Transcript:Witch

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Standard dialogue

After the completion of Ernest the Chicken

  • Witch: Hello deary. Don't worry, I'm friendly.
  • Player: You look very familiar but I can't remember chatting to you before.
  • Witch: Well, my sisters used to live here but folk kept on killing them. A terrible affair, it was. I knew that no one would want to kill a chatty old dear like me, though.
  • Player: Oh, well...
  • Witch: We still have a problem with local louts, though. Poisoning my fish, spilling my compost all over the place and causing a nuisance for the dear count.
  • Player: I think...
  • Witch: I'm sure a nice young sort like you won't be any trouble, though. In any case, the Professor will soon share the secret of chickenisation with me... Not that I'd use it these days of course.
  • Player: I have to go now.
  • (End of dialogue)

After the completion of Animal Magnetism

  • Witch: Hello my ickle...oh, it's you. What do you want?
  • Player: I wondered whether you had anything interesting to say.
  • Witch: Clearly not.
  • (End of dialogue)

After starting Animal Magnatism

After bringing 5 Iron Bars

  • Witch: Great, you'll go far! I made some nice painted metal toys for you, snookums.
  • Player: Toys? Snookums? What are you on about, you deranged old bat?
  • Witch: Oh, forget it, then. If you won't react to kindness, I'm back to luring infants into my oven. You'll have it on your conscience.
  • Witch: Go to the iron mine just north-east of Rimmington and hit the bar with a plain old smithing hammer while facing north. Then take your new magnet to Ava. Poor girl, having to deal with whippersnappers like you.
  • (End of dialogue)