Transcript:2021 Christmas event

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This is the current revision of this page, as edited by imported>Riblet15 at 01:06, 13 November 2023 (fix tbox). The present address (URL) is a permanent link to this version.

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Starting out

Talking to the squire

  • Talk about the Christmas event.
    • Player: Hello. Merry Christmas!
    • Squire: Hi [player name]... I'm so sad, my life is over!
    • Player: Over?! What do you mean? It's Christmas, the season of joy!
    • Squire: I know, but even that can't help me. I have had such an accident, the likes of which has never been seen before!
    • Player: What happened? It can't be that bad?
    • Squire: Oh, but it is! It is the Falador Christmas Festival soon, and I am playing the part of Santa for the grotto.
    • Player: That explains the outfit! But not the problem.
    • Squire: I'm getting to the problem!
    • Squire: In my rush to get things ready for the grotto, I put my Santa outfit in the wash...
    • Squire: ...with Sir Vyvin's armour, and the armour has gone pink!
    • Squire: It's so terrible! A white knight can't have pink armour, they're not pink knights!
    • Player: Oh dear, I know your pain! I once put a pair of red underwear in the wash with my white socks. I ended up with pink socks!
    • Squire: You have been in such a world ending predicament before?! How did you survive?
    • Player: I wore the socks; they looked nice!
    • Player: Now I just buy pink socks so they're already pink. That way I don't have to worry about mixing my reds and whites anymore. Small problems require big solutions!
    • Squire: That won't work here! Sir Vyvin needs his armour, and it needs to be white. If I can't get rid of the pink, I will be fired from my job, and have nowhere to go!
    • Player: Hmm, have you tried washing it again? Maybe the pink will fade a bit.
    • Player: Then you just need to wash it over and over until it is white again.
    • Squire: I've already tried that. No luck! It's as pink as ever.
    • Squire: I do know of a way to fix it, but I don't have the time due to my grotto preparations and squire duties.
    • Squire: I am ruined!
    • Start the Christmas 2021 Event?
    • Maybe I could help! (Yes)
      • Player: Maybe I could help you clean the armour? Then you can focus on the other things.
      • Squire: Would you really? That would help me out so much!
      • Squire: I don't have anything I can pay you with, though. I barely scrape a living together as a squire.
      • Player: No payment needed! It is the season of giving after all. Consider it a gift.
      • Squire: You'd do that for me?
      • Player: Of course! And with my sock experience, I feel like I'm well suited to the job.
      • Squire: Thank you! Okay, so, there is a magical cleaning potion, it gets the stains out of anything!
      • Squire: We need a few items, and then we combine them using a secret recipe. I have the recipe here, but sadly none of the items.
      • Player: Where did you get this secret recipe from?
      • Squire: Let's just say I have been in this situation before. Exploding swamp toads and white armour don't mix very well.
      • Player: I don't want to know what you were doing with swamp toads, let alone exploding ones.
      • Player: Okay, so what items do I need to gather?
      • Squire: Luckily it's not too many, only three! Festive white wine, festive cinnamon, and festive holly.
      • Player: Any idea where I can find these?
      • Squire: Yes! I'll note them down on a bit of paper that you can take with you.
      • The squire starts writing.
      • Festive cinnamon - Herquin, who is sorting out food for the festival. Runes the gem shop south of the west bank.
      • Festive holly - Cecilia, who is sorting out decorations for the festival. Can be found on the bridge in the park.
      • Festive white wine - Larry, who is sorting out drinks for the festival. Can be found in his house, east of the park.
      • Squire: There, I've added some extra details to help you out. You should update it as you go, to keep track of things!
      • Squire: Here you go, look after them.
      • If the player has a free inventory space:
        • The squire hands you the notes.
        • Squire: Best of luck. Come back once you've got the items. I'll finish off preparing the grotto.
        • Player: I'll do my best, see you soon!
        • (End of dialogue)
      • If the player doesn't have a free inventory space:
        • Squire: Oh, you don't have any room for the notes. Come back when you have a space!
        • (End of dialogue)
    • Sounds like it! (No)
      • Player: Sounds like it! It's over for you!
      • Squire: Is there nothing you can do to help?
      • Player: I am too busy sorry, but good luck!
      • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to the squire again

  • Talk about the Christmas event.
    • Player: Hello!
    • Squire: Hi [player name], will you help me now? The Christmas festival depends on it!
    • Maybe I could help! (Yes)
      • (Same as above)
    • I'm too busy. (No)
      • Player: I am still too busy sorry.
      • Squire: Okay.
      • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to the squire again after starting the event

  • Talk about the Christmas event.
    • If the player hasn't received the notes due to having no space:
      • Player: Hey, I'm ready for the notes now!
      • If the player has a free inventory space:
        • Squire: Here you go, look after them.
        • (Same as above)
      • If the player doesn't have a free inventory space:
        • Squire: Here you go.
        • Squire: Oh, you still don't have any room for the notes. Come back when you have a space!
        • (End of dialogue)
    • I've lost my notes!
      • Player: I've lost my notes!
      • Squire: Don't worry, I found them earlier. They must have blown into the castle courtyard on the wind!
      • Squire: Here you go.
      • The squire hands you the notes.
      • Squire: Try not to lose them this time!
    • Other Christmas event things.
      • Player: Hello!
      • Squire: Hi [player name], how goes it?
      • Player: I haven't got any of the items yet.
      • Squire: The festival is getting closer, and Sir Vyvin's armour is still pink. We can't take too long!
      • Player: I will get on it right away.
      • Squire: Remember to check your notes if you need some help. Good luck!
      • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Festive cinnamon

Talking to Herquin

  • Talk about the Christmas event.
    • Player: Hello!
    • Herquin: Hi there [player name], is there anything I can help you with?
    • Player: Yes! I am looking for some festive cinnamon, I was told you'd be the guy to talk to.
    • Herquin: Festive cinnamon ey, I have some indeed! However I am in a pickle.
    • Player: You're in a pickle? But you don't look like you're in a pickle? You're not green!
    • Herquin: It's a figure of speech, it means- actually, never mind. I have a bit of a problem!
    • Player: Oh, you should have said! What is it? Maybe I can help in exchange for some of that festive cinnamon!
    • Herquin: I was hoping you'd say that! I'm baking some gingerbread gnomes for the Falador Christmas Festival, which as you know, is very soon!
    • Herquin: The problem is I can't find any chocolate chips, and I need them for the gingerbread gnome decorations. Nobody will like my gnomes if they don't have decorations.
    • Player: I see I see, that is a problem indeed! Would you like me to go and grab you some more chocolate chips from the shop?
    • Herquin: If it was that easy I'd have done it myself. The shops are out of stock!
    • Herquin: I can only think of one thing. My good friend Larry's two children, Buoy and Gurl, often come and visit me during the week.
    • Herquin: I always let them take the bags of chocolate chips with them when they go and play, keeps them busy and away from the jewellery!
    • Herquin: They always play just south of here, there is a nice grassy area with some bushes and trees to climb.
    • Herquin: Maybe they left some bags there. I had an entire box full, so they must have taken them all by accident!
    • Player: I'll go and have a look!
    • Herquin: Thank you! Search around the bushes south of here. I hope you find some, otherwise we're going to be in real trouble.
    • Player: Trouble? I don't want to be in trouble, I haven't done anything wrong, I'm trying to help!
    • Herquin: It's another figure of spee- don't worry. Good luck, come back quick if you find some!
    • (End of dialogue)
  • (Non-event dialogue) Do you wish to trade?
  • (Non-event dialogue) Sorry I don't want to talk to you actually.

Talking to Herquin again

  • Talk about the Christmas event.
    • Player: Hi there Herquin!
    • Herquin: Have you had any luck yet?
    • Player: Not yet, I'm still searching.
    • Herquin: That's ok, but don't take too long, the festival is soon. Try searching the bushes south of here, that's where Buoy and Gurl spend most of their time.
    • Player: Okay, I'll go and do that now.
    • Herquin: Thank you, good luck!
    • (End of dialogue)
  • (Non-event dialogue) Do you wish to trade?
  • (Non-event dialogue) Sorry I don't want to talk to you actually.

Talking to Herquin again after getting one bag of chocolate chips

  • Talk about the Christmas event.
    • Player: Hi there Herquin!
    • Herquin: Have you had any luck yet?
    • Player: I have found some chocolate chips. One bag!
    • Herquin: Amazing, that's a great start. May I have them?
    • If the player has the dark chips:
      • You hand over the bag of chocolate chips to Herquin.
    • If the player has the white chips:
      • You hand over the bag of chocolate chips to Herquin.
    • Herquin: Thank you, that is a great start. One more bag should do it!
    • (End of dialogue)
  • (Non-event dialogue) Do you wish to trade?
  • (Non-event dialogue) Sorry I don't want to talk to you actually.

Talking to Herquin again after getting another bag of chocolate chips

  • Talk about the Christmas event.
    • Player: Hi there Herquin!
    • Herquin: Have you had any luck yet?
    • Player: I have found some chocolate chips. One bag!
    • Herquin: Great, that's the last one I need! May I have them?
    • If the player has the dark chips:
      • You hand over the bag of chocolate chips to Herquin.
    • If the player has the white chips:
      • You hand over the bag of chocolate chips to Herquin.
    • Herquin: Two bags should be more than enough thank you.
    • Herquin: Here is the festive cinnamon as promised.
    • If the player doesn't have a free inventory space:
      • Herquin: Oh, you don't have enough space for it! Come back when you have some room.
      • (End of dialogue)
    • Herquin hands you the festive cinnamon.
    • The in-game music stops. A festive jingle sound plays. The in-game music starts again.
    • Player: Thank you!
    • Herquin: It is no problem. I look forward to seeing you at the festival. I'll make sure to save you a gingerbread gnome!
    • Player: If you don't save me one, it'll be bad news for you!
    • Herquin: What?
    • Player: It's just a saying!
    • Herquin: I know, it's just, earlier...
    • Herquin: Forget it, see you at the festival!
    • (End of dialogue)
  • (Non-event dialogue) Do you wish to trade?
  • (Non-event dialogue) Sorry I don't want to talk to you actually.

Talking to Herquin after getting both bags of chocolate chips at once

  • Select an Option
  • Talk about the Christmas event.
    • Player: Hi there Herquin!
    • Herquin: Have you had any luck yet?
    • Player: I have found some chocolate chips. Two bags!
    • Herquin: Two? That's great. May I have them?
    • You hand over both bags of chocolate chips to Herquin.
    • Herquin: Two bags should be more than enough thank you.
    • (Same as above)
  • (Non-event dialogue) Do you wish to trade?
  • (Non-event dialogue) Sorry I don't want to talk to you actually.

Attempting to eat the Chocolate chips

  • I don't want to eat these. Herquin needs them for the gingerbread gnomes!
  • (End of dialogue)

Talking to Herquin after getting the festive cinnamon

  • Talk about the Christmas event.
    • Player: Hello!
    • Herquin: Hey [player name]! Thank you for finding those chocolate chips for me. The gingerbread gnomes are coming along nicely!
    • If the player didn't lose their festive cinnamon:
      • Player: It wasn't a problem at all. I look forward to trying one at the festival!
      • (End of dialogue)
    • If the player lost their festive cinnamon:
      • Player: It wasn't a problem at all! I have lost my festive cinnamon though, could I have some more?
      • Herquin: You lost it? That was silly! But luckily for you, I have an endless supply.
      • Herquin hands you the festive cinnamon.
      • Player: Thank you.
      • (End of dialogue)
  • (Non-event dialogue) Do you wish to trade?
  • (Non-event dialogue) Sorry I don't want to talk to you actually.

Festive holly

Talking to Cecilia

  • Talk about the Christmas event.
    • Player: Hi Cecilia!
    • Cecilia: Hello [player name]. Merry Christmas! Or, at least it would be merry...
    • Player: Would be? What is wrong?
    • Cecilia: I run the secret Santa for the Falador Christmas Festival, but it has all gone wrong!
    • Player: What do you mean, all gone wrong? Are there not enough presents?
    • Cecilia: No, that's not it. I have enough presents, but I don't know who to deliver them to!
    • Cecilia: Last year everyone wrote a riddle on their present's nametag instead of a name. I didn't know who to deliver the presents to, so they all went to the wrong people!
    • Cecilia: It was a complete disaster! They've done it again this year, but I've made sure to spend time figuring out the riddles so I know who to deliver the presents to.
    • Player: That sounds quite fun! So what is the problem then? Sounds like you've got everything figured out.
    • Cecilia: I almost have. The festival is about to begin, but there are three presents left to deliver, and I can't figure out who they're meant to go to.
    • Player: Maybe I could help, I'm pretty good at solving riddles!
    • Cecilia: Would you really? Thank you ever so much! Is there anything I can do to repay you?
    • Player: Well, since you mention it, I'm looking for some festive holly.
    • Cecilia: Festive holly? I used most of it up for the festival decorations, but I have a little bit left.
    • Cecilia: If you can solve the riddles and deliver the presents, I'd be happy to give you the remaining festive holly!
    • Player: Sounds fair to me, let's get those presents delivered!
    • Cecilia: These are the presents. Each present has a riddle on the nametag, figure out who the present is for and deliver it to them.
    • Cecilia hands you three presents.
    • Cecilia: Good luck, I hope you can solve them!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Cecilia again

  • Talk about the Christmas event.
    • Cecilia: How is it going?
    • Player: I'm still thinking about it, I haven't solved any yet.
    • Cecilia: Thank you. I'm sure you can do it. I believe in you!
    • If missing secret santa present:
      • Player: It's no problem! I do have a slight problem myself though...
      • Cecilia: What is it?
      • Player: I have misplaced a present.
      • Cecilia: Oh, don't worry! I put a magical spell on all the presents. It teleports them to me if they get lost, just in case something like this happens! One second...
      • Cecilia: Found it! Here you go.
      • Cecilia hands you the present.
      • Cecilia: Good luck, try not to lose them again!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Reading the tags on the presents

Read-tag Red Secret santa present
  • I like to sell chain. Protects you and I from pain. As always, prices wane.
  • (End of dialogue)
Read-tag Blue Secret santa present
  • Straw hats are fashion. Twenty is double fifteen. Woads are my passion.
  • (End of dialogue)
Read-tag Green Secret santa present
  • It grows on and on. I add colour, style and shape. Small talk is my song.
  • (End of dialogue)

Talking to the hairdresser

  • I have a present for you!
    • Hairdresser: Hello [sir/madam]. Thank you for the gift!
    • Player: You're welcome! I'm delivering some of the secret Santa gifts for Cecilia.
    • Hairdresser: That's great! I was going to offer to help but I've been very busy doing all the Christmas haircuts.
    • Hairdresser: I've been so busy that my scissors are going blunt!
    • Player: That must be a lot of haircuts!
    • Hairdresser: Loads! But I don't mind, everyone wants to look good for the festival.
    • You hand the present to the hairdresser.
    • Hairdresser: Thanks, want to wait and see what is inside?
    • Player: Sure, hope it's something you like.
    • Hairdresser: I'm sure it will be!
    • The hairdresser opens the gift.
    • Hairdresser: Yes!
    • Hairdresser: Some new scissors!
    • Player: Isn't that exactly what you wanted? You just mentioned your scissors were going blunt!
    • Hairdresser: It is indeed! What a coincidence!
    • Player: A coincidence I'm sure. Did you ask anybody for new scissors?
    • Hairdresser: No, I never ask for a specific present, where is the fun in that?
    • Hairdresser: I may have mentioned the problem to my customers though.
    • Player: Who happen to be all the residents of Falador.
    • Hairdresser: Yes!
    • Hairdresser: Oh, I see what you're saying.
    • Player: So is it really a surprise that you got new scissors?
    • Hairdresser: No, I suppose not.
    • Player: I'm glad you like them though. Always good to get something that you actually want!
    • Hairdresser: Tell you what, I really want to try them out. Would you like a haircut?
    • Hairdresser: Free of charge of course!
    • Go on then!
      • Player: Go on then! I could do with a good haircut.
      • Hairdresser: Amazing, let's do this. Merry Christmas [sir/madam]!
      • Player: Merry Christmas to you too!
      • Hairdresser's Salon interface opens.
    • No thanks, I like my hair!
      • Player: No thanks, I like my hair!
      • Hairdresser: But a free haircut is always nice! Are you sure?
      • Okay fine, freshen me up!
        • Player: Okay fine, freshen me up! I suppose I could do with a good haircut.
        • Hairdresser: Amazing, let's do this. Merry Christmas [sir/madam]!
        • Player: Merry Christmas to you too!
        • Hairdresser's Salon interface opens.
      • Yeah I'm sure, I don't need a haircut!
        • Player: Yeah I'm sure, I don't need a haircut!
        • Hairdresser: Fair enough, I'll find someone else then! Thank you for delivering the present. Are you going to the festival later?
        • Player: I will be there!
        • Hairdresser: See you there then. Merry Christmas [sir/madam]!
        • Player: Merry Christmas!
        • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to the hairdresser again

  • Talk about the Christmas event.
    • Player: Hello there!
    • Hairdresser: Hi [player name]. I hope to see you at the festival!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Wyson the gardener

  • I have a present for you!
    • Wyson the gardener: For me? Is this my secret Santa present?
    • Player: Yes it is. I'm doing some of the deliveries for Cecilia.
    • Wyson the gardener: That's nice of you! She's been very busy this year.
    • You hand the present to Wyson.
    • Player: Any idea what it could be?
    • Wyson the gardener: None at all, this is exciting! What could it be... a hornless unicorn? Pumpkin pie? A party hat?
    • Wyson the gardener: Let's find out!
    • Wyson opens the gift.
    • Wyson the gardener: It's...
    • Wyson the gardener: Woad leaves!!
    • Player: Oh no, I'm sorry Wyson!
    • Wyson the gardener: Sorry? What ever for? I love woad leaves!
    • Player: But don't you have enough already?
    • Wyson the gardener: Enough? You can never have enough woad leaves! You can sell them, make dyes from them, even just keep them, so many things!
    • Wyson the gardener: I love woad leaves!
    • Player: Oh, well that is some good luck then that it's something you like so much!
    • Wyson the gardener: Luck? Not at all, I always ask for woad leaves. I get them every year!
    • Player: Every year? And you ask for them? Then surely you knew what you were getting?
    • Wyson the gardener: Yes, I always know, but I like to pretend I don't, it's more exciting that way!
    • Player: Right, okay. I guess that's fair enough. I'm glad you like them!
    • Wyson the gardener: I do, very much so! Will you be going to the Falador Christmas Festival?
    • Player: Of course! I've got a few more things to do and then I'll go.
    • Wyson the gardener: Sounds great, see you at the festival. Merry Christmas!
    • Player: Merry Christmas!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Wyson again

  • Talk about the Christmas event.
    • Player: Hello Wyson!
    • Wyson the gardener: Hi [player name]. I hope to see you at the festival!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Wayne

  • I have a present for you!
    • Wayne: Wow, that's for me? Thank you so much!
    • Player: It's not from me, it's your secret Santa present! I don't know who it's from.
    • Wayne: But you're not Cecilia?
    • Player: I'm helping her out with the deliveries! She was struggling with some of the riddles.
    • Wayne: Oh dear, I forgot about the riddles! Poor Cecilia. I'm sure she appreciates you helping her out.
    • You hand the present to Wayne[sic]
    • Wayne: Let's open this up!
    • Wyson opens the gift.
    • Wayne: Oh my...
    • Player: What? Is everything ok?
    • Wayne: ...it's goblin mail! I've ALWAYS wanted goblin mail!
    • Wayne: I tried to do a quest once that I needed goblin mail for, but I couldn't find any, so I gave up.
    • Wayne: Now I can finish that quest and become an adventurer!
    • Wayne: I will slay dragons, hunt demons, save kingdoms! You will soon see me in the guild of Legends!
    • Player: I... don't want to put a spanner in the works, but I think you need three goblin mail for that quest.
    • Wayne: Three?! How do you know this? How do you know what quest I am on? Are you trying to beat me to the reward?!
    • Player: No! Let's just call it a hunch, a strong feeling, a bit of Christmas intuition. You definitely need three!
    • Wayne: Hmm okay. Well, I have one goblin mail now. I can ask for another one next year, and one the year after.
    • Wayne: And then I will go and help the goblins and become an adventurer!
    • Player: That's quite a long time to wait. What if somebody else completes the quest?
    • Wayne: They won't. It's a very difficult quest, and only I know the location!
    • Player: Isn't it north of Falador? Just past Doric's hut?
    • Wayne: What? How do you know?!
    • Player: That was a guess, another Christmas intuition!
    • Wayne: That's a lucky guess. Please don't tell anybody, and don't venture there yourself, it's too dangerous!
    • Player: I won't, it all sounds too scary for me. Goblins, ahhh!
    • Player: Good luck on becoming an adventuer!
    • Wayne: Thank you! Until I get my goblin mail, feel free to come visit any time. I sell a lot of chainmail myself.
    • Wayne: I hope to see you at the festival, maybe we can talk more about adventuring! Merry Christmas!
    • Player: Merry Christmas!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Wayne again

  • Talk about the Christmas event.
    • Player: Hello Wayne!
    • Wayne: Hi [player name]. I hope to see you at the festival!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Returning to Cecilia

  • Talk about the Christmas event.
    • Cecilia: Cecilia: How is it going?
    • Player: All done! All three presents are delivered, and the recipients are very happy.
    • Cecilia: Thank you! Now it IS a Merry Christmas!
    • Cecilia: I have that festive holly right here, I made sure to pick the most festive bunch for you.
    • Cecilia hands you the festive holly.
    • Player: Thank you!
    • Cecilia: Be careful, it's a bit spiky. Merry Christmas!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Cecilia after getting the festive holly

  • Talk about the Christmas event.
    • Cecilia: Hey [player name]! Thank you for helping me with the presents, I was really stuck with those riddles!
    • If the player didn't lose their festive holly:
      • Player: I had fun solving them. Some of them were pretty difficult!
      • (End of dialogue)
    • If the player lost their festive holly:
      • Player: I had fun solving them! I have lost my festive holly though, could I have some more?
      • Cecilia: You lost it? Oops! I have some more though, here you go.
      • Cecilia hands you the festive holly.
      • Player: Thank you. Merry Christmas!
      • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Festive white wine

Talking to Larry

  • Talk about the Christmas event.
    • Player: Hello Larry, I was wondering if you could help me with something?
    • Larry: That depends on what it is! I'm quite busy preparing things for the festival.
    • Player: I'm looking for some festive white wine. I was told you'd be the person to speak to!
    • Larry: That would be correct. I'm sorting out refreshments for the festival.
    • Larry: I do have some festive white wine here, however I'm wondering if you'd be able to do me a favour first? In return for the festive white wine!
    • Player: That sounds reasonable! What can I do for you?
    • Larry: Thanks. It's actually my children, Buoy and Gurl, that need help. They want to build a snowman, but I've just been too busy to help them. I feel so bad!
    • Player: Ah, so you'd like me to build them a snowman?
    • Larry: Yes! Just a simple snowman. It would mean the world to them, and me. I'd be happy to give you some festive white wine in exchange.
    • Player: I haven't built a snowman in ages, it should be fun!
    • Larry: Thanks again. They'll be so excited. They're both outside playing in the snow, you should speak to them to see what sort of snowman they'd like.
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Larry again before speaking to his children

  • Talk about the Christmas event.
    • Player: Hi Larry.
    • Larry: Hello, have you spoken to Buoy and Gurl yet?
    • Player: Not yet, I'm just about to.
    • Larry: Lovely, they're both playing in the snow just west of the house.
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Buoy and Gurl

  • Player: Hello Buoy and Gurl!
  • Gurl: Hello [sir/madam]!
  • Buoy: How do you know our names?
  • Player: I had a chat with your dad. He's super busy, so he's asked me to help you build a snowman!
  • Gurl: Really? We get to make a snowman?
  • Player: Yes! And I'm going to build whatever snowman you want!
  • Buoy: Yay! Can it be three snowballs tall?
  • Gurl: But I want it to be five tall!
  • Buoy: Five is a bad number, it should be three tall!
  • Gurl: You're a bad number. Five is so much better.
  • Player: Okay, okay, wait a second. Why don't we meet in the middle. How about four snowballs tall?
  • Buoy and Gurl think for a second.
  • Gurl: Fine, it can be four tall.
  • Buoy: Yes, four tall is okay.
  • Player: Great. Now, we need to pick what size snowballs we want for each tier. Why don't you take it in turns? You can do two each.
  • Gurl: The bottom one should be a huge snowball!
  • Buoy: The next one should be big!
  • Player: This is working nicely, we're half way! What about the top two parts?
  • Gurl: The next one should be a small snowball!
  • Buoy: No, it should be little!
  • Gurl: But it needs to be small, little would look bad.
  • Buoy: It wouldn't look bad. Small is better for decorations.
  • Gurl: My decorations will fit on a little one.
  • Buoy: Why do you always ruin everything?
  • Gurl: You ruin everything with your silly ideas!
  • Player: Okay, okay, wait. This clearly isn't working, and I don't want you two to fall out. It's Christmas, we shouldn't be arguing!
  • Player: How about I make you both a snowman? It can be whatever height and size you like. One each!
  • Gurl: So mine can be five snowballs tall?
  • Buoy: And mine can be three snowballs tall?
  • Player: Yes, I'll make you both whatever snowman you like!
  • Player: What would you both like?
  • Buoy: I'd like mine to be three snowballs tall please! And I want the bottom one to be small, the middle one big, and the top one huge!
  • Gurl: I'd like mine to be five snowballs tall please! I want the bottom one to be humongous, then large, then normal, then big, and then a little one for the top!
  • Player: That's two very different snowmen, I see why this didn't work before!
  • Player: What do all these different sizes mean? Humongous? Normal? Little? How big are those?
  • Gurl: You silly billy! Humongous is the biggest snowball of course!
  • Buoy: Normal is the normal size that you get when you make a snowball normally. It's easy!
  • Player: Right, thank you for clearing that up. I'll figure something out.
  • Player: What are you two going to do for decorations?
  • Buoy: I already know what I want mine to look like!
  • Gurl: Me too!
  • Player: Why don't you guys find some decorations while I build the snowmen? Then you can add them once I'm done.
  • Buoy: Okay [sir/madam]!
  • Gurl: We will do that!
  • Buoy and Gurl go back to playing in the snow.
  • Player: Well, that seems sorted. I should speak to Larry again, and see if he has any advice about building the snowmen.
  • (End of dialogue)

Talking to Buoy and Gurl before speaking to Larry again

  • Player: Hello there!
  • Buoy: Have you started making the snowmen yet?
  • Gurl: You should talk to dad if you need some help, he knows how to make snowmen!
  • Buoy: Yeah, he always used to make really big ones with us!
  • Player: Maybe I'll go talk to him and see what advice he has.
  • Gurl: He'll say, make them really tall!
  • Buoy: He'll say make them shorter, because that's better!
  • Buoy and Gurl wander off, arguing about what size snowman is the best.
  • Player: I should go and speak to Larry. I'm sure he has some handy advice for me!
  • (End of dialogue)

Talking to Larry after talking to his children

  • Talk about the Christmas event.
    • Player: Hey Larry, I've spoken to Buoy and Gurl! I'm going to make them both a snowman!
    • Larry: Both? You're making them one each?
    • Player: Yep! We tried to settle on an idea for one but they couldn't agree. It seemed easier to just make two.
    • Larry: Ah, yes, Buoy and Gurl can be a bit like that. Both very set on what they want.
    • Larry: It's a nice thing, but has its draw backs. They struggle to agree on things sometimes!
    • Larry: Are you okay making two?
    • Player: Yes, if I'm already making one then it's not that much more effort to make another.
    • Player: It's the time of giving anyway, and you're giving me the festive white wine in return, so it all balances out!
    • Larry: As long as you're sure! I usually dig some snow from the snow piles that form around the city, and then roll that snow into snowballs.
    • Larry: You'll need a spade to dig up the snow. There is one outside the front of the house, you're free to take it.
    • Player: Thank you. I also noted down the different size snowballs that the children want, so I can check my notes if I forget.
    • Player: Then when I've rolled snowballs of the required sizes, I'll pick them up and place them on the spots to build the snowmen!
    • Larry: Good planning! There are two areas of scuffed snow on the ground by Buoy and Gurl, they'd make good spots for the two snowmen.
    • Larry: Have fun!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Larry after after being told how to make snowmen

  • (Transcript missing. edit)
  • If the player has not taken the spade from outside the house:
    • Larry: Make sure to take the spade from outside the house if you need it[sic]
    • (End of dialogue)

Making snowmen

  • Buoy/Gurl: That looks good! It needs a [size] snowball next!
  • (End of dialogue)

When finished building snowmen

  • Buoy: They're done! They're so cool!
  • Gurl: Yay! Can we decorate them now?
  • Buoy: Yes! Can we decorate them now please [player name]?
  • Player: Of course you can. Are they what you wanted?
  • Gurl: Mine is perfect!
  • Buoy: Mine too. It's just how I wanted it.
  • Player: I am happy to hear that. It was harder work than I thought.
  • Gurl: You did a good job. Thank you very much [sir/madam].
  • Buoy: Yes, thank you [sir/madam]!
  • Player: It was no problem. Merry Christmas to you both!
  • Buoy and Gurl go to their snowmen to start decorating.
  • Player: I should go and speak to Larry. Hopefully he has that festive white wine ready for me.
  • (End of dialogue)

Returning to Larry

  • Talk about the Christmas event.
    • Player: Hey, the snowmen are both finished. Buoy and Gurl are now happily decorating them!
    • Larry: I can see them from the window! They look like they're having fun. Thank you ever so much for doing this.
    • Larry: You've made their Christmas, and allowed me to finish my preparations for the festival too!
    • Larry: Here is the festive white wine you wanted. I hope you enjoy it!
    • Larry: I've picked out a nice cold bottle for you.
    • Larry hands you the festive wine.
    • Player: Thank you!
    • Larry: Don't drink it all at once!
    • Player: I'm not actually planning on drinking it. It's for a magical potion to help the squire with some...!
    • Player: You know what, never mind. It'll take too long to explain. Merry Christmas!
    • Larry: That does indeed sound like a story for another time. Merry Christmas!
    • Larry: Make sure to talk to the children on your way past, I'm sure they'd like to show off their decorations!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Larry after getting the festive white wine

  • Talk about the Christmas event.
    • Larry: Hey [player name]! Thank you for making those snowmen. Buoy and Gurl had a lovely time!
    • If the player didn't lose their festive white wine:
      • Player: It was no problem. I hadn't made a snowman in years. Reminded me of when I was little!
      • (End of dialogue)
    • If the player lost their festive white wine:
      • Player: It was no problem. I hadn't made a snowman in years. Reminded me of when I was little!
      • Player: I have lost my festive white wine though, could I have some more?
      • Larry: How did you manage that? Luckily I have lots left over from my festival preparations. Here you go.
      • Larry hands you the festive wine.
      • Player: Thank you. Merry Christmas!
      • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Buoy and Gurl after getting the festive white wine

  • Player: Those snowmen look amazing!
  • Buoy: Thank you. Decorating them was quite hard!
  • Gurl: Yeah, they took ages to do! Do you like mine?
  • Player: It's really good! Reminds me of something actually.
  • Buoy: What about mine? Do you like it?
  • Player: I like yours too. They both remind me of something!
  • Gurl: Mine is Thermy! My favourite monster! She's so big and scary, makes me go woah!
  • Buoy: Mine is Tempy! My favourite monster! He lives in the water, a huge mass of angry wet!
  • Player: They're both amazing! I didn't know you guys would be so good at decorating.
  • Gurl: Dad lets us decorate every year. We get a lot of practice!
  • Buoy: Last year we made them into the Fragment of Seren and the King Black Dragon!
  • Player: What... really?? I'd like to have seen that. Those sound even more difficult than these two!
  • Player: How do you know all these monsters anyway? There is no way your dad would let you anywhere near them!
  • Buoy: Dad reads us lots of stories, and we hear about them from passing adventurers, like you.
  • Player: You must meet some interesting and cool adventurers!
  • Gurl: Not as cool as you though; none of them helped us make our snowmen!
  • Buoy: Yes, you're the first to help us make them!
  • Player: Well, you're welcome. I really enjoyed it. What are you guys going to do now you're finished?
  • Gurl: We're going to go and play! And maybe visit the festival. Will you be there?
  • Player: I sure will be. Maybe see you there!
  • Buoy: Bye [sir/madam], Merry Christmas.
  • Player: Merry Christmas, have fun!
  • (End of dialogue)

Cleaning the armour

Talking to the squire

  • Talk about the Christmas event.
    • Player: Hello!
    • Squire: Hi [player name], how goes it?
    • Player: I have all the items now. Festive cinnamon, festive white wine, and festive holly!
    • Squire: Amazing! Great job. Now we just need to follow the secret recipe to create the magical cleaning potion, and then use it to clean the armour.
    • Squire: I hope it works!
    • Squire: Ok, are you ready for the recipe?
    • Player: I'm listening!
    • Squire: Step one, mix the cinnamon and holly into the white wine...
    • Squire: ...and that should do it. Magical cleaning potion done!
    • Player: That's... it? That's the entire secret recipe?
    • Squire: Yes! I'm glad I have it written down, I can never remember it otherwise.
    • Player: Well it is very difficult to remember, a whole single instruction...
    • Player: Isn't it just mulled wine?
    • Squire: Not at all. It's completely different!
    • Squire: Firstly we use white wine, not red. We all know that white wine is good at removing red wine stains, so it will work on other red stains too!
    • Squire: We add the cinnamon because nobody likes a mouth full of cinnamon, not even stains!
    • Squire: And we add the holly because it's spiky, to scare the stain away.
    • Squire: See, completely different, you didn't think this through!
    • Player: That is some flawless reasoning! Okay, it is definitely not just mulled wine with holly in it.
    • Squire: Exactly. So, are you going to make the magical cleaning potion?
    • Squire: Just mix the holly and cinnamon into the wine.
    • Player: I thought we had to mix the cinnamon and holly into the wine?
    • The squire thoroughly checks his recipe.
    • Squire: Oh no! You're correct, that was close, good spot! Just mix the cinnamon and holly into the wine.
    • Player: I... that's the same... sure. I'll do it right now.
    • Squire: Good luck, let me have a look when you've made it!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Mixing the items

Use festive cinnamon with festive white wine

  • You combine the ingredients together, adding the festive cinnamon and then the festive holly into the festive white wine, just like the squire said...
  • ...and receive a magical cleaning potion, that is definitely not just mulled wine with holly in it!
  • Player: That looks right, I should show this to the squire.
  • (End of dialogue)

Use festive holly with festive white wine

  • You combined the ingredients together, adding the festive holly and then the festive cinnamon into the festive white wine, in completely the wrong order...
  • ...you wait for the explosion...
  • ...still waiting...
  • ...any moment now...
  • ...and receive a magical cleaning potion, that is defintely not just mulled wine with holly in it!
  • Player: That looks right, I should show this to the squire. Turns out that it didn't matter what order we mixed the ingredients together!
  • (End of dialogue)

Talking to the squire after making the magical cleaning potion

  • Talk about the Christmas event.
    • Player: Hey, I've made the potion!
    • Squire: Let me have a look at it please.
    • The squire looks closely at the potion.
    • Squire: This looks perfect! Exactly how it should look.
    • Squire: Like a sort of spiced wine with some spiky plant!
    • Player: But nothing like mulled wine with holly in it, right?
    • Squire: Right, that's very different!
    • Squire: You just need to use this on the armour now. Use a little bit on each piece, and it should clean it.
    • Squire: It looks like there is enough in here for three bits of armour, which is exactly the amount we need.
    • Squire: What a lucky coincidence that is!
    • Squire: Here is the armour.
    • The squire hands you the armour.
    • Player: Thank you, I'll get the armour cleaned right now.
    • Squire: Fingers crossed it works!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to the squire after making the magical cleaning potion

  • Talk about the Christmas event.
    • Player: Hey!
    • Squire: Hello [player name], have you cleaned the armour yet?
    • Player: I've cleaned some of it, the potion is working. I still have to clean the rest though.
    • Squire: Good! Keep it up. Once it's all cleaned then we can return the armor to Sir Vyvin and I won't lose my job!
    • If any part of the pink armour was lost:
      • Player: I have a bit of a problem, I've dropped some of the armour!
      • Squire: Don't worry, I've got it right here. Here you go. Try not to drop it again. It's armour, but it's not indestructible!
      • (Continues below)
    • If any part of the clean armour was lost:
      • Player: I've got a little issue. I've dropped some of the clean armour!
      • Squire: Don't worry, I've got it right here. Here you go. Try not to drop it again. Its just been cleaned and it'll be covered in dirt!
      • (Continues below)
    • If the magical cleaning potion was lost:
      • Player: I accidentally lost the potion earlier, and I'm not sure what to do.
      • Squire: Don't worry, I've got it right here. I found it on the floor. Here you go. Try not to drop it again. It's a glass bottle so it might break next time!
      • (Continues below)
    • (End of dialogue)

Attempt to wear the armour

Attempt to wear the pink amour
  • I don't want to wear that; I might turn pink too!
  • (End of dialogue)
Attempt to wear the clean amour
  • I don't want to wear that; it's just been cleaned!
  • (End of dialogue)

Talking to the squire after cleaning the armour

  • Talk about the Christmas event.
    • Player: Hey!
    • Squire: Hello [player name], have you cleaned the armour yet?
    • Player: Yes. It's all clean. The potion worked!
    • Squire: That's the best news I've heard all year! I was so worried, thank you for helping me.
    • Squire: I've almost finished preparing for the festival too. I just have one last errand to run.
    • Squire: Would you take the armour to Sir Vyvin for me, while I take care of this last thing?
    • Squire: He's up on the second floor on the east side of the castle.
    • Squire: I'll meet you at the festival after! You should come visit the grotto!
    • Player: I can do that, I'll take it to him now.
    • Squire: Thank you again, you saved me! I'll see you at the festival.
    • Player: See you!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to the squire again

  • Squire: Hi. Have you delivered the armour to Sir Vyvin yet?
  • Player: Not yet, I'll do that now.
  • Squire: He's upstairs on the east side of the castle, second floor.
  • Player: Thanks!
  • (End of dialogue)
If missing any parts of the clean armour
  • Player: I've got a little issue. I've dropped some of the clean armour!
  • Squire: Don't worry, I've got it right here. Here you go. Try not to drop it again. Its just been cleaned and it'll get covered in dirt!
  • (End of dialogue)

Cleaning the armour pieces

Platebody

  • You clean the stained armour with the potion, it works!
  • (End of dialogue)

Platelegs

  • You clean the stained armour with the potion, it works!
  • (End of dialogue)

Full helm

  • You clean the stained armour with the potion, it works!
  • (End of dialogue)

After cleaning the last armour piece

  • You use the last of the magical cleaning potion and the empty bottle magically disappears.
  • (End of dialogue)

Talking to Sir Vyvin

  • Talk about the Christmas event.
    • Player: Hello Sir Vyvin!
    • Sir Vyvin: Hello [player name]. How is my armour coming along?
    • Player: It's done, all cleaned, no problems. I've got it here!
    • You hand the cleaned armour to Sir Vyvin.
    • Sir Vyvin: Thank you, it's spotless! Almost too clean. How did he clean it?
    • Player: I errr, guess with the normal cleaning stuff!
    • Sir Vyvin: You guess?
    • Player: Yes, I mean, I'm sure, yes, the normal cleaning stuff!
    • Sir Vyvin: You're sure? I could swear I saw him carrying my armour around earlier, and it was pink.
    • Player: You did?
    • Sir Vyvin: Yes, and I'm pretty sure I saw you cleaning it with a magical cleaning potion.
    • Player: Well, I forgot to mention that. It was indeed pink, but it's not anymore! And I did help him with it!
    • Player: Are you angry?
    • Sir Vyvin: Not at all! This isn't the first time this has happened. I actually keep a few sets of armour since I never know what is going to happen to them.
    • Sir Vyvin: My dear squire, while very loyal and dedicated, is quite accident-prone!
    • Sir Vyvin: He once dyed a set green in an accident with exploding swamp toads. That was quite something.
    • Player: He did mention that. I said I didn't want to know what he was doing with exploding swamp toads.
    • Sir Vyvin: Wise decision. It makes me squeamish just thinking about it!
    • Sir Vyvin: Thank you for the armour, and thank you for helping my squire sort it out. That was very kind of you.
    • Player: Well it is Christmas!
    • Sir Vyvin: So it is! Please don't tell him that I know. If he knew I had multiple armour sets, he might not put so much effort into cleaning them in the future!
    • Player: Don't worry, your secret is safe with me.
    • Sir Vyvin: Thank you, [player name].
    • Sir Vyvin: It's about time for the festival to open. I will be heading there shortly, I hope to see you there!
    • Player: I'm going to head over now, see you there!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to Sir Vyvin again

  • Talk about the Christmas event.
    • Player: Hi, Sir Vyvin!
    • Sir Vyvin: Hello there [player name], I'm heading to the festival in a minute. I hope to see you there!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to the squire after speaking to Sir Vyvin

  • Talk about the Christmas event.
    • Player: Hello!
    • Squire: Hi. Thanks for giving the armour back to Sir Vyvin. You really saved the day!
    • Squire: I'm heading over to the festival now. Will you come and visit? It's just south of the park, near the east bank.
    • Player: Of course! I'd like to see the stalls and join in with the festival fun!
    • Squire: Make sure you visit the grotto, that's where I will be! You can talk to Cecilia about it, she is running it.
    • Squire: She will let you visit Santa! A little birdy told me he has a present for you!
    • Player: I'll make sure to visit Santa at the grotto, then. See you there!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talking to others before going to the grotto

Talking to Sir Vyvin

  • Player: Hi, Sir Vyvin!
  • Sir Vyvin: Hello there [player name], I'm heading to the festival in a minute. I hope to see you there!
  • (End of dialogue)

Talking to Hairdresser

  • Player: Hello there!
  • Hairdresser: Hi [player name]. I hope to see you at the festival!
  • (End of dialogue)

Talking to Herquin

  • Player: Hello!
  • Herquin: Hey [player name]! Are you going to the festival? I'm heading there now with my gingerbread gnomes!
  • (End of dialogue)

Talking to Wayne

  • Player: Hello Wayne!
  • Wayne: Hi [player name]. I hope to see you at the Christmas festival!
  • (End of dialogue)

Talking to Larry

  • Larry: Hey [player name]! I'm going to the festival now, hopefully I'll see you there!
  • (End of dialogue)

Talking to Cecilia

  • Cecilia: Hey [player name]! Are you going to the festival? I'm heading there now. I'll be at the grotto!
  • (End of dialogue)

Talking to Wyson the gardener

  • Player: Hello Wyson
  • Wyson the gardener: Hi [player name]. I hope to see you at the festival!
  • (End of dialogue)

Finishing up

  • Player: Hi Cecilia. Merry Christmas. The festival looks great!
  • Cecilia: I know, it all came together. I'm so proud of everyone.
  • Cecilia: Would you like to visit Santa in his grotto? I hear he has a present for you!
  • Player: I would love to. Do I need to bring anything with me?
  • Cecilia: Nothing at all, just make sure you have a space for the present.
  • If the player does not have inventory space:
    • Player: I have no space at the moment. I'll come back in a minute when I've freed up some room.
    • Cecilia: Okay. Make sure to come back soon, you don't want to miss out on the present!
    • (End of dialogue)
  • Player: I have space for it!
  • Cecilia: Great, then would you like to visit Santa?
  • Yes please.
    • Player: Yes please.
    • Cecilia: Okay, feel free to head in when you're ready. Make sure to check out the rest of the festival afterwards. Merry Christmas!
    • Cutscene starts.
  • Maybe later.
    • Player: Maybe later.
    • Cecilia: Okay. Make sure to come back soon, you don't want to miss out on the present!
    • (End of dialogue)

Santa cutscene

  • Santa: Hi there [player name]! Have you come to visit Santa?
  • Player: I have, yes!
  • Santa: Well come and say hello, I don't bite!
  • Santa: Take a seat on my lap!
  • Player: I think I'll stand if that is ok.
  • Santa: Thank the elves! I can't feel my legs anymore, I've been getting slowly squished into this seat all day.
  • Player: Had a lot of visitors then?
  • Santa: Loads! It's been non-stop, which is great, but my poor legs. I think they're pancakes now, I'm scared to stand up.
  • Player: I'm glad I could give them some time to recover! It's a lovely grotto.
  • Santa: Thank you, we couldn't have done all this without you! The food, the drinks, the decorations, the grotto, it's all turned out great because of you.
  • Player: It was nothing, I had good fun helping out. I got to meet a bunch of new people, go exploring in the snow, delivered some presents, and built some snowmen!
  • Player: I even see Sir Vyvin here, in his clean armour!
  • Santa: I saw him too. Thank you for delivering the armour! It looks almost too clean doesn't it?
  • Player: Those magical cleaning potions are good at what they do!
  • Santa: Do you think he suspects anything?
  • Player: Nah. I'm sure he just appreciates how much of a good job you do!
  • Santa: I hope so. I don't know what he would do if he knew about the mistakes I've made, he'd probably fire me instantly!
  • Player: I have a strong hunch that he wouldn't do anything at all, he's a nice guy.
  • Santa: He is a nice guy, that's true. Maybe I should come clean about it?
  • Player: Come clean!
  • Santa: What?
  • Player: Come clean. We've been cleaning the armour. I thought you were making a pun!
  • Santa: Oh, I didn't even notice that!
  • Santa: Do you think I should tell him though?
  • Player: That is up to you, but I definitely wouldn't worry either way. I'd just enjoy Christmas for now!
  • Santa: Then I will decide later! Back on the topic of Christmas and the grotto, we would like to say thank you to you.
  • Santa: I have a gift for you, it's from all of us. Make sure you open it once you leave the grotto!
  • Santa hands you a rather large present.
  • Player: I will, thanks! What is it?
  • Santa: It's a surprise! You'll find out when you open it.
  • Santa: Now, I am a busy Santa, and I must get back to work! Thank you again for helping us all. You showed some true Christmas spirit!
  • Santa: Merry Christmas [player name]!
  • Player: Merry Christmas to you too!
  • Santa: Ho ho ho! Merry Christmas!
  • Cutscene ends.
  • Cecilia: I hope you like your presents... I mean, present. Oops.
  • Player: It's ok, I'll pretend I didn't hear that!
  • Cecilia: Thank you, I'm just excited! Make sure you open it! Enjoy the rest of the festival. Merry Christmas!
  • (End of dialogue)

If the player leaves the cutscene early

  • Cecilia: You left before you could get your present from Santa! Come back when you're ready to visit again.
  • Cecilia: We'll hold on to it for you!
  • (End of dialogue)

Post event

Opening the big present

If the player doesn't have enough space in their inventory

  • Player: I think I need some more space before I open that. Looks like I need [number of spaces] more [space/spaces] before I can open it!
  • (End of dialogue)

Cecilia

Talking to Cecilia by the grotto

  • Cecilia: Hello [player name], Merry Christmas! Did you like your present?
  • Player: Yes, thank you!
  • Cecilia: It was from all of us, as a thank you for helping us all!
  • Cecilia: I hope you enjoy the rest of the festival. Merry Christmas!
  • Player: I'm sure I will. Merry Christmas!
  • (End of dialogue)

Talking to Cecilia in Falador Park

  • Talk about the Christmas event.
    • Cecilia: Hey [player name]! I hope you liked your present. Merry Christmas!
    • Player: Merry Christmas to you too Cecilia!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Wayne

Talking to Wayne by the grotto

  • Player: Hi Wayne!
  • Wayne: Hello [player name]. Lovely festival isn't it?
  • Player: It is! Have you been to the grotto yet?
  • Wayne: Not yet, just been enjoying some mulled wine. Have you been?
  • Player: Yes, I got a present!
  • Wayne: That's cool. I think I'll go and visit soon. I hope I get more goblin mail!
  • Player: I hope you do! Good luck!
  • (End of dialogue)

Talking to Sir Vivyn by the grotto

  • Player: Hello, Sir Vyvin!
  • Sir Vyvin: Hi [player name]! Nice to see you here.
  • Player: Yes, thank you. I see you're in your armour. It's looking clean!
  • Sir Vyvin: Very clean indeed. You didn't tell my squire that I know about the armour did you?
  • Player: Of course not, I kept it a secret like you asked!
  • Sir Vyvin: Thank you [player name]! Now, may I suggest that you visit the grotto? It always has some good presents.
  • Player: Actually, I've already been. I got a present from Santa!
  • Sir Vyvin: Oh, ignore me then. I still need to visit the grotto myself.
  • Player: I hope you get something nice. Maybe another armour set!
  • Sir Vyvin: I don't think I need another set, but we will see! Merry Christmas [player name].
  • Player: Merry Christmas to you too!
  • (End of dialogue)

Talking to the Hairdresser by the grotto

  • Player: Hello!
  • Hairdresser: Hi [player name]! Are you enjoying the festival?
  • Player: Yes, thank you. It's a lovely atmosphere!
  • Hairdresser: It is, although there is one major problem.
  • Player: Oh, what is it?
  • Hairdresser: Everyone is wearing Santa hats so all my hard work can't be seen!
  • Player: I'm sure everyone will be showing off their new haircuts after the festival!
  • Hairdresser: I suppose I'll have to wait until then. But for now... Santa hats, gingerbread gnomes, and mulled wine!
  • Player: That sounds like a good time!
  • Hairdresser: It does, and of course not forgetting the grotto too. I'm going to visit Santa soon.
  • Player: I visited the grotto earlier. I had a lovely time!
  • Player: Hopefully he doesn't give you any more pairs of scissors!
  • Hairdresser: I can never have too many pairs of scissors!
  • (End of dialogue)

Talking to Buoy or Gurl by the grotto

  • Buoy: Hello ma'am!
  • Gurl: Hi [player name], you came to the festival!
  • Player: Yes I did. Time to relax after building those snowmen!
  • Gurl: Have you been to the grotto yet?
  • If the player has not yet received a present from Santa:
    • Player: Not yet, but I'll be going soon. I'm hoping to get a present! Have you guys been?
  • If the player already received the present from Santa:
    • Player: Yes I have, I got a present! Have you guys been?
  • Buoy: We haven't been yet. We have to wait until later since dad wants to come with us.
  • Player: That's okay, it'll be nice to go together later.
  • Buoy: We do have some gingerbread gnomes though[sic]
  • Gurl: Yeah we have some gingerbread gnomes. Herquin gave us three each!
  • Player: Three each? How are you guys going to eat three each?
  • Buoy: Easy! I could eat four if I had that many!
  • Gurl: I could eat five!
  • Buoy: No you couldn't, you're too tiny.
  • Gurl: Yes I could! I could easily eat five! You couldn't even eat four!
  • Buoy: I'd eat four before you even eat three, you're so slow.
  • Gurl: No you're slow, I'd eat four before you even eat two.
  • Player: Hey, hey, it's Christmas! Let's be nice. You both have three, that is more than enough. No need to argue.
  • Gurl: I suppose.
  • Buoy: I'm not sure I can actually eat all these, I'm already quite full on my first one.
  • Player: See, you're both still on your first one, but that is okay. No need for a competition. Just enjoy the gingerbread gnomes and the festival!
  • Buoy: Okay [player name].
  • Gurl: Okay ma'am.
  • Player: Merry Christmas to you both, I hope you have a fun time at the grotto later!
  • Gurl: Merry Christmas!
  • Player: ...and remember, no more arguing!
  • Buoy and Gurl wander off eating their gingerbread gnomes. They're chatting happily, no arguing in sight.
  • (End of dialogue)

Larry

Talking to Larry by the grotto

  • Larry: Hi there [player name]!
  • Player: Hi Larry! I can smell the festive mulled wine from across the festival!
  • Larry: I know, smells lovely doesn't it. Would you like a bottle?
  • Larry: You can have one for free for being such a help earlier with the snowmen.
  • Yes, please!
    • Player: Yes, please!
    • Larry: Great. Here you go, nice and warm.
    • Larry hands you some steaming mulled wine. The warm spiced scent hits your nostrils. Mmmmm.
    • Larry: Careful, it's got a bit of a kick. Merry Christmas!
    • Player: Noted! Merry Christmas!
    • (End of dialogue)
  • No, thank you.
    • Player: No, thank you.
    • Larry: That's okay, means there is more for me!
    • (End of dialogue)

Talking to Larry in his house

  • Talk about the Christmas event.
    • Larry: Hey [player name]! Make sure to stop by my stall at the festival. I'll give you some mulled wine!
    • Player: I'll make sure to, can't beat some mulled wine!
    • (End of dialogue)
  • (Non-event dialogue) Talk about other things.

Talk to Wyson the gardener by the grotto

  • Player: Hi Wyson!
  • Wyson the gardener: Hello [player name]! How are you doing?
  • Player: Very well thank you. I can't decide if I want some gingerbread gnomes or mulled wine!
  • Wyson the gardener: Why not both? It is Christmas after all!
  • Player: That is a very good point. In that case, which should I get first?
  • Wyson the gardener: That is a better question! Personally I favour the gingerbread gnomes. Can't beat gingerbread and chocolate.
  • Player: You make a compelling argument. Gingerbread gnomes it is!
  • Wyson the gardener: Then again I also favour mulled wine. The warm, comforting, and spiced goodness. Can't beat that either.
  • Player: You make another compelling argument. Now my decision is even harder!
  • Wyson the gardener: I'm sure you'll survive! I'm going to go and visit the grotto, see you around.
  • Player: Enjoy, I went earlier, it was great!
  • (End of dialogue)

Herquin

Talking to Herquin by the grotto

  • Herquin: Hello [player name]!
  • Player: Hi Herquin! How are the festive gingerbread gnomes doing?
  • Herquin: Fantastic! Selling like hotcakes.
  • Herquin: Would you like one? I'll give you one for free for being such a help earlier. I couldn't have made them without you!
  • Yes, please!
    • Player: Yes, please!
    • Herquin: Good choice! Here you go.
    • Herquin hands you a fresh festive gingerbread gnome. Yum.
    • Herquin: Enjoy it. Merry Christmas!
    • Player: Thank you, I shall. Merry Christmas!
    • (End of dialogue)
  • No, thank you.
    • Player: No, thank you.
    • Herquin: Suit yourself, but I don't blame you. They're very moreish!
    • (End of dialogue)

Talking to Herquin in the gem store

  • Talk about the Christmas event.
    • Player: Hello!
    • Herquin: Hey [player name]! Make sure to stop by my stall at the festival. I'll have some gingerbread gnomes for you!
    • Player: That sounds lovely, I'll definitely stop by!
    • (End of dialogue)
  • (Non-event dialogue) Do you wish to trade?
  • (Non-event dialogue) Sorry I don't want to talk to you actually.

Talking to Xi_plzPetDogz_xiX by the grotto

If the player completed the 2021 Halloween event

  • Player: Hi there.
  • Xi_plzPetDogz_xiX: Hi [player name]! How are you doing? Enjoying the festival?
  • Player: I am thank you. Are you enjoying it?
  • Xi_plzPetDogz_xiX: Yes! It's just the thing I needed. I've had a bit of a hard time recently.
  • Player: Oh, really? What happened?
  • Xi_plzPetDogz_xiX: I don't want to talk about it too much. But around Halloween time, I was adventuring, and I came across Death.
  • Player: Death himself?!
  • Xi_plzPetDogz_xiX: Yeah! And I was so scared. I lost my rune scimmy that I'd worked so hard to get.
  • Player: That was you?
  • Xi_plzPetDogz_xiX: What do you mean?
  • Player: I err... may have been hiding behind a tree when you came across Death. I saw the whole thing!
  • Xi_plzPetDogz_xiX: Why didn't you help?!
  • Player: Death is pretty terrifying, and I was with Iffie. I was worried about her.
  • Xi_plzPetDogz_xiX: I suppose that is fair.
  • Player: I feel horrible, I should have helped!
  • Xi_plzPetDogz_xiX: It's ok, because guess what I got from the grotto?
  • Player: I don't know? A Santa hat? Sailing boat? An egg?
  • Xi_plzPetDogz_xiX: A brand new rune scimmy!
  • Player: Oh, that's awesome! Santa must have known you needed one!
  • Xi_plzPetDogz_xiX: I guess! So don't feel too bad. I'm doing well now, and I've even leveled up quite a bit since then!
  • Xi_plzPetDogz_xiX: And we're both here at this lovely festival!
  • Player: That is true. I'm glad you're doing well, and I hope you enjoy your new scimmy!
  • Xi_plzPetDogz_xiX: I plan to slash and chop many things!
  • Player: Have fun with that! Merry Christmas!
  • Xi_plzPetDogz_xiX: Merry Christmas [player name]!
  • (End of dialogue)

If the player did not complete the 2021 Halloween event

  • Player: Hi there.
  • Xi_plzPetDogz_xiX: Hi [player name]! How are you doing? Enjoying the festival?
  • Player: I am thank you. Are you enjoying it?
  • Xi_plzPetDogz_xiX: Yes! It's just the thing I needed. I've had a bit of a hard time recently.
  • Player: Oh, really? What happened?
  • Xi_plzPetDogz_xiX: I don't want to talk about it too much. But around Halloween time, I was adventuring, and I came across Death.
  • Player: Death himself?!
  • Xi_plzPetDogz_xiX: Yeah! And I was so scared. I lost my rune scimmy that I'd worked so hard to get.
  • Player: That sounds terrible!
  • Xi_plzPetDogz_xiX: It was. But that's why I need this festival, it has really cheered me up! And best of all, I got a new rune scimmy from the grotto!
  • If the player has not yet received a present from Santa:
    • Player: That's great! I'm going to go to the grotto soon. I hope I get something good.
    • Xi_plzPetDogz_xiX: I'm sure you will. I'll keep my finger crossed for you.
    • Player: Enjoy the rest of the festival. Merry Christmas!
    • (Continues below)
  • If the player already received the present from Santa:
    • Player: That's awesome! I went to the grotto earlier too, it was great!
    • Xi_plzPetDogz_xiX: I hope you get something you like?
    • Player: I did, thank you, it was a pretty cool present. Enjoy the rest of the festival. Merry Christmas!
    • (Continues below)
  • Xi_plzPetDogz_xiX: You too. Merry Christmas [player name]!
  • (End of dialogue)

Talking to the Squire in Falador castle

  • Talk about the Christmas event.
    • If the player has lost their notes:
      • I've lost my notes!
        • Player: I've lost my notes!
        • Squire: Don't worry, I found them earlier. They must have blown into the castle courtyard on the wind!
        • Squire: Here you go.
        • The squire hands you the notes.
        • Squire: Try not to lose them this time!
        • (End of dialogue)
      • Other Christmas event things.
        • Player: Hello!
        • (Same as below)
    • If the player still has their notes:
      • Player: Hello!
      • Squire: Hi [player name]. Merry Christmas! Thanks for visiting me at the grotto, I hope you liked your present!
      • Squire: I'll be heading back there in a second, just grabbing some more presents. It has been super busy!
      • Player: Well I don't want to keep Santa waiting. I'll see you there. Merry Christmas!
      • (End of dialogue)
  • (Non-event dialogue) Talk about other things.