Money making guide/Killing hill giants

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Lua error in ...ribunto/includes/Engines/LuaCommon/lualib/mwInit.lua at line 23: bad argument #1 to 'old_ipairs' (table expected, got nil). The profit rate assumes kills per hour. Your actual profits may be higher or lower depending on your speed and luck.

Hill giant spawns can be found at the south-most point of the Edgeville Dungeon.

Hill giants are monsters that are most commonly killed in the Edgeville Dungeon, which requires a brass key to enter. The spot to kill them is very crowded throughout most of the day, so it is recommended to hop between a few worlds to find one that is rather empty. Hill giants are aggressive towards players lower than 57 combat level, so killing them at lower levels would allow for more downtime between having to check the screen.

They can be safe-spotted by using range or magic, but using melee is more optimal to save on supplies used in terms of ammo or runes. Hill giants have slow attacks that rarely hit and barely any food will be required with rune armour. One tuna per trip would provide enough healing to last the entire trip.

Players may choose to ignore big bones drops, which will lead to more experience per hour, but less profit overall.

Hill giants also drop beginner clue scrolls and giant keys, the latter can be used to take on Obor, which commonly drops rune items and provides a big chunk of profit, when you get it (50+ combat stats are recommended to fight Obor).

At higher levels (above 80 in melee stats), it is possible to kill around 400 Hill giants per hour with maximum concentration. This would yield around 3 giant keys per hour on average. With high defence armour and offensive gear, it is possible to kill these giants without any food or prayer continually, yielding over 50,000 melee experience per hour.

It is not recommended to pick up armour and weapon drops, but profits can be increased by picking up drops left by other players (like runes and limpwurt roots).