Treasure Trails/Guide/Cryptic clues/Beginner

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Cryptic clues are common riddle clues that can be found in all tiers of Treasure Trails. These clues demand a fairly wide variety of tasks. The tasks range from speaking to an NPC, searching a designated crate, or directing the player to dig in some fairly obscure location. For higher difficulty Treasure Trails, players may have to complete additional side tasks in order to complete the clue. These side task challenges may include finding a key or completing a puzzle box.

When doing medium Treasure Trails, clues will occasionally lead to a locked chest or drawer, which requires a key to open. Attempting to open the chest or drawer will provide a clue to which specific, usually local, monster to kill. Monsters that drop treasure trail keys drop them only when the player is in possession of that clue. It is worth noting that for clue steps involving keys, it is possible to obtain the key before reading the hint, which could save the player some time.

During hard clue scrolls, players may get shown a fairy ring code followed by some numbers. To solve these, the player must travel to the corresponding fairy ring and then take the number of steps shown by the numbers, in order of the compass direction (North, East, South, West), and then dig at that spot.

During hard or master clues, players may receive a puzzle box challenge from an NPC. Players must unscramble the image in order to receive the next clue or the reward.

During master clues, players are given three cryptic clues in one step. Players must go to the destination each cryptic provides and dig at the correct spot, or talk to the correct NPC, to obtain a torn part of the next step. When all three are obtained, they can be combined into either a new clue step, or the reward casket.

Beginner Cryptic clues

Clue Notes Task Image
Always walking around the castle grounds and somehow knows everyone's age. Talk to Hans walking around Lumbridge Castle.
Buried beneath the ground, who knows where it's found. Lucky for you, A man called Reldo may have a clue. Speak to Reldo to receive a strange device used by Hot and Cold clues to locate the location of the next clue.

Players can immediately start the search without speaking to Reldo if they already own a strange device.

In the place Duke Horacio calls home, talk to a man with a hat dropped by goblins. Talk to the Cook in Lumbridge Castle.
In a village of barbarians, I am the one who guards the village from up high. Talk to Hunding atop the tower on the east side of Barbarian Village.
Talk to Charlie the Tramp in Varrock. Talk to Charlie the Tramp by the southern entrance to Varrock. He will give you a task.
Near the open desert I reside, to get past me you must abide. Go forward if you dare, for when you pass me, you'll be sweating by your hair. Talk to Shantay at the Shantay Pass south of Al Kharid.