This poll is copied verbatim from the
Old School RuneScape website. It is copyrighted by Jagex.
This poll opened
23 September 2020 and closed on
28 September 2020
Poll 73 focuses on a number of changes resulting from player suggestions and feedback across a variety of content.
From PvM tweaks for the Nightmare of Ashihama and the Chambers of Xeric, to Fossil Island, the Desert Achievement diary rewards and the Player Owned House combat dummy.
This poll will close on Monday 28th September.
Total Number of Votes: 48,065
Should we add a right-click option to the Estate Agent to allow players to quickly move or redecorate their homes?Yes | | 93% (42,360 votes) |
No | | 7% (3,182 votes) |
Skip question | | 2,523 votes |
Should we expand the PoH Combat dummy to include the suggested functionality? Players will need 58 Construction to be able to attach these upgrades.Yes | | 95.2% (42,077 votes) |
No | | 4.8% (2,121 votes) |
Skip question | | 3,867 votes |
Should we change the drop rate of the Jar of Darkness from 1/2,500 to 1/500?Yes | | 72% (30,507 votes) |
No | | 28% (11,883 votes) |
Skip question | | 5,675 votes |
Should we increase the base number of charges on the Skull Sceptre from 5 base charges to 10? After completing the Varrock Achievement Diary tiers this will increase it to 14, 18, 22 and 26 respectively. Currently completing these diaries raises the total charges to 7, 9, 11 and 13.Yes | | 94.1% (41,602 votes) |
No | | 5.9% (2,617 votes) |
Skip question | | 3,846 votes |
Should we allow players to crush Skull Sceptre pieces into tradable, stackable chunks? These chunks can then be used to charge the imbued Skull Sceptre.Yes | | 84.5% (36,809 votes) |
No | | 15.5% (6,757 votes) |
Skip question | | 4,499 votes |
Should the Skull Sceptre no longer be destroyed on death?Yes | | 85.3% (36,554 votes) |
No | | 14.7% (6,315 votes) |
Skip question | | 5,196 votes |
Should we lower the reward tier requirement for the permanent ropes to the Kalphite Lair and Kalphite Queen tunnel entrance from the Desert Achievement Diary from Elite to Hard?Yes | | 82% (37,393 votes) |
No | | 18% (8,183 votes) |
Skip question | | 2,489 votes |
Once players have reached 99 Slayer, should we allow them to show their Skill Cape once to any Slayer Master, allowing them to receive tasks regardless of Combat level?Yes | | 89.6% (39,883 votes) |
No | | 10.4% (4,639 votes) |
Skip question | | 3,543 votes |
Should we add a right click option to Gnome Gliders allowing you to travel to your last destination quickly? This would act similarly to charter ships.Yes | | 95.6% (44,772 votes) |
No | | 4.4% (2,043 votes) |
Skip question | | 1,250 votes |
Should we add a Beekeepers outfit to go with the Beekeeper random event? Regardless of whether this passes we'd also update the random event to be less annoying.Yes | | 86.8% (38,365 votes) |
No | | 13.2% (5,821 votes) |
Skip question | | 3,879 votes |
Should we add a count-down timer to the Volcanic Mine waiting room so players can see the time remaining until a game starts?Yes | | 96.9% (41,127 votes) |
No | | 3.1% (1,324 votes) |
Skip question | | 5,614 votes |
Should we remove the Volcanic Mine points cap?Yes | | 86.7% (30,399 votes) |
No | | 13.3% (4,647 votes) |
Skip question | | 13,019 votes |
Should we add two toggles for fossils on Fossil Island? These would allow players to disable dropping of small, medium and large fossils on one toggle, and rare ones on another. This would stop them being given from monsters, skilling and other activities on Fossil Island.Yes | | 81.1% (30,656 votes) |
No | | 18.9% (7,155 votes) |
Skip question | | 10,254 votes |
Should scavenger spawns be consistent and determined based on groups' sizes?Yes | | 90.1% (29,143 votes) |
No | | 9.9% (3,186 votes) |
Skip question | | 15,736 votes |
Should we change it so scavengers drop the loot to whoever deals the highest damage? If that player is an Ironman, then all players would be able to pick up the loot (similar to how it works with other bosses in CoX).Yes | | 89.5% (29,214 votes) |
No | | 10.5% (3,421 votes) |
Skip question | | 15,430 votes |
Should we implement the proposed change to Chambers of Xeric map generation?Yes | | 89% (27,063 votes) |
No | | 11% (3,347 votes) |
Skip question | | 17,655 votes |
Should players completely negate all damage from husks and parasites if they pray correctly?Yes | | 89.3% (31,268 votes) |
No | | 10.7% (3,760 votes) |
Skip question | | 13,037 votes |
Should we change the scaling for shields and totems to 200/30 per player for groups of five upwards?Yes | | 88.3% (24,143 votes) |
No | | 11.7% (3,210 votes) |
Skip question | | 20,712 votes |
Should the start time for the first Nightmare fight of an instance be reduced from 40 seconds to 30 seconds? Subsequent fights would then begin when the Nightmare is disturbed.Yes | | 88.7% (29,271 votes) |
No | | 11.3% (3,718 votes) |
Skip question | | 15,076 votes |
Should we change the scaling of the Nightmare pet drop chance as described in the blog?Yes | | 86.1% (28,712 votes) |
No | | 13.9% (4,641 votes) |
Skip question | | 14,712 votes |
Should we reduce the special attack cost of the Eldritch Staff from 75% to 55% so that it matches the Volatile Staff?Yes | | 87.5% (32,043 votes) |
No | | 12.5% (4,596 votes) |
Skip question | | 11,426 votes |
Should we change the on-death behaviour for Ava's Devices so they are no longer destroyed on death?Yes | | 92.8% (42,837 votes) |
No | | 7.2% (3,309 votes) |
Skip question | | 1,919 votes |
Should we add the ability to swap out ammunition in the Toxic Blowpipe without needed to remove the current ammunition first? This will be done by using the new ammunition on the blowpipe.Yes | | 96.3% (44,317 votes) |
No | | 3.7% (1,713 votes) |
Skip question | | 2,035 votes |
Click here to view previous poll results