Transcript:Selim
Initial dialogue
- Player: You're not Osman. Who are you?
- Selim: My name is Selim. Osman is currently on a diplomatic visit. I expect to be filling in for him for the forseeable future.
- Player: Okay... But where is he really?
- Selim: I have told you all that I can.
- Player: But who should I take my sq'irk juice to now?
- Selim: I am partial to that juice myself. I will happily take any off your hands.
- Selim: Now, do you need something?
- I'd like to talk about sq'irks.
- (Same as below)
- Could you sell me another Keris?
- (Same as below)
- I'm good, thanks.
- (Same as below)
Subsequent dialogue
- Selim: Do you need something?
- Is there anything I can help you with?
- Selim: Like my master, I am partial to juice from the sq'irk fruit. I would appreciate it if you could bring me some.
- Where do I get sq'irks?
- (Same as below)
- How should I squeeze the fruit?
- (Same as below)
- Is there a reward for getting these sq'irks?
- (Same as below)
- What's so good about sq'irk juice?
- (Same as below)
- I should go.
- (Same as below)
- I'd like to talk about sq'irks.
- Player: I'd like to talk about sq'irks.
- If the player has sq'irkjuice in their inventory
- Player: I have some sq'irk juice for you.
- Selim: Thank you very much. If you get some more sq'irks be sure to come back.
- Player: I will. It's been a pleasure doing business with you.
- (End of dialogue)
- If the player has no sq'irkjuice in their inventory
- Selim: Of course. What would you like to know?
- Where do I get sq'irks?
- Player: Where do I get sq'irks?
- Selim: There is a sorceress near the south eastern edge of Al Kharid who grows them. She used to be friends with Osman, but they fell out.
- Player: What happened?
- Selim: I don't know. All I know is she won't give us any more fruit.
- Player: So all I have to do is ask her for some fruit for you?
- Selim: I doubt it will be that easy. She is not renowned for her generosity and is very secretive about her garden's location.
- Player: Oh come on, it should be easy enough to find.
- Selim: Her garden has remained hidden even from Osman. I believe it must be hidden by magical means.
- Player: I see. And why can't you do this yourself?
- Selim: My work requires that I remain here.
- Player: Okay. This should be an interesting task.
- (Shows other options)
- How should I squeeze the fruit?
- Player: How should I squeeze the fruit?
- Selim: Use a pestle and mortar. Make sure you have an empty glass with you to collect the juice.
- (Shows other options)
- Is there a reward for getting these sq'irks?
- Player: Is there a reward for getting these sq'irks?
- Selim: Of course. I'll train you in the art of Thieving for your troubles.
- Player: How much training will you give?
- Selim: That depends on the quantity and ripeness of the sq'irks you put into the juice.
- Player: That sounds fair enough.
- (Shows other options)
- What's so good about sq'irk juice?
- Player: What's so good about sq'irk juice?
- Selim: It is a sweet nectar for a thief or spy. It makes light fingers lighter, fleet feet flightier and comes in four different colours for those who are easily amused.
- Selim starts salivating at the thought of sq'irk juice.
- Player: It wouldn't have addictive properties, would it?
- Selim: It only holds power over those with poor self-control. Something which I have an abundance of.
- Player: I see.
- (Shows other options)
- I should go.
- Player: I should go.
- (End of dialogue)
- Could you sell me another Keris?
- Player: Could you sell me another Keris?
- Selim: Would you like a dagger or a partisan?
- A dagger.
- Player: A dagger.
- Selim: That will be 20,000 coins.
- I'll take one.
- Player: I'll take one.
- If the player doesn't have enough coins:
- Player: Actually, I don't seem to have enough money on me.
- (End of dialogue)
- If the player has enough coins:
- (End of dialogue)
- That's too much.
- Player: That's too much.
- Selim: Well you know where I am if you reconsider.
- (End of dialogue)
- A partisan.
- Player: A partisan.
- Selim: That will be 60,000 coins.
- I'll take one.
- Player: I'll take one.
- If the player doesn't have enough coins:
- Player: Actually, I don't seem to have enough money on me.
- (End of dialogue)
- If the player has enough coins:
- (End of dialogue)
- That's too much.
- Player: That's too much.
- Selim: Well you know where I am if you reconsider.
- (End of dialogue)
- Actually, I'm good.
- Player: Actually, I'm good.
- (End of dialogue)
- I'm good, thanks.
- Player: I'm good, thanks.
- (End of dialogue)
Crack the Clue III
- Selim: Well done. I have new information to share with you.
- Interface showing the next clue opens.