell on the player and the player is teleported out of the witch's house next to the boy.
  • (End of dialogue)

Attempting to open the shed door without the key or before using the key on it

  • The shed door is locked.

Searching the fountain in the garden

  • You search for the secret compartment mentioned in the diary. Inside it you find a small key. You take the key.

Searching the fountain again whilst holding the key

  • There is nothing in the fountain.

The ball

Attempting to grab the ball before defeating the experiment

  • The shapeshifter glares at you. You feel slightly weakened.

Attempting to grab the ball after the experiment despawns

  • A shapeshifter appears, and knocks you back from the ball!

Killing the first form

  • the shapeshifters' body begins to deform!
  • The shapeshifter turns into a spider!

Killing the second form

  • The shapeshifters' body begins to twist!
  • The shapeshifter turns into a bear!

Killing the third form

  • The shapeshifters' body pulses!
  • The shapeshifter turns into a wolf!

Killing the fourth form

  • You finally kill the shapeshifter once and for all.

Finishing up

  • Player: Hi, I have got your ball back. It was MUCH harder than I thought it would be.
  • You give the ball back.
  • Boy: Thank you so much!
  • (End of dialogue)