Transcript:Devious Minds

From Illerai
Jump to navigation Jump to search

Starting off

Talking to the Monk

  • If the player has not spoken to the monk:
    • Monk: Good day to you, adventurer.
    • Player: And to you. What brings you all the way out here?
    • Monk: I am on my return journey from the dark lands of Morytania. It would be remiss of me not to stop and take in the glory of Paterdomus before my return to Entrana.
    • Player: Morytania? That's quite a dangerous place for a monk.
    • Monk: Indeed, but as a faithful servant of Saradomin, it is my duty to confront the taint of Zamorak, wherever it may be found. Violence is to be abhorred, but at times it is an unfortunate necessity.
    • Player: I see. Well I'd better leave you to it.
    • Monk: Before you depart, adventurer, I was wondering if you might be interested in helping me with something?
  • If the player has previously spoken to the monk:
    • Monk: Good day to you, adventurer.
    • Player: Hello again.
    • Monk: Did you reconsider my request? I'd be very grateful if you'd be able to help me with something.
  • Start the Devious Minds quest?
  • Yes.
  • Player: Of course. What do you need?
  • Monk: On my travels in Morytania, I encountered an individual from the lands to the far east. He spoke of a weapon from his homeland that I think would be very valuable in our fight against the darkness.
  • Monk: If you could help me build one of these weapons, you would be highly rewarded by the Church of Saradomin.
  • Player: A new weapon? Interesting!
  • Monk: Yes, now pay attention. I need you to take a two- handed mithril sword and grind it down to a slender blade. I know of a dwarf living north of Falador whose whetstone is unmatchable. It will be perfect for this task.
  • Monk: Once the blade is flexible enough, you should then be able to string it with a normal bow string. That is all you need to do.
  • Player: Alright, I'll be back once I have this weapon.
    • (End of dialogue)
  • No.
    • Player: Sorry, but I'm busy right now.
    • Monk: Ah, well do come and see me if you change your mind.
    • (End of dialogue)

Talking to Doric

(Transcript missing - It is unconfirmed if Doric has unique dialogue when using his whetstone for this quest. edit)

Bringing the Monk the Bow-sword

  • Monk: Have you brought the weapon for me?
  • Select an Option
  • Yep, got it right here for you.
    • Player: Yep, got it right here for you.
    • Monk: Ah excellent, this won't be forgotten. You've been a great help, though I wonder if you could do me one final favour.
    • Player: Wait... this sounds familiar...
    • Monk: What are you talking about? I just need you to make a delivery to Entrana for me. There's a special ceremony, which unfortunately I can't attend, and I wanted to give them a gift to mark the occasion.
    • Player: Ok, let's do this then, pass me the present.
    • Monk: Not so fast, it's supposed to be a surprise so you'll need to sneak it onto the island. I hear there's some kind of 'other realm' or some such which you've got access to...
    • Player: You mean the Abyss?
    • Monk: Yes that's the one. Now take this orb and put it in one of the large pouches from there, don't want it getting damaged. A Colossal pouch may also do the trick.
    • (End of dialogue)
  • Can you teach me how to use it?
    • Player: Can you teach me how to use it?
    • Monk: It's a foreign design, maybe later one of our warriors will show you how it's used. Speaking of which, may I have it please?
    • Select an Option
    • Yep, got it right here for you.
      • (Same as above)
    • Not yet, sorry.
      • (Transcript missing. edit)
  • Not yet, sorry.
    • (Same as above)

If you lose the orb

  • Monk: You need to hurry or you'll miss the ceremony.
  • Player: Er... I lost the orb...
  • Monk: You what? Ah well, good thing I have a spare, be more careful this time.
  • (End of dialogue)

Going to Entrana

When caught by a monk

  • Monk of Entrana: What's this pouch?
  • Player: Err...nothing... I'll be going now.
  • (End of dialogue)

The Surprise

  • High Priest: Someone just stole our relic, this is a disaster! Adventurer, you must find the fool who put that teleport beacon on the altar.
  • Player: Uh... yeah, about that...
  • High Priest: What are you trying to say?
  • Player: I put it there...
  • High Priest: Well at least you're honest about it, but where did you get it from?
  • Player: It was supposed to be a gift from a monk near the river Salve.
  • High Priest: Those orbs are volatile, they use some very old magic, no worshipper of Saradomin would dare touch one. You must return to this monk and find out more, but be wary.
  • (End of dialogue)

Investigating the Surprise

Finding the dead monk

  • The poor guy appears to have been killed by powerful magic!
  • (End of dialogue)

Returning to the High Priest in Entrana

  • High Priest: Many greetings. Welcome to our fair island.
  • High Priest: Have you found our relic yet?
  • Player: Not yet, I went back to where that monk was but all I found was a dead body.
  • High Priest: What?
  • Player: Yeah it looked like he'd been killed by magic, I'm not sure it was the same person either...
  • High Priest: This is not good, that relic was part of an ancient artefact which was said to have awesome power. You must report to Sir Tiffy in Falador, he must be informed.
  • (End of dialogue)

Wrapping Up

Reporting to Sir Tiffy

  • Sir Tiffy Cashien: Good day Proselyte. Is there anything I can do for you?
  • Select an Option
  • Devious Minds.
    • Player: Thanks, unfortunately I've got some bad news...
    • Sir Tiffy Cashien: This wouldn't be that old relic being stolen from Entrana would it?
    • Player: Uh... yeah, how'd you know?
    • Sir Tiffy Cashien: Part of the business, what do you know about what went on?
    • Player: Well there was this monk who needed help...
    • Player: ... so I was told to come see you.
    • Sir Tiffy Cashien: Good that confirms our own intel and with the designs for that weapon we can work on some tactics.
    • Player: You mean I can learn to use it?
    • Sir Tiffy Cashien: Ha ha ha, no. At least not yet anyway, we need to know more about what we're dealing with. We still don't know who the monk was and where he got that orb from.
    • Player: Is there anything I can do to help?
    • Sir Tiffy Cashien: Not yet, but we'll be in touch. Oh and don't worry about that relic, we'll get it back somehow!
    • Congratulations! Quest complete!
  • (Non-quest dialogue) Something else.