Transcript:Man
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Standard dialogue
- A random dialogue is selected from the following:
- Dialogue 1
- Player: Hello, how's it going?
- Man: Not too bad, but I'm a little worried about the increase of goblins these days.
- Player: Don't worry, I'll kill them.
- (End of dialogue)
- Dialogue 2
- Player: Hello, how's it going?
- Man: How can I help you?
- Do you want to trade?
- Player: Do you want to trade?
- Man: No, I have nothing I wish to get rid of. If you want to do some trading, there are plenty of shops and market stalls around though.
- (End of dialogue)
- I'm in search of a quest.
- Player: I'm in search of a quest.
- Man: I'm sorry I can't help you there.
- (End of dialogue)
- I'm in search of enemies to kill.
- Player: I'm in search of enemies to kill.
- Man: I've heard there are many fearsome creatures that dwell under the ground...
- (End of dialogue)
- Dialogue 3
- Player: Hello, how's it going?
- Man: Get out of my way, I'm in a hurry!
- (End of dialogue)
- Dialogue 4
- Player: Hello, how's it going?
- Man: I'm fine, how are you?
- Player: Very well thank you.
- (End of dialogue)
- Dialogue 5
- Player: Hello, how's it going?
- Man: Hello there! Nice weather we've been having.
- (End of dialogue)
- Dialogue 6
- Player: Hello, how's it going?
- Man: I'm very well thank you.
- (End of dialogue)
- Dialogue 7
- Player: Hello, how's it going?
- Man: Who are you?
- Player: I'm a bold adventurer.
- Man: Ah, a very noble profession.
- (End of dialogue)
- Dialogue 8
- Player: Hello, how's it going?
- Man: Do I know you? I'm in a hurry!
- (End of dialogue)
- Dialogue 9
- Player: Hello, how's it going?
- Man: I think we need a new king. The one we've got isn't very good.
- (End of dialogue)
- Dialogue 10
- Player: Hello, how's it going?
- Man: Not too bad thanks.
- (End of dialogue)
- Dialogue 11
- Player: Hello, how's it going?
- Man: Are you asking for a fight?
- The man attacks the player
- (End of dialogue)
- Dialogue 12
- Player: Hello, how's it going?
- Man: I'm busy right now.
- (End of dialogue)
- Dialogue 13
- Player: Hello, how's it going?
- Man: Hello.
- (End of dialogue)
- Dialogue 14
- Player: Hello, how's it going?
- Man: None of your business.
- (End of dialogue)
- Dialogue 15
- Player: Hello, how's it going?
- Player: Do you wish to trade?
- Man: No, I have nothing I wish to get rid of. If you want to do some trading, there are plenty of shops and market stalls around though.
- (End of dialogue)
- Dialogue 16
- Player: Hello, how's it going?
- Player: I'm in search of a quest.
- Man: I'm sorry I can't help you there.
- (End of dialogue)
- Dialogue 17
- Player: Hello, how's it going?
- Player: I'm in search of enemies to kill.
- Man: I've heard there are many fearsome creatures that dwell under the ground...
- (End of dialogue)
- Dialogue 18
- Player: Hello, how's it going?
- Man: No I don't have any spare change.
- (End of dialogue)
- Dialogue 19
- Player: Hello, how's it going?
- Man: I'm a little worried - I've heard there's lots of people going about, killing citizens at random.
- (End of dialogue)
- Dialogue 20
- Player: Hello, how's it going?
- Man: No, I don't want to buy anything!
- (End of dialogue)
- Dialogue 21
- Player: Hello, how's it going?
- Man: That is classified information.
- (End of dialogue)
- Dialogue 22
- Player: Hello, how's it going?
- Man: Have this flyer...
- (Player receives a flyer.)
- (End of dialogue)
- Dialogue 23
- Player: Hello, how's it going?
- Man: Yo, wassup!
- (End of dialogue)
Contacting through NPC Contacts Random option
- Player: Hello.
- Man: Excuse me!
- Player: Oh sorry, what did I do?
- Man: Can't you see I'm on the toilet?
- Player: Wait a minute... a toilet?
- Man: Yeah. A toilet.
- Player: Riiiight. Oh, man, you didn't wipe your hands?
- Man: Get over it.
- (End of dialogue)
The Fancily Clad Man in the house south-east of the Falador Park
- Player: Hello.
- Man: What are you doing in my house?
- Player: I was just exploring.
- Man: You're exploring my house?
- Player: You don't mind, do you?
- Man: But... why are you exploring in my house?
- Player: Oh, I don't know, I just wandered in, saw you and thought it'd be fun to speak to you.
- Man: ... you are very strange...
- Player: Perhaps I should go now.
- Man: Yes, please go away now.
- (End of dialogue)
- NPC backs away from the player
The man with the pink cap in the house north-east of the Falador fountain
- Player: Hello.
- Man: Good day, [madam/sir]. What brings you to this end of town?
- Player: Well, what is there to do around here?
- Man: If you're into Mining, plenty! The dwarves have one of the largest mines in the world just under our feet. There's an entrance in the building just north-east of my house.
- Man: If you'd rather enjoy yourself, there's the party room just north of here! Or you might like to climb up onto the city wall - you can get a good view of Falador from there.
- Player: Thanks.
- (End of dialogue)
The suited man on the top floor of the Jolly Boar Inn
- Player: Hello.
- Man: ... whassup?
- Player: Are you alright?
- Man: ... see... two of you... why there two of you?
- Player: There's only one of me, friend.
- Man: ... no, two of you... you can't count... ... maybe you drunk too much...
- Player: Whatever you say, friend.
- Man: ... giant hairy cabbages...
- (End of dialogue)
Man with backpack by Musa Point
- A random dialogue is selected from the following:
- Dialogue 1
- Man: Molten lava! MOLTEN LAVA!
- (End of dialogue)
- Dialogue 2
- Man: Snakes! Snakes! Ohhhh, there are snakes!
- (End of dialogue)
- Dialogue 3
- Man: Why don't I have a 'Teleport Home to Lumbridge' button like everyone else?
- (End of dialogue)
- Dialogue 4
- Man: Too many monkeys - I can't stand it!
- (End of dialogue)
- Dialogue 5
- Man: I should have stayed in Port Sarim.
- (End of dialogue)
- Dialogue 6
- Man: So... many... trees...
- (End of dialogue)
- Dialogue 7
- Man: I can't take the heat!
- (End of dialogue)
Overhead dialogue for the Falador men
When the Party Room chest contains more than 50,000 or 76,000 coins in Grand Exchange value (on a F2P or members' world respectively)
- A random dialogue is selected from the following:
- Dialogue 1
- Man: Party! Party!
- Dialogue 2
- Man: Something's happening in the party room!
- Dialogue 3
- Man: Everyone get to the party room!
- Dialogue 4
- Man: What's happening in the party room?
- Dialogue 5
- Man: Someone's having a big party!
When the lever is pulled
- A random dialogue is selected from the following:
- Dialogue 1
- Man: Get to the party room NOW!
- Dialogue 2
- Man: Get to the party room!
- Dialogue 3
- Man: Get to the party room quick!
- Dialogue 4
- Man: Big value items in the party room now!
- Dialogue 5
- Man: Quick! Get to the party room!