(l)

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(l) is a suffix applied to untradeable equipment that has been locked using Trouver parchment and coins via Perdu. Items with this suffix are prevented from becoming (broken) upon death beyond level 20 within the Wilderness. The one exception is the rune pouch, which when locked, will protect the item upon death.

Items

Item Lock cost
500,000
500,000
500,000
500,000
500,000
500,000
500,000
File:Infernal cape.png 500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
50,000
50,000
50,000
50,000
50,000
50,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
Decorative armour (gold) 500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000
500,000

Trivia

Upon death outside of the Wilderness in PvM encounters (including instances), any locked items will stay with the player. If any of those locked items are equipped, they will stay equipped after respawning, meaning the player will not have to re-equip them. As well, the item(s) will not lose its locked status. This is very useful in certain PvM situations. For example, if one died while equipped with a full set of locked elite void, the player would respawn with the full set already equipped and the items would keep their locked status.