Transcript:Aubury
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Standard dialogue
If the player is carrying a Combat path voucher and hasn't received all possible rewards yet
- Player: I have this voucher for completing the combat Adventure Path, it says to come talk to you about claiming my Adventure Path reward.
- If the player hasn't claimed their rewards yet and is on a free-to-play world:
- Aubury: Why yes, here are some air and mind runes.
- (Player receives 200 air runes and 200 mind runes.)
- Aubury: I do have more rewards for you, but you need to be on a members world for me to give you the reward. Maybe there is something else I can help you with.
- Continues as if the player weren't carrying a Combat path voucher
- If the player hasn't claimed their member rewards yet and is on a free-to-play world:
- Aubury: I do have more rewards for you, but you need to be on a members world for me to give you the reward. Maybe there is something else I can help you with.
- Continues as if the player weren't carrying a Combat path voucher
If the player isn't carrying a Combat path voucher or is carrying a Combat path voucher and has received all possible rewards already
- Aubury: Do you want to buy some runes?
- Can you tell me about your cape?
- Aubury: Certainly! Skillcapes are a symbol of achievement. Only people who have mastered a skill and reached level 99 can get their hands on them and gain the benefits they carry.
- Aubury: The Cape of Runecrafting has been upgraded with each talisman, allowing you to access all Runecrafting altars. Is there anything else I can help you with?
- I'd like to view your store please.
- (Aubury's Rune Shop. interface opens.)
- No thank you.
- Player: No thank you.
- Aubury: Well, if you find someone who does want runes, please send them my way.
- (End of dialogue)
- Yes please!
- (Aubury's Rune Shop. interface opens.)
- Oh, it's a rune shop. No thank you, then.
- Player: Oh, it's a rune shop. No thank you, then.
- Aubury: Well, if you find someone who does want runes, please send them my way.
- (End of dialogue)
- (If the player has completed Rune Mysteries:) Can you teleport me to the Rune Essence?
- Player: Can you teleport me to the Rune Essence?
- Aubury: Senventior Disthine Molenko!
- Aubury teleports the player to the rune essence mine
- (End of dialogue)
During Rune Mysteries
- Aubury: Do you want to buy some runes?
- Yes please!
- (Same as above)
- (If the player hasn't given Aubury the research package yet:) I have been sent here with a package for you.
- Player: I have been sent here with a package for you.
- Aubury: A package? From who?
- Player: From Sedridor at the Wizards' Tower.
- Aubury: From Sedridor? But... surely he can't have? Please, let me have it. It must be extremely important for him to have sent a stranger.
- If the player has the research package:
- You hand Aubury the research package.
- Aubury: This... this is incredible.
- Aubury: My gratitude to you adventurer for bringing me these research notes. Thanks to you, I think we finally have it.
- Player: You mean the incantation?
- Aubury: Well when we combine my own research with this latest discovery, I think we might just...
- Aubury: No, no, I'm getting ahead of myself. The signs are promising, but let's not jump to any conclusions just yet.
- Aubury: Here, take these notes back to Sedridor. They should hopefully give him everything he needs.
- (End of dialogue)
- If the player does not have the research package:
- Player: Uh... yeah... about that... I kind of don't have it with me...
- Aubury: What kind of person tells me they have a delivery for me, but not with them? Honestly.
- Aubury: Come back when you do.
- (End of dialogue)
- (The player has already given Aubury the research package:) Anything useful in that package I gave you?
- Player: Anything useful in that package I gave you?
- Aubury: Well, let's have a look...
- (Same as above)
- Oh, it's a rune shop. No thank you, then.
- Player: Oh, it's a rune shop. No thank you, then.
- Aubury: Well, if you find someone who does want runes, please send them my way.
- (End of dialogue)
Talking to him before delivering the notes
- Aubury: Hello. Did you take those notes back to Sedridor?
- If the player doesn't have the research notes:
- Player: Sorry, but I lost them.
- Aubury: Well, luckily I have duplicates. It's a good thing they are written in code. I wouldn't want the wrong kind of person to get access to the information contained within.
- (End of dialogue)
- If the player has the research notes:
- Player: I'm still working on it.
- Aubury: Don't take too long. He'll be eager to see if this is indeed the breakthrough we were hoping for.
- Aubury: Now, did you want to buy some runes?
- Yes please!
- (Same as above)
- No thank you.
- (Same as above)
During the Rogue Trader miniquest
First talk
- Aubury: Do you want to buy some runes?
- Can you tell me about your cape?
- (Same as above)
- Yes please!
- (Same as above)
- Oh, it's a rune shop. No thank you, then.
- (Same as above)
- Can you teleport me to the Rune Essence?
- (Same as above)
- Actually, I'm here with a business proposal from Ali Morrisane.
- Player: Actually, I'm here with a business proposal from Ali Morrisane.
- Aubury: Ali who?
- Player: Ali Morrisane, a salesman of great repute based in Al Kharid.
- Aubury: What is this proposal then?
- Player: He wants to set up a rune-selling franchise in the markets of Al Kharid and he wants you to supply him with the stock.
- Aubury: Why doesn't he get his own runes and sell them?
- Player: His talents don't lie in that area. What he's good at is selling things, and lots of them.
- Aubury: Hmm, interesting... So let's get this straight, he wants me to supply him with runes, which he will sell, and send me the profits?
- Player: Nearly. He will charge a small commission on the runes.
- Aubury: Do you think that it will work? Will people actually buy these runes off him?
- Player: I wouldn't be surprised. Supply and demand are his rune essence and ore.
- Aubury: Now this is very important, is he trustworthy?
- Player: Yes, I believe so. Trust is a key part of commerce and something, which I doubt he would neglect.
- Aubury: Fair enough, I'll trust your judgement.
- Player: So you'll supply him with runes then?
- Aubury: Well if he's half as good a salesman as you suggest I should have no problem in funding my research and maybe even redecorating this place.
- (End of dialogue)
When talked to again
- Aubury: Do you want to buy some runes?
- Aubury: Oh, sorry [player name], I didn't recognise you for a second, you're back again so soon. Have you spoken to Ali Morrisane yet about the runes?
- If the player has not talked to Ali Morrisane yet:
- Player: Umm... not yet, I'll try to get around to doing that soon.
- (Continues below)
- If the player has talked to Ali Morrisane:
- Player: Ya... about that, there's some crazy locking mechanism attached to each casket of runes, which he cannot figure out.
- Aubury: Oh, yes, the rune locks, they're a bit of a doozy, I've completely forgotten how they work, but I'm sure they shouldn't prove too much of a struggle to an intelligent adventurerer[sic] like you, [player name]. Eh?
- Player: I wouldn't hold my breath.
- (Continues below)
- Aubury: Great! Now, do want to buy some runes?
- Can you tell me about your cape?
- (Same as above)
- Yes please!
- (Same as above)
- Oh, it's a rune shop. No thank you, then.
- (Same as above)
- Can you teleport me to the Rune Essence?
- (Same as above)