Transcript:King Narnode Shareen
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Standard dialogue
(Transcript missing. edit)
Before starting Monkey Madness I I
- King Narnode Shareen: Adventurer! It is good to see you again.
- Player: And you too, King. How fares the tree?
- King Narnode Shareen: The tree? It is fine, as it has always been since we foiled Glough's plans.
- Player: Good. What ever did happen to Glough?
- King Narnode Shareen: Oh, I forced him to resign. I have now appointed a new Head Tree Guardian, Daero. He is learning quickly and serves me well.
- Player: King, you look worried. Is anything the matter?
- King Narnode Shareen: Nothing in particular ... Well actually, yes - there is.
- Player: What is it?
- King Narnode Shareen: Well, do you remember Glough's ship building facilities in Karamja?
- Player: Yes, they were on the eastern coast. What of them?
- King Narnode Shareen: After you defeated Glough's demon I sent an envoy of my Royal Guard, the 10th squad, to oversee the decommission of the shipyard. They were ordered to use force if necessary.
- Player: I see ... Were they successful?
- King Narnode Shareen: I ... I don't know. I have heard nothing from them. I do not even know if they reached the shipyard!
- Player: It is a long way...
- King Narnode Shareen: But I need to know what happened. These are elite soldiers - their disappearance cannot simply be ignored. I cannot wait any longer.
- King Narnode Shareen: And so I ask you: would you visit Glough's old shipyard in Karamja and find out if the 10th squad ever managed to reach?
- Start the Monkey Madness I quest?
- Yes.
- Player: Ok, I'll do it.
- King Narnode Shareen: Thank you very much. You may need this Royal Seal to identify yourself as my envoy.
- King Narnode Shareen: Please report to me as soon as you have any information.
- (End of dialogue)
- No.
- Player: I'm afraid I am too busy right now.
- King Narnode Shareen: As you wish. Return to me when you have the time.
- (End of dialogue)
Before accepting the quest
- King Narnode Shareen: Are you ready to investigate the shipyard for me?
- Player: What do I have to do?
- King Narnode Shareen: Go to Glough's old shipyard on the eastern coast of Karamja. Find out what happened to the 10th squad of my Royal Guard.
- King Narnode Shareen: As I said, they were sent to oversee the decommission of the ship building facilities, but I have heard nothing from them.
- Start the Monkey Madness I quest?
- Yes.
- No.
- (same as above)
After starting Monkey Madness I
- King Narnode Shareen: Welcome back, adventurer.
- Select an Option
- What am I meant to do?
- Player: What am I meant to do?
- King Narnode Shareen: Go to Glough's old shipyard on the eastern coast of Karamja. Find out what happened to the 10th squad of my Royal Guard.
- King Narnode Shareen: As I said, they were sent to oversee the decommission of the ship building facilities, but I have heard nothing from them.
- (shows previous questions)
- How did the 10th squad travel?
- Player: How did the 10th squad travel?
- King Narnode Shareen: They would have each flown a Gnome Glider.
- (previous)
- If the player has lost the Royal Seal
- I've lost my copy of the Royal Seal...
- Player: I've lost my copy of the Royal Seal...
- King Narnode Shareen: What?! Do you realise the consequences if it falls into the wrong hands?
- King Narnode Shareen: However, this mission is of paramount importance. I shall give you a spare in the meantime.
- (other options)
- I'll be back later.
- Player: I'll be back later.
- (End of dialogue)
After completing Monkey Madness 2
- Player: Hello, King Narnode.
- King Narnode Shareen: Good to see you again, [player name].
- Select an Option
- Have you any more Royal Seed Pods?
- Player: Have you any more Royal Seed Pods?
- (King Narnode's Royal Seed Pods interface opens.)
- How fares the kingdom today?
- Player: How fares the kingdom today?
- King Narnode Shareen: All is well in the Stronghold thanks to you, [player name].
- (End of dialogue)