Transcript:Brother Kojo

From Illerai

This is the current revision of this page, as edited by imported>Kiki at 22:15, 27 March 2024 (→‎Speaking to him again with the challenge scroll in the inventory: typo). The present address (URL) is a permanent link to this version.

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Before Clock Tower

  • Player: Hello monk.
  • Brother Kojo: Hello adventurer. My name is Brother Kojo. Do you happen to know the time?
  • Player: No, sorry, I don't.
  • Brother Kojo: Exactly! This clock tower has recently broken down, and without it nobody can tell the correct time. I must fix it before the town people become too angry!
  • Brother Kojo: I don't suppose you could assist me in the repairs? I'll pay you for your help.
  • Start the Clock Tower quest?
  • Yes.
    • Player: OK old monk, what can I do?
    • Brother Kojo: Oh, thank you kind [sir/madam]! In the cellar below, you'll find four cogs. They're too heavy for me, but you should be able to carry them one at a time.
    • Brother Kojo: I know one goes on each floor... but I can't exactly remember which goes where specifically. Oh well, I'm sure you can figure it out fairly easily.
    • Player: Well, I'll do my best.
    • Brother Kojo: Thank you again! And remember to be careful, the cellar is full of strange beasts!
    • (End of dialogue)
  • No.
    • Player: Not now old monk.
    • Brother Kojo: OK then. Come back and let me know if you change your mind.
    • (End of dialogue)

During Clock Tower

Before placing any cogs

  • Player: Hello again.
  • Brother Kojo: Oh hello, are you having trouble? The cogs are in four rooms below us. Place one cog on a pole on each of the four tower levels.
  • Player: Right, gotcha. I'll do that then.
  • (End of dialogue)

After placing one cog

  • Player: I've placed a cog!
  • Brother Kojo: That's great. Come see me when you've done the other three.
  • (End of dialogue)

After placing two cogs

  • Player: Two down!
  • Brother Kojo: Two to go.
  • (End of dialogue)

After placing three cogs

  • Brother Kojo: One left.
  • (End of dialogue)

After placing all four cogs

  • Player: I have replaced all the cogs!
  • Brother Kojo: Really..? Wait, listen! Well done, well done! Yes yes yes, you've done it! You ARE clever!
  • Brother Kojo: The townsfolk will all be able to know the correct time now! Thank you so much for all of your help! And as promised, here is your reward!
  • Congratulations! Quest complete!

After Clock Tower

  • Player: Hello again Brother Kojo.
  • Brother Kojo: Oh hello there traveller. You've done a grand job with the clock. It's just like new.
  • (End of dialogue)

With a chart and sextant in the inventory

  • Player: Hello.
  • Brother Kojo: Hello, traveller, how can I help?
  • Player: I'm trying to learn how to be a navigator.
  • Brother Kojo: I don't know if I can help you there.
  • Player: The professor from the Observatory says that I need a watch.
  • Brother Kojo: Ah, that I can help you with. I've been tinkering with this new idea of a watch and made a few. The problem is the villagers don't see the point as they have the Clock Tower!
  • Player: Can I have one?
  • Brother Kojo: You can have this one! It's the display model.
  • Brother Kojo has given you a watch.
  • (Player receives Watch.)
  • (End of dialogue)

Treasure Trails

Hard

  • Brother Kojo: Ah! Here you go!
  • Player: What?
  • Brother Kojo: I need you to answer this for me.
  • (Player receives a challenge scroll.)
  • Brother Kojo has given you a challenge scroll!
  • (End of dialogue)

Speaking to him again with the challenge scroll in the inventory

  • If the player did not answer the challenge scroll already:
    • Brother Kojo: Please enter the answer to the question.
    • (Continues below)
  • When given the wrong answer:
    • Brother Kojo: How can that be? Go check again!
    • (End of dialogue)
  • When given the correct answer:
    • Brother Kojo: You really clocked that one!
    • When given another clue scroll:
      • Brother Kojo has given you another clue scroll!
      • (Player receives a clue scroll (hard).)
      • (End of dialogue)
    • When given a reward casket: