Slayer/Experience table
This table shows all possible sources of experience for Slayer.
Note that the listed amount of experience may be halved when a monster is killed by multiple players. If that is the case, the player with the most damage dealt against the monster receives 50% of the experience, and the player dealing the last hit receives 50% of the experience, both rounded down to one decimal.
Note that this does not necessarily mean the last player to deal damage is guaranteed to get half the experience. If for example a player uses a ranged or magic attack on a particular tick, and another player deals zero damage the tick after that, while the projectile is still travelling, the player who hit the zero is granted half the slayer experience, since they are the last player to have registered an attack on the monster. If two players attack on the same tick, the Player identification number (PID) is used to determine which of the players attacked last. Neutral damage sources such as poison, Ring of recoil damage, or NPC-vs-NPC combat will not change the player registered as the 'last hit'.
While some of the listed monsters are accessible in Free-to-play areas, slayer experience will only be rewarded on Members worlds.
Free-to-play |
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Member |