Transcript:Plague City

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Starting the quest

Talking to Edmond

  • Player: Hello old man.
  • Edmond: Sorry, I can't stop to talk...
  • Player: Why, what's wrong?
  • Edmond: I've got to find my daughter. I pray that she is still alive...
  • Select an Option
  • What's happened to her?
    • Player: What's happened to her?
    • Edmond: Elena's a healer. Three weeks ago she managed to cross the wall into West Ardougne. No one's allowed to cross the wall in case they spread the plague.
    • Player: Plague?
    • Edmond: Not that long ago, West Ardougne was hit by a deadly plague. They had the wall built to try and keep it contained. No one is allowed to enter the city now apart from the mourners.
    • Edmond: They say the plague is a horrible way to go... That's why Elena felt she had to go help. She said she'd be gone for a few days but we've heard nothing since.
    • Player: Maybe I could help find her?
    • Edmond: Really, would you? I've been working on a plan to get into West Ardougne, but I'm too old and tired to carry it through. But you on the other hand, you should have no problem.
    • Start the Plague City quest?
    • Yes.
      • Player: Where should I start?
      • Edmond: If you're going into West Ardougne you'll need protection from the plague. My wife made a special gas mask for Elena with dwellberries rubbed into it.
      • Edmond: They help to repel the plague apparently. We need some more though...
      • Player: Where can I find these dwellberries?
      • Edmond: The only place I know of is McGrubor's Wood, just west of Seers' Village. The berries are bright blue so they're easy to spot.
      • Player: Okay, I'll go and get some.
      • Edmond: The foresters keep a close eye on it, but there is a back way in.
      • (End of dialogue)
    • No.
      • Player: On second thoughts, I'd better not.
      • Edmond: Well if you hear anything about Elena please tell me.
      • Player: I will. Goodbye.
      • (End of dialogue)
  • Well, good luck finding her.
    • Player: Well, good luck finding her.
    • (End of dialogue)

Talking to Edmond before getting dwellberries

  • Player: Hello Edmond.
  • Edmond: Have you got the dwellberries yet?
  • Player: Sorry, I'm afraid not.
  • Edmond: You'll probably find them in McGrubor's Wood, just west of Seers' Village. The berries are bright blue so they're easy to spot.
  • Player: Okay, I'll go and get some.
  • Edmond: The foresters keep a close eye on it, but there is a back way in.
  • (End of dialogue)

Talking to Alrena before getting dwellberries

  • Player: Hello, Edmond has asked me to help find your daughter.
  • Alrena: Yes he told me. I've begun making your special gas mask, but I need some dwellberries to finish it.
  • Player: I'll try to get some.
  • Alrena: The best place to look is in McGrubor's Wood, just west of Seers' Village.
  • (End of dialogue)

Talking to Edmond after getting dwellberries

  • Player: Hello Edmond.
  • Edmond: Have you got the dwellberries yet?
  • Player: Yes I've got some here.
  • Edmond: Take them to my wife Alrena, she's inside.
  • (End of dialogue)

Talking to Alrena after getting dwellberries

  • Player: Hello, Edmond has asked me to help find your daughter.
  • Alrena: Yes he told me. I've begun making your special gas mask, but I need some dwellberries to finish it.
  • Player: Yes I've got some here.
  • You give the dwellberries to Alrena.
  • Alrena crushes the berries into a smooth paste. She then smears the paste over a strange mask.
  • Alrena: There we go, all done. While in West Ardougne you must wear this at all times, or you could catch the plague.
  • Alrena has given you a gas mask.
  • Alrena: I'll make a spare mask for you in case you lose that one. I'll hide it in the cupboard in case the mourners come looking.
  • (End of dialogue)

Searching the cupboard

  • If the player already has the gas mask:
    • You search the cupboard but you find nothing.
    • (End of dialogue)
  • If the player has no inventory space:
    • You find a protective mask but you don't have enough room to take it.
    • (End of dialogue)
  • If the player does not have the gas mask:
    • You find a protective mask.
    • (End of dialogue)

Talking to Alrena after getting the gas mask

  • Alrena: Hello darling, I think Edmond had a good idea of how to get into West Ardougne, you should hear his idea.
  • Player: Alright, I'll go and see him now.
  • (End of dialogue)

Talking to Edmond after getting the gas mask

  • Player: Hi Edmond, I've got the gas mask now.
  • Edmond: Good stuff, now for the digging. Beneath us are the Ardougne sewers. I've done some research, and I reckon you can use them to access to West Ardougne.
  • Edmond: I've already tried digging down to them but the soil is rock hard. You'll need to pour on several buckets of water to soften it up. I reckon four buckets should do it.
  • (End of dialogue)

Talking to Edmond before pouring water on the mud patch

  • Edmond: How's it going?
  • Player: I still need to pour four more buckets of water on the soil.
  • (End of dialogue)

Talking to Alrena before pouring water on the mud patch

  • Player: Hello Alrena.
  • Alrena: Hello darling, how's that tunnel coming along?
  • Player: I just need to soften the soil and then we'll start digging.
  • Alrena: Well I'm sure you're quicker than Edmond.
  • (End of dialogue)

Interacting with the mud patch

Using bucket of water on the mud patch

  • If Edmond has not told the player to pour water:
    • You see no reason to do that at the moment.
    • (End of dialogue)
  • If this is the first, second, or third bucket of water:
    • You pour water onto the soil. The soil softens slightly.
    • (End of dialogue)
  • If this is the fourth bucket of water:
    • You pour water onto the soil. The soil is now soft enough to dig into.
    • (End of dialogue)

Digging hole to make a tunnel

  • You dig deep into the soft soil... Suddenly it crumbles away! You fall through into the sewer. Edmond follows you down the hole.
  • (End of dialogue)

Climbing up the mud pile

  • You climb up the mud pile.

Climbing down dug hole

  • You climb down into the hole.

Talking to Mourner outside Edmond's house

  • Player: Hello.
  • Mourner: What are you up to?
  • Player: Nothing.
  • Mourner: I don't trust you.
  • Player: You don't have to.
  • Mourner: If I find you attempting to cross the wall I'll make sure you never return.
  • (End of dialogue)

Talking to Edmond after pouring one bucket of water on the mud patch

  • Edmond: How's it going?
  • Player: I still need to pour three more buckets of water on the soil.
  • (End of dialogue)

Talking to Alrena after pouring one bucket of water on the mud patch

  • Player: Hello Alrena.
  • Alrena: Hello darling, how's that tunnel coming along?
  • Player: I just need to soften the soil a little more and then we'll start digging.
  • (End of dialogue)

Talking to Edmond after pouring two buckets of water on the mud patch

  • Edmond: How's it going?
  • Player: I still need to pour two more buckets of water on the soil.
  • (End of dialogue)

Talking to Edmond after pouring three buckets of water on the mud patch

  • Edmond: How's it going?
  • Player: Player: I still need to pour one more bucket of water on the soil.
  • (End of dialogue)

Talking to Edmond after pouring four buckets of water on the mud patch

  • Player: I've soaked the soil with water.
  • Edmond: That's great, it should be soft enough to dig through now. There should be a spade nearby that you can use.
  • (End of dialogue)

Talking to Alrena after pouring four buckets of water on the mud patch

  • Player: Hello again Alrena.
  • Alrena: How's the tunnel going?
  • Player: I'm getting there.
  • Alrena: One of the mourners has been sniffing around asking questions about you and Edmond, you should keep an eye out for him.
  • If the player does not have a gas mask:
    • Alrena: Also, don't forget about that spare gas mask if you need it. It's hidden in the cupboard.
    • Player: Great, thanks Alrena!
    • (End of dialogue)
  • If the player has a gas mask:
    • Player: Okay, thanks for the warning.
    • (End of dialogue)

Talking to Mourner outside Edmond's house after talking with Edmond

  • Player: Hello.
  • Mourner: What are you up to with old man Edmond?
  • Player: Nothing, we've just been chatting.
  • Mourner: What about his daughter?
  • Player: Oh, you know about that then?
  • Mourner: We know about everything that goes on in Ardougne. We have to if we are to contain the plague.
  • Player: Have you see his daughter recently?
  • Mourner: I imagine she's caught the plague. Either way she won't be allowed out of West Ardougne, the risk is too great.
  • (End of dialogue)

Talking to Edmond in the tunnel

  • Edmond: I think it's the pipe to the south that comes up in West Ardougne.
  • Player: Alright I'll check it out.
  • (End of dialogue)

Talking to Alrena after digging the tunnel

  • Player: Hello Alrena.
  • Alrena: Hi, have you managed to get through to West Ardougne?
  • Player: Not yet, but I should be going soon.
  • Alrena: Make sure you wear your mask while you're over there! I can't think of a worse way to die.
  • If the player does not have a gas mask:
    • Alrena: Don't forget, I've got a spare one hidden in the cupboard if you need it.
    • Player: Great, thanks Alrena!
    • (End of dialogue)
  • If the player has a gas mask:
    • Player: Okay, thanks for the warning.
    • (End of dialogue)

Talking to Mourner outside Edmond's house after digging the tunnel

  • Player: Hello there.
  • Mourner: Been digging have we?
  • Player: What do you mean?
  • Mourner: Your hands are covered in mud.
  • Player: Oh that...
  • Mourner: Funny, you don't look like the gardening type.
  • Player: Oh no, I love gardening! It's my favorite pastime.
  • (End of dialogue)

Talking to Mourner outside Edmond's house after entering tunnel

  • Player: Hello there.
  • Mourner: What are you up to?
  • Player: What do you mean?
  • Mourner: You and that Edmond fella, you're looking very suspicious.
  • Player: We're just gardening. Have you heard any news about West Ardougne?
  • Mourner: Just the usual, everyone's sick or dying. I'm furious at King Tyras for bringing this plague to our lands.
  • (End of dialogue)

Interacting with the pipe

Climb-up pipe

  • If the grill has not been removed:
    • There is a grill blocking your way.
    • (End of dialogue)
  • If the player is not wearing a gas mask:
    • Edmond: I can't let you enter the city without your gas mask on.
    • (End of dialogue)
  • You climb up through the sewer pipe.
  • (End of dialogue)

Open grill

  • The grill is too secure. You can't pull it off alone.
  • (End of dialogue)

Using rope on grill

  • You tie the end of the rope to the sewer pipe's grill.
  • (End of dialogue)

Talking to Edmond after trying to pull the grill

  • Player: Edmond, I can't get through to West Ardougne! There's an iron grill blocking my way, I can't pull it off alone.
  • Edmond: If you get some rope you could tie to the grill, then we could both pull it at the same time.
  • (End of dialogue)

Talking to Edmond after tying the rope to the grill on the pipe

  • Player: I've tied a rope to the grill over there, will you help me pull it off?
  • Edmond: Alright, let's get to it...
  • The player and Edmond pull on the rope, opening the grill on the pipe.
  • Player: 1... 2... 3... Pull!
  • Edmond: Once you're in the city look for a man called Jethick. He's an old friend of the family. Hopefully he can help you.
  • Player: Alright, thanks I will.
  • (End of dialogue)

Entering West Ardougne

Talking to Edmond after unlocking West Ardougne

  • Player: Hello.
  • Edmond: Have you found Elena yet?
  • Player: Not yet, it's a big city over there.
  • Edmond: I hope it's not too late.
  • (End of dialogue)

Talking to Alrena after unlocking West Ardougne

  • Player: Hello Alrena.
  • Alrena: Hello, any word on Elena?
  • Player: Not yet I'm afraid.
  • Alrena: Is there anything else I can do to help?
  • Player: It's alright, I'll get her back soon.
  • If the player does not have a gas mask:
    • Alrena: That's the spirit, dear. Don't forget that there's a spare gas mask in the cupboard if you need one.
    • (End of dialogue)
  • If the player has a gas mask:
    • Alrena: That's the spirit, dear.
    • (End of dialogue)

Interacting with the manhole in West Ardougne

Climb-down manhole out of West Ardougne

  • You climb down through the manhole.
  • (End of dialogue)

Opening manhole cover

  • You pull back the manhole cover.

Closing manhole cover

  • You close the manhole cover.

Opening doors to leave West Ardougne

  • You pull on the large wooden doors...
  • ...But they will not open.

Talking to Men and Women in West Ardougne

Woman (variant 1)

  • Player: Hello, how's it going?
  • Woman: Bah, those mourners... they're meant to be helping us, but I think they're doing more harm here than good. They won't even let me send a letter out to my family.
  • Select an Option
  • Have you seen a lady called Elena around here?
    • Player: Have you seen a lady called Elena around here?
    • Woman: Yes, I've seen her. Very helpful person.
    • Woman: Not for the last few days though... I thought maybe she'd gone home.
    • (End of dialogue)
  • You should stand up to them more.
    • Player: You should stand up to them more.
    • Woman: Oh I'm not one to cause a fuss.
    • (End of dialogue)

Woman (variant 2)

  • Player: Hello, how's it going?
  • Woman: Life is tough.
  • Select an Option
  • Yes, living in a plague city must be hard.
    • Player: Yes, living in a plague city must be hard.
    • Woman: Plague? Pah, that's no excuse for the treatment we've received. It's obvious pretty quickly if someone has the plague.
    • Woman: I'm thinking about making a break for it. I'm perfectly healthy, not gonna infect anyone.
    • (End of dialogue)
  • I'm sorry to hear that.
    • Player: I'm sorry to hear that.
    • Woman: Well, ain't much either you or me can do about it.
    • (End of dialogue)
  • I'm looking for a lady called Elena.
    • Player: I'm looking for a lady called Elena.
    • Woman: I've not heard of her. Old Jethick knows a lot of people, maybe he'll know where you can find her.
    • (End of dialogue)

Woman (variant 3)

  • Player: Good day.
  • Woman: We don't have good days here anymore. Curse King Tyras.
  • Select an Option
  • Oh okay, bad day then.
    • Player: Oh okay, bad day then.
    • (End of dialogue)
  • Why, what has he done?
    • Player: Why, what has he done?
    • Woman: His army curses our city with this plague then wanders off again, leaving us to clear up the pieces.
    • (End of dialogue)
  • I'm looking for a woman called Elena.
    • Player: I'm looking for a woman called Elena.
    • Woman: Not heard of her.
    • (End of dialogue)

Woman (variant 4)

  • Player: Good day.
  • Woman: An outsider! Can you get me out of this hell hole?
  • Player: Sorry, that's not what I'm here to do.
  • (End of dialogue)

Man (variant 1)

  • Man: We don't have good days here anymore. Curse King Tyras.
  • Select an Option
  • Oh okay, bad day then.
    • Player: Oh okay, bad day then.
    • (End of dialogue)
  • Why, what has he done?
    • Player: Why, what has he done?
    • Man: His army curses our city with this plague then wanders off again, leaving us to clear up the pieces.
    • (End of dialogue)
  • I'm looking for a woman called Elena.
    • Player: I'm looking for a woman called Elena.
    • Man: Not heard of her.
    • (End of dialogue)

Talking to Mourner or Head Mourner in West Ardougne

  • Mourner: Hmmm, how did you get over here? You're not one of this rabble. Ah well, you'll have to stay. Can't risk you going back now.
  • Select an Option
  • So what's a mourner?
    • Player: So what's a mourner?
    • Mourner: We're working for King Lathas of East Ardougne. He has tasked us with containing the accursed plague sweeping West Ardougne.
    • Mourner: We also do our best to ease these people's suffering. We're nicknamed mourners because we spend a lot of time at plague victim funerals, no one else is allowed to risk attending.
    • Mourner: It's a demanding job, and we get little thanks from the people here.
    • (End of dialogue)
  • I haven't got the plague though...
    • Player: I haven't got the plague though...
    • Mourner: Can't risk you being a carrier. That protective clothing you have isn't regulation issue. It won't meet safety standards.
    • (End of dialogue)
  • I'm looking for a woman named Elena.
    • Player: I'm looking for a woman named Elena.
    • Mourner: Ah yes, I've heard of her. A healer I believe. She must be mad coming over here voluntarily.
    • Mourner: I hear rumours she has probably caught the plague now. Very tragic, a stupid waste of life.
    • (End of dialogue)

Talking to Ted Rehnison before getting the book from Jethick

  • Ted Rehnison: Go away. We don't want any.
  • (End of dialogue)

Talking to Jethick if the player does not have Elena's picture

  • Jethick: Hello, I don't recognise you. We don't get many newcomers around here.
  • Player: How come?
  • Jethick: The plague of course. Not many people want to come to a place like this and the few that do normally get stopped by the mourners.
  • Jethick: All you'll find here now are the dead and the dying. Even our own king has abandoned us.
  • Player: Your king?
  • Jethick: Yes, King Tyras of West Ardougne. He's the brother of King Lathas, the ruler of East Ardougne.
  • Player: So where is the king?
  • Jethick: Well he's always been a bit of an explorer. He's led multiple expeditions into the uncharted lands to the west.
  • Jethick: The plague first started when he came back from one of these expeditions. More than a few suspect that some of his men caught it out there and brought it back with them.
  • Jethick: The king didn't care though. He just left on another expedition to the west. He hasn't been seen since. He left the city warder Bravek in charge but he's no better.
  • Jethick: Anyway, you clearly didn't come here to talk about kings. So tell me, what brings you to West Ardougne?
  • Player: I'm looking for a woman from East Ardougne called Elena.
  • Jethick: East Ardougnian women are easier to find in East Ardougne. Not many would come to West Ardougne to find one. Although the name is familiar, what does she look like?
  • Player: Um... brown hair... in her twenties...
  • Jethick: Hmmm, that doesn't narrow it down a huge amount... I'll need to know more than that, or see a picture?
  • (End of dialogue)

Talking to main Clerk in West Ardougne

  • Clerk: Hello, welcome to the Civic Office of West Ardougne. How can I help you?
  • Select an Option
  • Who is through that door?
    • Player: Who is through that door?
    • Clerk: The city warder Bravek is in there.
    • Player: Can I go in?
    • Clerk: He has asked not to be disturbed.
    • (End of dialogue)
  • I'm just looking thanks.
    • Player: I'm just looking thanks.
    • (End of dialogue)

Talking to other Clerk in West Ardougne

  • Player: Hello.
  • Clerk: Sorry, I don't have time to talk. Bravek needs lots of help running the city.
  • (End of dialogue)

Talking to Edmond after Jethick asks for Elena's picture

  • Player: Hello.
  • Edmond: Have you found Elena yet?
  • Player: Not yet, it's a big city over there. Do you have a picture of Elena?
  • Edmond: There should be a picture of Elena in the house. Please find her quickly, I hope it's not too late.
  • (End of dialogue)

Talking to Alrena after Jethick asks for Elena's picture

  • Player: Hello Alrena.
  • Alrena: Hello, any word on Elena?
  • Player: Not yet I'm afraid.
  • Alrena: Is there anything else I can do to help?
  • Player: Do you have a picture of Elena?
  • Alrena: Yes. There should be one in the house somewhere. Let me know if you need anything else.
  • (End of dialogue)

Finding Elena

Talking to Jethick after getting Elena's picture

  • If the player has not talked to Jethick before:
    • Jethick: Hello, I don't recognise you. We don't get many newcomers around here.
  • If the player has talked to Jethick before:
    • Jethick: Hello. We don't get many newcomers around here.
  • Player: I'm looking for a woman from East Ardougne called Elena.
  • Jethick: East Ardougnian women are easier to find in East Ardougne. Not many would come to West Ardougne to find one. Although the name is familiar, what does she look like?
  • You show Jethick the picture.
  • Jethick: Ah yes. She came over here to help the plague victims. I think she is staying over with the Rehnison family.
  • Jethick: They live in the small timbered building at the far north side of town. I've not seen her around here in a while, mind.
  • Jethick: I don't suppose you could run me a little errand while you're over there? I borrowed this book from them, can you return it?
  • Select an Option
  • Yes, I'll return it for you.
    • Player: Yes, I'll return it for you.
    • If the player has no inventory space:
      • Jethick shows you the book, but you don't have room to take it.
      • (End of dialogue)
    • Jethick gives you a book.
    • (End of dialogue)
  • No, I don't have time for that.
    • Player: No, I don't have time for that.
    • (End of dialogue)

Talking to Jethick again before delivering the book

  • Jethick: Hello. We don't get many newcomers around here.
  • Player: I'm looking for a woman from East Ardougne called Elena.
  • Jethick: Ah yes. She came over here to help the plague victims. I think she is staying over with the Rehnison family.
  • Jethick: They live in the small timbered building at the far north side of town. I've not seen her around here in a while, mind.
  • (End of dialogue)

Returning the book to Ted Rehnison

  • Ted Rehnison: Go away. We don't want any.
  • Player: I'm a friend of Jethick's, I have come to return a book he borrowed.
  • Ted Rehnison: Oh... Why didn't you say, come in then.
  • You hand the book to Ted as you enter.
  • Ted Rehnison: Thanks, I've been missing that.
  • (End of dialogue)

Talking to Jethick after delivering the book

  • Jethick: Hello. We don't get many newcomers around here.
  • (End of dialogue)

Talking to Billy Rehnison

  • Billy isn't interested in talking.

Talking to Martha Rehnison

  • Player: Hi, I hear a woman called Elena is staying here.
  • Martha Rehnison: Yes she was staying here, but slightly over a week ago she was getting ready to go back. However she never managed to leave.
  • Martha Rehnison: My daughter Milli was playing near the west wall when she saw some shadowy figures jump out and grab her. Milli is upstairs if you wish to speak to her.
  • (End of dialogue)

Talking to Ted Rehnison

  • Player: Hi, I hear a woman called Elena is staying here.
  • Ted Rehnison: Yes she was staying here, but slightly over a week ago she was getting ready to go back. However she never managed to leave.
  • Ted Rehnison: My daughter Milli was playing near the west wall when she saw some shadowy figures jump out and grab her. Milli is upstairs if you wish to speak to her.
  • (End of dialogue)

Talking to Milli Rehnison

  • Player: Hello. Your parents say you saw what happened to Elena...
  • Milli Rehnison: *sniff* Yes I was near the south east corner when I saw Elena walking by. I was about to run to greet her when some men jumped out. They shoved a sack over her head and dragged her into a building.
  • Player: Which building?
  • Milli Rehnison: It was the boarded up building with no windows in the south east corner of West Ardougne.
  • (End of dialogue)

Talking to Ted Rehnison after questioning Milli

  • Ted Rehnison: Any luck finding Elena yet?
  • Player: Not yet...
  • Ted Rehnison: I wish you luck, she did a lot for us.
  • (End of dialogue)

Talking to Martha Rehnison after questioning Milli

  • Martha Rehnison: Any luck finding Elena yet?
  • Player: Not yet...
  • Martha Rehnison: I wish you luck, she did a lot for us.
  • (End of dialogue)

Attempting to enter the plague house Elena is in

First attempt after talking to Milli Rehnison

  • The door won't open. You notice a black cross on the door.
  • Mourner: I'd stand away from there. That black cross means that house has been touched by the plague.
  • Select an Option
  • But I think a kidnap victim is in here.
    • Player: But I think a kidnap victim is in here.
    • Mourner: Sounds unlikely, even kidnappers wouldn't go in there. Even if someone is in there, they're probably dead by now.
    • Select an Option
    • Good Point.
      • Player: Good point.
      • (End of dialogue)
    • I want to check anyway.
      • Player: I want to check anyway.
      • Mourner: You don't have clearance to go in there.
      • Player: How do I get clearance?
      • Mourner: Well you'd need to apply to the head mourner, or I suppose Bravek the city warder.
      • Mourner: I wouldn't get your hopes up though.
      • (End of dialogue)
  • I fear not a mere plague.
    • Player: I fear not a mere plague.
    • Mourner: That's irrelevant. You don't have clearance to go in there.
    • Player: How do I get clearance?
    • Mourner: Well you'd need to apply to the head mourner, or I suppose Bravek the city warder.
    • Mourner: I wouldn't get your hopes up though.
    • (End of dialogue)
  • Thanks for the warning.
    • Player: Thanks for the warning.
    • (End of dialogue)

Attempting before talking to Milli Rehnison, and subsequent attempts

  • The door won't open. You notice a black cross on the door.
  • Mourner: I'd stand away from there. That black cross means that house has been touched by the plague.
  • (End of dialogue)

Talking to Milli Rehnison after attempting to enter the plague house

  • Milli Rehnison: Have you found Elena yet?
  • Player: No, I'm still looking.
  • Milli Rehnison: I hope you find her. She was nice.
  • (End of dialogue)

Talking to Head Mourner after attempting to enter the plague house

  • Head Mourner: How did you get into West Ardougne? Ah well you'll have to stay, can't risk you spreading the plague outside.
  • Select an Option
  • I need clearance to enter a plague house.
    • Player: I need clearance to enter a plague house. It's in the south east corner of West Ardougne.
    • Head Mourner: You must be nuts, absolutely not!
    • Select an Option
    • There's a kidnap victim inside!
      • Player: There's a kidnap victim inside!
      • Head Mourner: Well they're as good as dead then, no point in trying to save them.
      • (End of dialogue)
    • I've got a gas mask though...
      • Player: I've got a gas mask though...
      • Head Mourner: It's not regulation. Anyway you're not properly trained to deal with the plague.
      • Player: How do I get trained?
      • Head Mourner: It requires a strict 18 months of training.
      • Player: I don't have that sort of time.
      • (End of dialogue)
    • Yes, I'm utterly crazy.
      • Player: Yes, I'm utterly crazy.
      • Head Mourner: You're wasting my time, I have a lot of work to do!
      • (End of dialogue)
  • So what's a mourner?
    • (Same as above)
  • I haven't got the plague though...
    • (Same as above)
  • I'm looking for a woman named Elena.
    • (Same as above)

Attempting to open the door to Bravek before the Clerk lets you in

  • Bravek: Go away, I'm busy! I'm... Umm... In a meeting!
  • (End of dialogue)

Talking to the Clerk Before getting permission to speak to Bravek

  • Clerk: Hello, welcome to the Civic Office of West Ardougne. How can I help you?
  • Select an Option
  • I need permission to enter a plague house.
    • Player: I need permission to enter a plague house.
    • Clerk: Rather you than me! The mourners normally deal with that stuff, you should speak to them. Their headquarters are right near the city gate.
    • Select an Option
    • I'll try asking them then.
      • Player: I'll try asking them then.
      • (End of dialogue)
    • Surely you don't let them run everything for you?
      • Player: Surely you don't let them run everything for you?
      • Clerk: Well, they do know what they're doing here. If they did start doing something badly Bravek, the city warder, would have the power to override them. I can't see that happening though.
      • Select an Option
      • I'll try asking them then.
        • (Same as above)
      • Can I speak to Bravek anyway?
        • Player: Can I speak to Bravek anyway?
        • Clerk: He has asked not to be disturbed.
        • Select an Option
        • This is urgent though! Someone's been kidnapped!
          • (Same as below)
        • Okay, I'll leave him alone.
          • (Same as below)
        • Do you know when he will be available?
          • (Same as below)
      • This is urgent though! Someone's been kidnapped!
        • (Same as below)
  • Who is through that door?
    • Player: Who is through that door?
    • Clerk: The city warder Bravek is in there.
    • Player: Can I go in?
    • Clerk: He has asked not to be disturbed.
    • This is urgent though! Someone's been kidnapped!
      • Player: This is urgent though! Someone's been kidnapped!
      • Clerk: I'll see what I can do I suppose.
      • Clerk: Mr Bravek, there's a man here who really needs to speak to you.
      • Bravek: I suppose they can come in then. If they keep it short.
      • (End of dialogue)
    • Okay, I'll leave him alone.
      • Player:Okay, I'll leave him alone.
      • (End of dialogue)
    • Do you know when he will be available?
      • Player: Do you know when he will be available?
      • Clerk: Oh I don't know, an hour or so maybe.
      • (End of dialogue)
  • I'm just looking thanks.
    • Player: I'm just looking thanks.
    • (End of dialogue)

Talking to the Clerk after getting permission to speak to Bravek

  • Clerk: Bravek will see you now but keep it short!
  • Player: Thanks, I won't take much of his time.
  • (End of dialogue)

Talking to Bravek

  • Bravek: My head hurts! I'll speak to you another day...
  • Select an Option
  • This is really important though!
    • Player: This is really important though!
    • Bravek: I can't possibly speak to you with my head spinning like this... I went a bit heavy on the drink again last night. Curse my herbalist, she made the best hang over cures. Darn inconvenient of her catching the plague.
    • Select an Option
    • Okay, goodbye.
      • Player: Okay, goodbye.
      • (End of dialogue)
    • You shouldn't drink so much then!
      • Player: You shouldn't drink so much then!
      • Bravek: Well positions of responsibility are hard, I need something to take my mind off things... Especially with the problems this place has.
      • Select an Option
      • Okay, goodbye.
        • (Same as below)
      • Do you know what's in the cure?
        • (Same as below)
      • I don't think drink is the solution.
        • Player: I don't think drink is the solution.
        • Bravek: I don't feel well enough to have a philosophical discussion about it right now. My head hurts.
        • Do you know what's in the cure?
          • (Same as above)
        • Okay, goodbye.
          • (Same as below)
    • Do you know what's in the cure?
      • Player: Do you know what's in the cure?
      • Bravek: Hmmm let me think... Ouch! Thinking isn't clever. Ah here, she did scribble it down for me.
      • If the player has no inventory space:
        • Bravek waves a tatty piece of paper at you, but you don't have room to take it.
        • (End of dialogue)
      • Bravek hands you a tatty piece of paper.
      • (End of dialogue)
  • Okay, goodbye.
    • Player: Okay, goodbye.
    • (End of dialogue)

Talking to Bravek again before getting the hangover cure

  • Bravek: Uurgh! My head still hurts too much to think straight. Oh for one of Trudi's hangover cures!
  • If the player lost the scruffy note:
    • Player: Do you know what's in the cure?
    • Bravek: Hmmm let me think... Ouch! Thinking isn't clever. Ah here, she did scribble it down for me.
    • If the player has no inventory space:
      • Bravek waves a tatty piece of paper at you, but you don't have room to take it.
      • (End of dialogue)
    • Bravek hands you a tatty piece of paper.
    • (End of dialogue)
  • (End of dialogue)

Mixing the hangover cure

Using chocolate on a bucket of milk

  • You mix the chocolate into the bucket.
  • (End of dialogue)

Using snape grass on chocolatey milk

  • You mix the snape grass into the bucket.
  • (End of dialogue)

Talking to Bravek after getting the hangover cure

  • Bravek: Uurgh! My head still hurts too much to think straight. Oh for one of Trudi's hangover cures!
  • Player: Try this.
  • You give Bravek the hangover cure. Bravek gulps down the foul-looking liquid.
  • Bravek: Ooh that's much better! Thanks, that's the clearest my head has felt in a month. Ah now, what was it you wanted me to do for you?
  • Player: I need to rescue a kidnap victim called Elena. She's being held in a plague house, I need permission to enter.
  • Bravek: Well the mourners deal with that sort of thing...
  • Select an Option
  • Okay, I'll go speak to them.
    • Player: Okay, I'll go speak to them.
    • (End of dialogue)
  • Is that all anyone says around here?
    • Player: Is that all anyone says around here?
    • Bravek: Well, they know best about plague issues.
    • Select an Option
    • Don't you want to take an interest in it at all?
      • Player: Don't you want to take an interest in it at all?
      • Bravek: Nope, I don't wish to take a deep interest in plagues. That stuff is too scary for me!
      • Select an Option
      • I see why people say you're a weak leader.
        • Player: I see why people say you're a weak leader.
        • Bravek: Bah, people always criticise their leaders but delegating is the only way to lead. I delegate all plague issues to the mourners.
        • Player: This whole city is a plague issue!
        • (End of dialogue)
      • Okay, I'll talk to the mourners.
        • Player: Okay, I'll talk to the mourners.
        • (End of dialogue)
      • They won't listen to me!
        • (Same as below)
    • They won't listen to me!
      • (Same as below)
  • They won't listen to me!
    • Player: They won't listen to me!
    • Player: They say I'm not properly equipped to go in the house, though I do have a very effective gas mask.
    • Bravek: Hmmm, well I guess they're not taking the issue of a kidnapping seriously enough. They do go a bit far sometimes.
    • Bravek: I've heard of Elena, she has helped us a lot... Okay, I'll give you this warrant to enter the house.
    • If the player has no inventory space:
      • Bravek waves a warrant at you, but you don't have room to take it.
      • (End of dialogue)
    • Bravek hands you a warrant.
    • (End of dialogue)

Talking to Bravek before getting the warrant

  • Bravek: Thanks again for the hangover cure.
  • Bravek: Ah now what was it you wanted me to do for you?
  • Player: I need to rescue Elena. She's now a kidnap victim! She's being held in a plague house, I need permission to enter.
  • Bravek: Well the mourners deal with that sort of thing...
  • Select an Option
  • Okay, I'll go speak to them.
    • (Same as above)
  • Is that all anyone says around here?
    • (Same as above)
  • They won't listen to me!
    • (Same as above)

Talking to Bravek after receiving the warrant

  • Bravek: Thanks again for the hangover cure.
  • Player: Not a problem, happy to help out.
  • Bravek: I'm just having a little drop of whisky, then I'll feel really good.
  • (End of dialogue)

Talking to Clerk after meeting Bravek

  • Clerk: Hello, welcome to the Civic Office of West Ardougne. How can I help you?
  • Select an Option
  • Who is through that door?
    • Player: Who is through that door?
    • Clerk: The city warder Bravek is in there.
    • Player: Can I go in?
    • Clerk: I suppose so.
    • (End of dialogue)
  • I'm just looking thanks.
    • Player: I'm just looking thanks.
    • (End of dialogue)

Freeing Elena

Attempting to enter the plague house with the warrant

  • The door won't open. You notice a black cross on the door.
  • Mourner: I'd stand away from there. That black cross means that house has been touched by the plague.
  • Player: I have a warrant from Bravek to enter here.
  • Mourner: This is highly irregular. Please wait...
  • Mourner: Hey... I've got someone here with a warrant from Bravek, what should we do?
  • Mourner (2): Well you can't let them in...
  • You wait until the mourner's back is turned and sneak into the building.
  • (End of dialogue)

Talking to Mourners outside the plague house while holding the warrant

  • Player: I have a warrant from Bravek to enter here.
  • Mourner: This is highly irregular. Please wait...
  • You wait until the mourner's back is turned and sneak into the building.
  • (End of dialogue)

Attempting to open the basement door of the plague house without the key

  • The door is locked.
  • Elena: Hey get me out of here please!
  • Player: I would do but I don't have a key.
  • Elena: I think there may be one around somewhere. I'm sure I heard them stashing it somewhere.
  • Select an Option
  • Have you caught the plague?
    • Player: Have you caught the plague?
    • Elena: No, I have none of the symptoms.
    • Player: Strange, I was told this house was plague infected.
    • Elena: I suppose that was a cover up by the kidnappers.
    • (End of dialogue)
  • Okay, I'll look for it.
    • Player: Okay, I'll look for it.
    • (End of dialogue)

Searching the barrel

  • You find a small key in the barrel.
  • (End of dialogue)

Opening the basement door of the plague house while holding the key

  • You unlock the door.
  • (End of dialogue)

Talking to Elena after unlocking the basement door

  • Player: Hi, you're free to go! Your kidnappers don't seem to be about right now.
  • Elena: Thank you, being kidnapped was so inconvenient. I was on my way back to East Ardougne with some samples, I want to see if I can diagnose a cure for this plague.
  • Player: Well you can leave via the manhole in the middle of the city.
  • Elena: Go and see my father, I'll make sure he adequately rewards you. Now I'd better leave while I still can.
  • (End of dialogue)

After freeing Elena

Talking to Ted Rehnison after freeing Elena

  • Ted Rehnison: Any luck finding Elena yet?
  • Player: Yes, she is safe at home now.
  • Ted Rehnison: That's good to hear, she helped us a lot.
  • (End of dialogue)

Talking to Martha after freeing Elena

  • Martha Rehnison: Any luck finding Elena yet?
  • Martha Rehnison: That's good to hear, she helped us a lot.
  • (End of dialogue)

Talking to Alrena after freeing Elena

  • Alrena: Thank you for rescuing my daughter! Elena has told me of your bravery in entering a house that could have been plague infected. I can't thank you enough!
  • (End of dialogue)

Edmond

  • Edmond: Thank you, thank you! Elena beat you back by minutes. Now I said I'd give you a reward. What can I give you as a reward I wonder? Here take this magic scroll, I have little use for it but it may help you.
  • Congratulations! Quest complete!
  • Edmond: Now I'd recommend you go and see Elena. She'll want to thank you herself. She lives in the house opposite ours.
  • (End of dialogue)

Talking to Edmond again before using the Ardougne teleport scroll

  • Player: Hello there.
  • Edmond: Ah hello. Thank you again for rescuing my daughter.
  • Select an Option
  • Do you have any more of those scrolls?
    • Player: Do you have any more of those scrolls?
    • Edmond: Yes, here you go.
    • (End of dialogue)
  • No problem.
    • Player: No problem.
    • (End of dialogue)