Transcript:Gee

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Standard dialogue

  • Gee: Hello there, can I help you?
  • A random dialogue is selected from the following:
  • Dialogue 1
    • Select an Option
    • Where am I?
      • Player: Where am I?
      • Gee: This is the town of Lumbridge my friend.
      • Select an Option
      • How are you today?
        • (Same as below)
      • Do you know of any quests I can do?
        • (Same as below)
      • Your shoe lace is untied.
        • (Same as below)
    • How are you today?
      • Player: How are you today?
      • Gee: Aye, not too bad thank you. Lovely weather in Gielinor this fine day.
      • Player: Weather?
      • Gee: Yes weather, you know.
      • Gee: The state or condition of the atmosphere at a time and place, with respect to variables such as temperature, moisture, wind velocity, and barometric pressure.
      • Player: ...
      • Gee: Not just a pretty face eh? Ha ha ha.
      • (End of dialogue)
    • Are there any quests I can do here?
      • Player: Do you know of any quests I can do?
      • Gee: What kind of quest are you looking for?
      • Select an Option
      • I fancy a bit of a fight, anything dangerous?
        • Gee: Hmm.. dangerous you say? What sort of creatures are you looking to fight?
        • Select an Option
        • Big scary demons!
          • Player: Big scary demons!
          • Gee: You are a brave soul indeed.
          • Gee: Now that you mention it, I heard a rumour about a fortune-teller in Varrock who is rambling about some kind of greater evil.. sounds demon-like if you ask me.
          • Gee: Perhaps you could check it out if you are as brave as you say?
          • If the player has not completed Demon Slayer:
            • Player: Thanks for the tip, perhaps I will.
            • (End of dialogue)
          • If the player has completed Demon Slayer:
            • Player: I've already killed the demon Delrith. He was merely a stain on my sword when I was finished with him!
            • Gee: Well done! However I'm sure if you search around the world you will find more challenging foes to slay.
            • (End of dialogue)
        • Vampyres!
          • Player: Vampyres!
          • Gee: Ha ha. I personally don't believe in such things. However, there is a man in Draynor Village who has been scaring the village folk with stories of vampyres.
          • Gee: He's named Morgan and can be found in one of the village houses. Perhaps you could see what the matter is?
          • If the player has not completed Vampyre Slayer:
            • Player: Thanks for the tip.
            • (End of dialogue)
          • If the player has completed Vampyre Slayer:
            • Player: Oh I have already killed that nasty blood-sucking vampyre. Draynor will be safe now.
            • Gee: Yeah, yeah of course you did. Everyone knows vampyres are not real....
            • Player: What! I did slay the beast..I really did.
            • Gee: You're not fooling anyone you know.
            • Player: ..Huh.. But... Hey! I did... believe what you like.
            • (End of dialogue)
        • Small.. something small would be good.
          • Player: Small.. something small would be good.
          • Gee: Small? Small isn't really that dangerous though is it?
          • Player: Yes it can be! There could be anything from an evil chicken to a poisonous spider. They attack in numbers you know!
          • Gee: Yes ok, point taken. Speaking of small monsters, I hear old Wizard Mizgog in the wizards' tower has just had all his beads taken by a gang of mischievous imps.
          • Gee: Sounds like it could be a quest for you?
          • If the player has not completed Imp Catcher:
            • Player: Thanks for your help.
            • (End of dialogue)
          • If the player has completed Imp Catcher:
            • Player: Yes I know of Mizgog and have already helped him with his imp problem. It took me ages to find those beads!
            • Gee: Imps will be imps!
            • (End of dialogue)
        • Maybe another time.
          • Player: Maybe another time.
          • (End of dialogue)
      • Something easy please, I'm new here.
        • Player: Something easy please, I'm new here.
        • Gee: I can tell you about plenty of small easy tasks.
        • Gee: The Lumbridge cook has been having problems, the Duke is confused over some strange talisman and on top of all that, poor lad Romeo in Varrock has girlfriend problems.
        • Tell me about..
        • The Lumbridge cook.
          • Player: Tell me about the Lumbridge cook.
          • Gee: It's funny really, the cook would forget his head if it wasn't screwed on. This time he forgot to get ingredients for the Duke's birthday cake.
          • Gee: Perhaps you could help him? You will probably find him in the Lumbridge Castle kitchen.
          • If the player has not completed Cook's Assistant:
            • Player: Thank you. I shall go speak with him.
            • (End of dialogue)
          • If the player has completed Cook's Assistant:
            • Player: I have already helped the cook in Lumbridge.
            • Gee: Oh yes, so you have. I am sure the Duke will be pleased.
            • (End of dialogue)
        • The Duke's strange talisman.
          • Player: Tell me about the Duke's strange talisman.
          • Gee: Well the Duke of Lumbridge has found a strange talisman that no one seems to understand. Perhaps you could help him? You can probably find him upstairs in Lumbridge Castle.
          • If the player has not completed Rune Mysteries:
            • Player: Sounds mysterious. I may just do that. Thanks.
            • (End of dialogue)
          • If the player has completed Rune Mysteries:
            • Player: Yes, I have already solved the Rune mysteries.
            • Gee: Ah excellent. Thank you very much adventurer.
            • (End of dialogue)
        • Romeo and his girlfriend.
          • Player: Tell me about Romeo and his girlfriend please.
          • Gee: Romeo in Varrock needs help with finding his beloved Juliet, you may be able to help him out.
          • Gee: Unless of course you manage to find Juliet first in which case she has probably lost Romeo.
          • If the player has not completed Romeo & Juliet:
            • Player: Right, ok. Romeo is in Varrock?
            • Gee: Yes you can't miss him, he's wandering aimlessly in the square.
            • (End of dialogue)
          • If the player has completed Romeo & Juliet:
            • Player: Oh yes, I've already helped Romeo in the best possible way I can...
            • Gee: Really?
            • Player: Yup.
            • Gee: ...How?
            • Player: He thinks Juliet is dead...
            • Gee: Well.. ok.. well done... I think...
            • (End of dialogue)
        • Maybe another time.
          • (Same as above)
      • I'm a thinker rather than fighter, anything skill oriented?
        • Player: I'm a thinker rather than fighter, anything skill orientated?
        • Gee: Skills play a big part when you want to progress in knowledge throughout Gielinor. I know of a few skill- related quests that can get you started.
        • Gee: You may be able to help out Fred the farmer who is in need of someones crafting expertise.
        • Gee: Or, there's always Doric the dwarf who needs an errand running for him?
        • Tell me about..
        • Fred the farmer.
          • Player: Tell me about Fred the farmer please.
          • Gee: You can find Fred next to the field of sheep in Lumbridge. Perhaps you should go and speak with him.
          • If the player has not completed Sheep Shearer:
            • Player: Thanks, maybe I will.
            • (End of dialogue)
          • If the player has completed Sheep Shearer:
            • Player: I have already helped Fred the farmer. I sheared his sheep and made 20 balls of wool for him.
            • Player: He wouldn't let me kill his chickens though.
            • Gee: Lumbridge chickens do make good target practice.
            • Gee: You will have to wait until he isn't looking.
            • (End of dialogue)
        • Doric the dwarf.
          • Player: Tell me about Doric the dwarf.
          • Gee: Doric the dwarf is located north of Falador. He might be able to help you with smithing. You should speak to him. He may let you use his anvils.
          • If the player has not completed Doric's Quest:
            • Player: Thanks for the tip.
            • (End of dialogue)
          • If the player has completed Doric's Quest:
            • Player: Yes, I've been to see Doric already. He was happy to let me use his anvils after I ran a small errand for him.
            • Gee: Oh good, Thank you [player name]!
            • (End of dialogue)
        • Maybe another time.
          • (Same as above)
      • I want to do all kinds of things, do you know of anything like that?
        • Player: I want to do all kinds of things, do you know of anything like that?
        • Gee: Of course I do. Gielinor is a huge place you know, now let me think...
        • Gee: Hetty the witch in Rimmington might be able to offer help in the ways of magical abilities..
        • Gee: Also, pirates are currently docked in Port Sarim, Where pirates are, treasure is never far away...
        • Gee: Or you could go help out Ernest who got lost in Draynor Manor, spooky place that.
        • Tell me about..
        • Hetty the Witch.
          • Player: Tell me about Hetty the witch.
          • Gee: Hetty the witch can be found in Rimmington, south of Falador. She's currently working on some new potions. Perhaps you could give her a hand? She might be able to offer help with your magical abilities.
          • If the player has not completed Witch's Potion:
            • Player: Ok thanks, let's hope she doesn't turn me into a potato or something..
            • (End of dialogue)
          • If the player has completed Witch's Potion:
            • Player: Yes, I have already been to see Hetty, she gave me super cosmic powers after I helped out with her potion! I could probably destroy you with a single thought!
            • Gee: Did she really?
            • Player: No not really...
            • Gee: Right.....
            • (End of dialogue)
        • Pirate's treasure.
          • Player: Tell me about Pirate's Treasure.
          • Gee: RedBeard Frank in Port Sarim's bar, the Rusty Anchor, might be able to tell you about the rumored treasure that is buried somewhere in Gielinor.
          • If the player has not completed Pirate's Treasure:
            • Player: Sounds adventurous, I may have to check that out. Thank you.
            • (End of dialogue)
          • If the player has completed Pirate's Treasure:
            • Player: Yarr! I already found the booty!
            • Gee: Yarr indeed my friend. A most excellent find.
            • Player: Yarr!
            • Gee: Yarrr!
            • Player: YARRR!
            • Gee: Right, that's enough of that!
            • Player: ..Sorry.
            • (End of dialogue)
        • Ernest and Draynor Manor.
          • Player: Tell me about Ernest please.
          • Gee: The best place to start would be at the gate to Draynor Manor. There you will find Veronica who will be able to tell you more.
          • Gee: I suggest you tread carefully in that place; it's haunted.
          • If the player has not completed Ernest the Chicken:
            • Player: Sounds like fun. I've never been to a Haunted Manor before.
            • (End of dialogue)
          • If the player has completed Ernest the Chicken:
            • Player: Yeah, I found Ernest already. Professor Oddenstein had turned him into a chicken!
            • Gee: A chicken!?
            • Player: Yeah a chicken. It could have been worse though.
            • Gee: Very true, poor guy.
            • (End of dialogue)
        • Maybe another time.
          • (Same as above)
      • Maybe another time.
        • (Same as above)
    • Where can I get a haircut like yours?
      • Player: Where can I get a haircut like yours?
      • Gee: Yes, it does look like you need a hairdresser.
      • Player: Oh thanks!
      • Gee: No problem. The hairdresser in Falador will probably be able to sort you out.
      • Gee: The Lumbridge general store sells useful maps if you don't know the way.
      • (End of dialogue)
  • Dialogue 2
    • Select an Option
    • What's up?
      • Player: What's up?
      • Gee: I assume the sky is up..
      • Player: You assume?
      • Gee: Yeah, unfortunately I don't seem to be able to look up.
      • (End of dialogue)
    • Are there any quests I can do here?
      • (Same as above)
    • Can I buy your stick?
      • Player: Can I buy your stick?
      • Gee: It's not a stick! I'll have you know it's a very powerful staff!
      • Player: Really? Show me what it can do!
      • Gee: Um..It's a bit low on power at the moment..
      • Player: It's a stick isn't it?
      • Gee: ...Ok it's a stick.. But only while I save up for a staff. Zaff in Varrock square sells them in his shop.
      • Player: Well good luck with that.
      • (End of dialogue)
  • Dialogue 3
    • Select an Option
    • Do you have anything of value which I can have?
      • Player: Do you have anything of value which I can have?
      • Gee: Are you asking for free stuff?
      • Player: Well... er... yes.
      • Gee: No I do not have anything I can give you. If I did have anything of value I wouldn't want to give it away.
      • (End of dialogue)
    • Are there any quests I can do here?
      • (Same as above)
    • Can I buy your stick?
      • (Same as above)
  • Dialogue 4
    • Select an Option
    • Where am I?
      • (Same as above)
    • How are you today?
      • (Same as above)
    • Are there any quests I can do here?
      • (Same as above)
    • Your shoe lace is untied.
      • Player: Your shoe lace is untied.
      • Gee: No it's not!
      • Player: No you're right. I have nothing to back that up.
      • Gee: Fool! Leave me alone!
      • (End of dialogue)

During The Lost Tribe

  • Gee: Hello there, can I help you?
  • Select an Option
  • Where am I?
    • (Same as above)
  • How are you today?
    • (Same as above)
  • Are there any quests I can do here?
    • (Same as above)
  • Your shoe lace is untied.
    • (Same as above)
  • Do you know what happened in the castle cellar?
    • Player: Do you know what happened in the castle cellar?
    • Gee: I heard the wall collapsed or something. I don't know why. Perhaps you could get to the bottom of this mystery!
    • (End of dialogue)