Transcript:Butler
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Standard dialogue
- The Butler bows
- Butler: Good day, [sir/madam]. Would [sir/madam] care to hire a good butler for 5000 coins?
- What can you do?
- Player: What can you do?
- Butler: I can fulfill all [sir/madam]'s domestic service needs with efficiency and impeccable manners. I hate to boast, but I can say with confidence that no mortal can make trips to the bank or sawmill faster than I!
- (End of dialogue)
- Tell me about your previous jobs
- Player: Tell me about your previous jobs.
- Butler: From a humble beginning as a dish-washer I have worked my way up through the ranks of domestic service in the households of nobles from Varrock and Ardougne. As a life-long servant I have naturally
- Butler: suppressed any personality of my own and trained myself never to use the second person when talking to a superior. I have usually worked in the large households of the aristocracy, but now that such a large
- Butler: number of private persons are building their own houses I decided to offer them my services.
- (End of dialogue)
- You're hired!
- If the player does not have at least 40 Construction:
- Butler: I must respectfully decline, [sir/madam]. I offer a very exclusive service and will only work for people with over level 40 Construction.
- (End of dialogue)
- If the player has a servant already:
- You already have a servant.
- (End of dialogue)
- If the player does not have a second bedroom with a bed:
- You need a second bedroom with a bed for your servant to sleep in.
- (End of dialogue)
- If the player does not have enough money in their inventory:
- Player: You're hired... well, I don't have the money on me, but can I owe you? I'm good for it, honest.
- Butler: I regret that I cannot agree to begin my duties until I have been paid.
- (End of dialogue)
- If the player has the above conditions met and the player doesn't have a servant:
- Butler: Thank you, [sir/madam]. I can start work immediately.
- (End of dialogue)
- If the player does not have at least 40 Construction:
In the Player-Owned House
If the player has not yet asked the Butler to perform a task
- If the player used the bellpull to call the Butler
- Butler: You rang, [sir/madam]?
- If the player left clicked "Talk" to the Butler
- Butler: Yes, [sir/madam]?
- Serve...
- Tea
- If the player has a kitchen with the required furniture
- Butler: Very good, [sir/madam]. [Sir/Madam]'s tea will be ready shortly.
- The Butler prepares tea
- Butler: Your tea, [sir/madam]. Does [sir/madam] take milk?
- Yes please
- Player: Yes please.
- (Player receives Cup of tea (Player-owned house).) (Depends on level of shelf in the player's kitchen)
- (End of dialogue)
- No thanks
- Player: No thanks.
- (Player receives Cup of tea (Player-owned house).) (Depends on level of shelf in the player's kitchen)
- (End of dialogue)
- Actually I don't want any
- (End of dialogue)
- If the player does not have a kitchen with the required furniture
- (Transcript missing. edit)
- If the player has a kitchen with the required furniture
- Dinner
- Butler: Very good, [sir/madam].
- If the player has a dining table:
- (Transcript missing. edit)
- If the player does not have a dining table:
- Butler: I regret that I cannot make a meal unless [sir/madam] has a dining table for me to serve it on.
- (End of dialogue)
- Drinks
- Player: Serve drinks please.
- If the player has an ale barrel
- (Transcript missing. edit)
- If the player does not have an ale barrel
- Butler: I cannot serve drinks unless you have a kitchen with an ale barrel, [sir/madam].
- (End of dialogue)
- Go to the bank...
- Take something to the bank
- Player: Can you fetch something from the bank for me?
- Butler: Certainly, [sir/madam]. If [sir/madam] would simply tell me the items [he/she] requires?
- Bring something from the bank
- Wooden planks
- Enter amount: (player input)
- The Butler fetches the requested item(s)
- Butler: Your goods, [sir/madam].
- Oak planks
- (Same as above)
- Teak planks
- (Same as above)
- Mahogany planks
- (Same as above)
- More...
- Soft clay
- (Same as above)
- Limestone brick
- (Same as above)
- Steel bar
- (Same as above)
- Cloth
- (Same as above)
- More...
- Gold leaf
- (Same as above)
- Marble block
- (Same as above)
- Magic housing stone
- (Same as above)
- More...
- (Shows previous-to-previous options)
- (End of dialogue)
- Go to the sawmill...
- Butler: Certainly, [sir/madam]. If [sir/madam] would care to give me the logs?
- (End of dialogue)
- Greet guests
- Player: Stay at the entrance and greet guests.
- Butler: Very good, [sir/madam].
- You're fired
- (Transcript missing. edit)
If the player has asked the Butler to perform a bank/sawmill task
- Repeat last task?
- [Task]
- Something else...
- (Same as above)
If the Butler requires payment from Player
- Butler: If you do not pay me I will have to give you my notice, sir. My fee is 5000 coins.
- Select an Option
- Okay, here's 5,000 coins.
- Player: Okay here's 5000 coins.
- Butler: Thank you sir.
- Butler: Your goods sir.
- Butler is paid and player can continue on with services/receive requested items.
- I'll pay you later.
- Player: I'll pay you later.
- Butler is not paid and will not continue on with his services/give requested items until payment is made.
- You're fired!
- Player: You're fired!
- Butler: Very well, sir.
- Butler is fired. Will leave the house and not return until rehired again.
If the player "Uses" an item on the Butler
- Butler: Shall I take that to the bank, [sir/madam]?
- Yes
- Enter amount: (player input)
- Butler: Very good, [sir/madam].
- The Butler takes the requested item(s) to the bank
- No
- Player: No
- (End of dialogue)
If the player "Uses" logs on the Butler
- Butler: Shall I take that to the bank or to the sawmill, [sir/madam]?
- Sawmill
- Enter amount:
[Number]* - Butler: The sawmill's fee would be [x], [sir/madam].
- Convert the planks for [x] coins?
- Yes
- Butler: Very good, [sir/madam].
- The Butler takes the requested log(s) to the sawmill
- Butler: Your goods, [sir/madam].
- (End of dialogue)
- No
- (End of dialogue)
- Enter amount:
- Bank
- (Same as above)
- Never mind
- Player: Never mind.
When the Butler greets a guest
- Butler: [player name] is entertaining in the [room]. Would [sir/madam] care to follow me?
- Butler transports the player to host