Module:Sandbox/User:Riblet15/LocLine
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Documentation for this module may be created at Module:Sandbox/User:Riblet15/LocLine/doc
local p = {}
local editBtn = '<small>' .. require('Module:Edit button')() .. '</small>'
local yesno = require('Module:Yesno')
local isEmpty = require('Module:Paramtest').is_empty
local hc = require('Module:Paramtest').has_content
local buildMap = require('Module:Map').buildMap
local onmain = require('Module:Mainonly').on_main()
local tb = require('Module:Trailblazer Region')
local var = mw.ext.VariablesLua
local membscol = {
[true] = '[[File:Member icon.png|link=Members|alt=Members]]',
[false] = '[[File:Free-to-play icon.png|link=Free-to-play|alt=Free-to-play]]',
}
function p.main(frame)
local args = frame:getParent().args
local templateArgs = frame.args
-- Copy args into new table to avoid custom scribunto iteration behavior on args
local mapArgs = {}
for k,v in pairs(args) do
mapArgs[k] = v
end
if not hc(mapArgs.mtype) then mapArgs.mtype = 'pin' end
if not hc(mapArgs.icon) then mapArgs.icon = templateArgs.icon end
mapArgs.ptype = templateArgs.ptype
mapArgs.type = 'maplink'
local loc = args.location or '? ' .. editBtn
if (isEmpty(loc)) then loc = '? ' .. editBtn end
local membs = membscol[yesno(args.members ~= nil and args.members or "no")]
local spawns = args.spawns
if spawns == nil then
local i = 1
while args[i] do i = i + 1 end -- Counts up the amount of spawns
spawns = i - 1
end
if spawns == 0 then spawns = '? ' .. editBtn end
local mapping = buildMap(mapArgs)
-- build table row to return
local locationRow = mw.html.create('tr')
locationRow:tag('td'):wikitext(loc):done()
if templateArgs.ptype == 'monster' then
local levels = args.levels
if (isEmpty(levels)) then levels = '? ' .. editBtn end
locationRow:tag('td'):addClass(levels == 'N/A' and 'table-na' or ''):wikitext(levels):done()
end
locationRow:tag('td'):wikitext(membs):done()
locationRow:tag('td'):wikitext(spawns):done()
locationRow:tag('td'):wikitext(mapping):done()
local leagueRegion = args.leagueRegion
local categoryString = ''
if leagueRegion then
if yesno(leagueRegion, true) then
locationRow:tag('td'):attr('class','leagues-global-flag'):wikitext(tb._main(leagueRegion, string.format('This item is in the %s region.', leagueRegion), nil, nil, 'Raging Echoes League'))
else
locationRow:tag('td'):attr('class','table-na leagues-global-flag'):wikitext('<small>N/A</small>')
end
local dropVersions = args.dropversion or ''
-- All regions are additionally saved to the DEFAULT drop version
dropVersions = dropVersions .. ',DEFAULT'
local valuesToSet = {}
for dropVersion in string.gmatch(dropVersions, ' *([^,]+) *') do
local varName = string.format('DropRegion_%s', dropVersion)
local valuesForVersion = {}
-- read any existing values for this var so we can append to it
local previousRegions = var.var(varName)
for previousRegion in string.gmatch(previousRegions, ' *([^,]+) *') do
previousRegion = string.lower(previousRegion)
valuesForVersion[previousRegion] = true
end
-- add in new regions
for region in string.gmatch(leagueRegion, ' *([^,]+) *') do
region = string.lower(region)
valuesForVersion[region] = true
end
valuesToSet[varName] = valuesForVersion
end
-- set new values for each var
for varName, regions in pairs(valuesToSet) do
local ordered = {}
for region, _ in pairs(regions) do
table.insert(ordered, region)
end
table.sort(ordered)
mw.log('LocLine defining var',varName,table.concat(ordered, ', '))
var.vardefine(varName, table.concat(ordered, ','))
end
elseif onmain then
categoryString = '[[Category:Needs Trailblazer region]]'
end
return tostring(locationRow) .. categoryString
end
return p