Transcript:Duradel

From Illerai

This is the current revision of this page, as edited by imported>Saucy bants at 22:14, 22 September 2024 (add ineligible task cancelling dialogue). The present address (URL) is a permanent link to this version.

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Standard dialogue

  • Duradel: 'Ello, and what are you after then?
  • I need another assignment.
    • Player: I need another assignment.
    • If the player doesn't have an assignment yet:
      • Duradel: Excellent, you're doing great. Your new task is to kill [amount] [task monster].
      • Select an Option
      • Got any tips for me?
        • Player: Got any tips for me?
        • Duradel provides the corresponding Slayer task tip
        • Player: Great, thanks!
        • (End of dialogue)
      • Okay, great!
        • Player: Okay, great!
        • Duradel: Good luck! Don't forget to come back when you need a new assignment.
        • (End of dialogue)
    • If the player already has an assignment:
      • Duradel: You're still hunting [monster]; you have [amount] to go. Come back when you've finished your task.
      • (End of dialogue)
    • If the player already has an assignment, and they have become ineligible for this assignment:
      • Duradel: You're still hunting [monster], with [amount] to go.
      • Duradel: I don't think that's a suitable task for you. Shall I cancel it? This will not wipe your task streaks.
      • Select an option
      • Yes, please cancel it.
        • Player: Yes, please cancel it.
        • Duradel: Alright, consider the task cancelled. You can now get a new assignment when you want one.
        • (End of dialogue)
      • No, thanks, I want to try doing it.
        • Player: No, thanks, I want to try doing it.
        • Duradel: Good luck with that.
        • (End of dialogue)
  • Have you any rewards for me, or anything to trade?
    • Player: Have you any rewards for me, or anything to trade?
    • Duradel: I have quite a few rewards you can earn, and a wide variety of Slayer equipment for sale.
    • Look at rewards.
    • Look at shop.
    • Cancel.
      • (End of dialogue)
  • Let's talk about the difficulty of my assignments.
    • Player: Let's talk about the difficulty of my assignments.
    • If the player has disabled combat checking:
      • Duradel: The Slayer Masters may currently assign you any task in our lists, regardless of your combat level.
      • That's fine - I can handle any task.
        • Player: That's fine - I can handle any task.
        • Duradel: That's the spirit.
        • (End of dialogue)
      • In future, please don't give anything too tough.
        • Player: In future, please don't give anything too tough.
        • Duradel: Okay, from now on, all the Slayer Masters will take your combat level into account when choosing tasks for you, so you shouldn't get anything too hard.
        • Slayer Masters will now take the player's combat level into account.
        • (End of dialogue)
    • If the player has enabled combat checking:
      • Duradel: The Slayer Masters will take your combat level into account when choosing tasks for you, so you shouldn't get anything too hard.
      • That's fine - I don't want anything too tough.
        • Player: That's fine - I don't want anything too tough.
        • Duradel: Okay, we'll keep checking your combat level.
        • (End of dialogue)
      • Stop checking my combat level - I can take anything!
        • Player: Stop checking my combat level - I can take anything!
        • Duradel: Okay, from now on, all the Slayer Masters will assign you anything from their lists, regardless of your combat level.
        • Slayer Masters will no longer take the player's combat level into account.
        • (End of dialogue)
  • (If the player does not have 99 Slayer:) Tell me about your skillcape, please.
    • Player: Tell me about your skillcape, please.
    • Duradel: This is a Slayer's Skillcape. Only a true Slayer master is permitted to wear one and in recognition of such an achievement, Slayer masters may be persuaded to allow you to select the same assignment in a row.
    • Duradel: You need more training before you earn that honour, though.
    • (End of dialogue)
  • (If the player has 99 Slayer:) Can you sell me a Slayer Skillcape?
    • Player: May I buy a Slayer's Skillcape, please?
    • Duradel: Well you have performed well as a student. I guess you have earned the right to wear such a prestigious cape now. The Slayer masters will recognize this cape and may offer you the same assignment twice in a row.
    • Duradel: That will be 99000 coins, please.
    • I've changed my mind, I don't want it.
      • Player: I've changed my mind; I don't want it.
      • Duradel: Okay. Well, if you change it back again, I will be waiting.
      • (End of dialogue)
    • Great; I've always wanted one!
      • Player: Great, I've always wanted one!
      • If the player does not have at least 99,000 coins:
        • Player: But, unfortunately, I don't have enough money with me.
        • Duradel: Well, come back and see me when you do.
        • (End of dialogue)
      • If the player has at least 99,000 coins but not enough inventory space:
        • Duradel: Unfortunately all Skillcapes are only available with a free hood, it's part of a skill promotion deal; buy one get one free, you know. So you'll need to free up some inventory space before I can sell you one.
        • (End of dialogue)
      • If the player has at least 99,000 coins and enough inventory space:
        • (Player receives a Slayer cape and hood.)
        • Duradel: Good hunting, [player name].
        • (End of dialogue)
  • Er... Nothing...
    • Player: Er... Nothing...
  • (End of dialogue)

Via the NPC Contact spell

  • Duradel: 'Ello, can I help you?
  • I need another assignment.
    • (Same as above)
  • Let's talk about the difficulty of my assignments.
    • (Same as above)
  • Err... Nothing...
    • (Same as above)

Before the update Game Improvements (26 March 2020)

  • Player: Hello?
  • Duradel: 'Ello, who's that?
  • Player: I'm [player name]. I'm using my magic to communicate with you.
  • Duradel: Bizarre, go on, what do you want then?
  • I need another assignment.
    • (Same as above)
  • Let's talk about the difficulty of my assignments.
    • (Same as above)
  • Err... Nothing...
    • (Same as above)