Fairy rings
The fairy ring transportation system is unlocked by members after starting the Fairytale II - Cure a Queen quest and getting permission from the Fairy Godfather. It consists of 52 teleportation rings spread across the world and provides a relatively fast means of accessing often remote sites in RuneScape, as well as providing easy access to other realms.
Players can access the fairy ring system from any fairy ring while wielding either a dramen staff or lunar staff. From there, using three letter codes, they can teleport to most rings within the system. If the Lumbridge & Draynor Diary is fully completed, no staff of either kind is needed.
Several rings, however, require players to complete quests before they can be accessed. If the selected code has no corresponding fairy ring or is a fairy ring the player is already located in, players will not be teleported anywhere, exclaiming Wow, fairy magic sure is useful, I hardly moved at all!
Players with level 85 in Construction can build a fairy ring in their superior garden.
Fairy ring teleport | |
A player using the fairy rings teleport.
| |
File:Fairy rings.ogg |
Note that Fairytale I - Growing Pains must be completed to access the fairy rings. Fairytale II - Cure a Queen does not need to be completed, and players do not need any of the skill requirements.
When using the fairy rings, a travel log will pop up. This is a list of rings to which you have recently travelled. This is useful, as you can just click on the ring code in the travel log and the code will be automatically entered. Up to four fairy ring codes can be marked as favourites for quicker code dialling to frequented rings.
The fairy ring system was seemingly created by the fairies through fairy magic, as a means of transportation between planes and across the overworld.
Using fairy rings
To use the fairy rings, players must complete the following quests:
- The Restless Ghost
- Priest in Peril
- Nature Spirit
- Lost City
- Fairytale I - Growing Pains
- Partially completed Fairytale II - Cure a Queen (up until you're "granted permission" to use them)
Players can quickly access the fairy ring network with any of the following teleports:
Name | Fairy Ring | Distance, tiles | Directions to fairy ring |
---|---|---|---|
Teleport to House (Superior Garden) | DIQ | 5 | Superior Garden in the Player-owned house (Fairy ring requires 85 Construction to build) |
Quest point cape | BLR | 12 | Directly East of the Legend's Guild |
Slayer ring (Fremennik Slayer Dungeon) | AJR | 16 | West of the Fremennik Slayer Dungeon entrance |
Slayer ring (eternal) (Fremennik Slayer Dungeon) | |||
Achievement diary cape (Le-sabrè) | CKS | 20 | West, next to the Mushroom patch |
Salve Graveyard Teleport | 22 | North-East, next to the Mushroom patch | |
Arceuus Library Teleport | CIS | 34 | North, guarded by Trossa |
File:Necklace of passage.pngNecklace of passage (Wizard's Tower) | DIS | 39 | South, behind the Wizard's Tower |
Battlefront Teleport | CIR | 42 | West, at the base of Mount Karuulm |
Ring of wealth (Miscellania) | CIP | 48 | North-West, between the Castle and Coal rocks |
Guardians of the Rift Minigame Teleport | DIS | 50 | Leave the Rift through the portal to enter the Wizard's Tower basement. Leave the basement via the North ladder, exit the Wizard's Tower, and head South |
Ardougne cloak 1 | DJP | 51 | East, past the Tower of Life |
Kharyrll Teleport | CKS | 56 | West, next to the Mushroom patch |
Watchtower Teleport (Yanille) | CIQ | 60 | Leave Yanille through the West gates, then head North |
Teleport to House (Yanille) | |||
Amulet of the eye | DIS | 70 | Leave the Rift through the portal to enter the Wizard's Tower basement. Leave the basement via the North ladder, exit the Wizard's Tower, and head South |
Ring of wealth (Grand Exchange) | DKR | 82 | North-West to the 21 Agility shortcut, then head South.
Alternatively if the Agility requirement is not met, head South-West, leaving the Grand Exchange, following the wall, then North through a fence |
Varrock Teleport (Grand Exchange) | |||
Amulet of glory (Edgeville) | DKR | 90 | East, across the bridge spanning the river, then head South |
Ectophial | ALQ | 92 | South-West, leaving the Ectofuntus and past the Port Phasmatys gates, then head directly West |
Skills necklace (Farming Guild) | CIR | 106 (26+spirit tree teleport) | Leave the Farming Guild and head North-East, to the base of Mount Karuulm or using the Spirit tree in the north of the guild if you have a fairy ring or Spirit tree & fairy ring at your house |
Farming cape |
Closest points of interest to fairy rings
- Bank - Chasm of Fire DJR (29 tiles) to a Shayzien bank chest.
- Players that have both a Spirit Tree and fairy ring in their POH may use the Farming Guild for quicker bank access. This requires 85 farming, 75 construction, and a Spirit Tree in the Farming Guild.
- Altar - Mudskipper Point AIQ (84 tiles) (or POH chapel/pool via DIQ if this has been built in the Superior Garden).
- After completion of Children of the Sun, the altar in Outer Fortis is slightly closer via the AJP ring (65 tiles).
- Alternatively, one can use BIP to reach the Nature grotto altar with 50 Agility (54 tiles and a shortcut). This altar also boosts your prayer by two points over your level.
- Sand pit - Zanaris (~30 tiles)
Note: Tiles are measured without diagonal steps and may be more or less based on teleport deviation.
Combinations
Currently, there are 52 working fairy ring codes out of a total possible 64 codes.
"A" combinations
Code | Map | Location | Points of Interest |
---|---|---|---|
AIQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3116" x="2996" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2996.5,3114.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2996,3114 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AIQ)"}}],"type":"FeatureCollection"}</mapframe> |
Asgarnia: Mudskipper Point | Mogres, Rimmington, Port Sarim, Asgarnia Ice Dungeon. |
AIR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3249" x="2700" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2700.5,3247.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2700,3247 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AIR)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: South-east of Ardougne | Empty island, used for clue scroll coordinates and the medium Ardougne diary.
This is also the first fairy ring in the sequence used to access the Fairy Queen's hideout during and after the Fairytale II - Cure a Queen quest. |
AJP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3012" x="1651" height="200" zoom="2" mapID="-1">
{"features":[{"type":"Feature","geometry":{"coordinates":[1651.5,3010.5],"type":"Point"},"properties":{"mapID":"-1","providerID":0,"description":" X/Y: 1651,3010 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AJP)"}}],"type":"FeatureCollection"}</mapframe> |
Varlamore: Avium Savannah | Requires having travelled to Civitas illa Fortis via Regulus Cento, after completion of Children of the Sun. |
AJQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="5223" x="2735" height="200" zoom="2" mapID="10045">
{"features":[{"type":"Feature","geometry":{"coordinates":[2735.5,5221.5],"type":"Point"},"properties":{"mapID":"10045","providerID":0,"description":" X/Y: 2735,5221 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AJQ)"}}],"type":"FeatureCollection"}</mapframe> |
Dungeons: Cave south of Dorgesh-Kaan | Completion of Death to the Dorgeshuun and a light source is required to enter this area.
Cave crawlers, Cave bugs, Cave slimes and Molanisks can be found here. The Dorgesh-Kaan Agility Course is also be found here. |
AJR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3615" x="2780" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2780.5,3613.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2780,3613 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AJR)"}}],"type":"FeatureCollection"}</mapframe> |
Kandarin: Slayer cave south-east of Rellekka | Fremennik Slayer Dungeon, Rellekka west of fairy ring. |
AJS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3898" x="2500" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2500.5,3896.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2500,3896 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AJS)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Penguins near Miscellania. | Penguins; no other access.
This is also the fourth and final fairy ring in the sequence used to access the Fairy Queen's hideout during and after the Fairytale II - Cure a Queen quest. |
AKP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="2707" x="3284" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[3284.5,2705.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3284,2705 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AKP)"}}],"type":"FeatureCollection"}</mapframe> |
Kharidian Desert: Necropolis | Sophanem and Menaphos to the north, Necropolis to the east.
Unlocked by entering the Necropolis in the beginning of Beneath Cursed Sands. |
AKQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3621" x="2319" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2319.5,3619.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2319,3619 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AKQ)"}}],"type":"FeatureCollection"}</mapframe> |
Kandarin: Piscatoris Hunter area | Kraken Cove, Chinchompas (grey), Mining spots, Piscatoris Fishing Colony. |
AKR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3540" x="1827" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[1827.5,3538.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 1827,3538 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring\n(AKR)"}}],"type":"FeatureCollection"}</mapframe> |
Great Kourend: Hosidius Vinery | Hosidius Vinery, Tithe Farm minigame. |
AKS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="2958" x="2571" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2571.5,2956.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2571,2956 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (AKS)"}}],"type":"FeatureCollection"}</mapframe> |
Feldip Hills: Feldip Hunter area | Hunter jungle area, Chompy hunting grounds, Gnome glider. |
ALP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3638" x="2503" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2503.5,3636.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2503,3636 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (ALP)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Lighthouse | Jossik, Barbarian Outpost, Rellekka, Dagannoths. |
ALQ | <mapframe mapID="0" frameless="" plane="0" width="200" y="3497" x="3597" height="200" group="pins" align="center" zoom="2">
{"features":[{"type":"Feature","geometry":{"coordinates":[3597.5,3495.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3597,3495 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (ALQ)"}}],"type":"FeatureCollection"}</mapframe> |
Morytania: Haunted Woods east of Canifis | Can be used in conjunction with the Ectophial to quickly access the fairy ring network, but this ring is surrounded by aggressive Vampyres and Leeches. Farming patch, Port Phasmatys east. |
ALR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="4877" x="3059" height="200" zoom="2" mapID="10007">
{"features":[{"type":"Feature","geometry":{"coordinates":[3059.5,4875.5],"type":"Point"},"properties":{"mapID":"10007","providerID":0,"description":" X/Y: 3059,4875 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (ALR)"}}],"type":"FeatureCollection"}</mapframe> |
Other Realms: Abyssal Area | Abyssal leeches, guardians, walkers, and Abyssal demons. Alternative area for players to get essence pouches. |
ALS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3497" x="2644" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2644.5,3495.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2644,3495 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (ALS)"}}],"type":"FeatureCollection"}</mapframe> |
Kandarin: McGrubor's Wood | Seers' Village, Coal trucks, Fishing Guild, Ranging Guild, Hemenster
Going here is required for the medium Kandarin Diary. |
"B" combinations
Code | Map | Location | Points of Interest |
---|---|---|---|
BIP | <mapframe mapID="0" frameless="" plane="0" width="200" y="3326" x="3410" height="200" group="pins" align="center" zoom="2">
{"features":[{"type":"Feature","geometry":{"coordinates":[3410.5,3324.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3410,3324 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BIP)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: South-west of Mort Myre | Empty island with a shortcut to enter Mort Myre, requiring level 50 Agility. This fairy ring is also used for the hard cryptic clue "BIP 7013". |
BIQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3097" x="3251" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[3251.5,3095.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3251,3095 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BIQ)"}}],"type":"FeatureCollection"}</mapframe> |
Kharidian Desert near the Kalphite Hive. | Kalphite Lair for Kalphites and the Kalphite Queen, Shantay Pass nearby. |
BIS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3268" x="2635" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2635.5,3266.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2635,3266 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BIS)"}}],"type":"FeatureCollection"}</mapframe> |
Kandarin: Ardougne Zoo - Unicorns | Unicorns; no other access.
Required for the medium Ardougne Diary. |
BJP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="2978" x="2267" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2267.5,2976.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2267,2976 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BJP)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Isle of Souls | Crumbling Tower, Isle of Souls Dungeon. |
BJR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="4732" x="2650" height="200" zoom="2" mapID="10063">
{"features":[{"type":"Feature","geometry":{"coordinates":[2650.5,4730.5],"type":"Point"},"properties":{"mapID":"10063","providerID":0,"description":" X/Y: 2650,4730 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BJR)"}}],"type":"FeatureCollection"}</mapframe> |
Other Realms: Realm of the Fisher King | Requires partial completion of the Holy Grail quest. |
BJS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3072" x="2150" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2150.5,3070.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2150,3070 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BJS)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Near Zul-Andra | Requires completion of the Regicide quest.
76 Agility is needed to jump off the island. |
BKP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3037" x="2385" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2385.5,3035.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2385,3035 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BKP)"}}],"type":"FeatureCollection"}</mapframe> |
Feldip Hills: South of Castle Wars | Smoke Devil Dungeon and Chompy bird hunting grounds. Teak tree to the west, Castle Wars north. |
BKQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="4534" x="3041" height="200" zoom="2" mapID="10055">
{"features":[{"type":"Feature","geometry":{"coordinates":[3041.5,4532.5],"type":"Point"},"properties":{"mapID":"10055","providerID":0,"description":" X/Y: 3041,4532 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BKQ)"}}],"type":"FeatureCollection"}</mapframe> |
Other Realms: Enchanted Valley | Tree spirits. |
BKR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3433" x="3469" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[3469.5,3431.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3469,3431 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BKR)"}}],"type":"FeatureCollection"}</mapframe> |
Morytania: Mort Myre Swamp, south of Canifis | Swamp boat south-east (towards Barrows and Burgh de Rott). |
BKS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="4436" x="2412" height="200" zoom="2" mapID="28">
{"features":[{"type":"Feature","geometry":{"coordinates":[2412.5,4434.5],"type":"Point"},"properties":{"mapID":"28","providerID":0,"description":" X/Y: 2412,4434 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BKS)"}}],"type":"FeatureCollection"}</mapframe> |
Other Realms: Zanaris | Impetuous Impulses, Chaeldar, Cosmic runic altar. |
BLP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="5128" x="2437" height="200" zoom="2" mapID="23">
{"features":[{"type":"Feature","geometry":{"coordinates":[2437.5,5126.5],"type":"Point"},"properties":{"mapID":"23","providerID":0,"description":" X/Y: 2437,5126 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BLP)"}}],"type":"FeatureCollection"}</mapframe> |
Dungeons: TzHaar area | TzHaar Fight Cave, TzHaar Fight Pit, TzHaar monsters. |
BLQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="4373" x="3573" height="200" zoom="2" mapID="-1">
{"features":[{"type":"Feature","geometry":{"coordinates":[3573.5,4371.5],"type":"Point"},"properties":{"mapID":"-1","providerID":0,"description":" X/Y: 3573,4371 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BLQ)"}}],"type":"FeatureCollection"}</mapframe> |
Other Realms: Yu'biusk | Requires partial completion of the Land of the Goblins quest.
Used during the Hopespear's Will miniquest. |
BLR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3353" x="2740" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2740.5,3351.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2740,3351 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BLR)"}}],"type":"FeatureCollection"}</mapframe> |
Kandarin: Legends' Guild | Legends' Guild, Mining spots, Magic and Maple trees north, Witchaven south, East Ardougne west. |
BLS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3495" x="1295" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[1295.5,3493.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 1295,3493 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (BLS)"}}],"type":"FeatureCollection"}</mapframe> |
Kebos Lowlands: South of Mount Quidamortem | Rowboat to The Stranglewood, Mountain Guide for quick access to the Chambers of Xeric. |
"C" combinations
Code | Map | Location | Points of Interest |
---|---|---|---|
CIP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3886" x="2513" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2513.5,3884.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2513,3884 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CIP)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Miscellania | Requires completion of The Fremennik Trials quest.
Miscellania, Etceteria east, Managing Miscellania Required for the medium Fremennik Diary. |
CIQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3129" x="2528" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2528.5,3127.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2528,3127 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CIQ)"}}],"type":"FeatureCollection"}</mapframe> |
Kandarin: North-west of Yanille | Tree Gnome Village north, Yanille south-east, Gu'Tanoth south, Castle Wars west. |
CIR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3764" x="1302" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[1302.5,3762.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 1302,3762 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CIR)"}}],"type":"FeatureCollection"}</mapframe> |
Kebos Lowlands: South of Mount Karuulm | The player must have visited Great Kourend at least once in order to access this fairy ring.
Directly south of Mount Karuulm, and north-east of the Farming Guild. Required for the medium Kourend & Kebos Diary. |
CIS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3870" x="1639" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[1639.5,3868.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 1639,3868 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CIS)"}}],"type":"FeatureCollection"}</mapframe> |
Great Kourend: Arceuus Library | North of the Arceuus Library in Arceuus. |
CJR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3578" x="2705" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2705.5,3576.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2705,3576 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CJR)"}}],"type":"FeatureCollection"}</mapframe> |
Kandarin: Sinclair Mansion (east) | Sinclair Mansion east, Seers' Village south. |
CKP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="4850" x="2075" height="200" zoom="2" mapID="10033">
{"features":[{"type":"Feature","geometry":{"coordinates":[2075.5,4848.5],"type":"Point"},"properties":{"mapID":"10033","providerID":0,"description":" X/Y: 2075,4848 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CKP)"}}],"type":"FeatureCollection"}</mapframe> |
Other Realms: Cosmic entity's plane | Used during the Fairytale II - Cure a Queen quest. |
CKQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="2943" x="1359" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[1359.5,2941.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 1359,2941 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CKQ)"}}],"type":"FeatureCollection"}</mapframe> |
Varlamore: Aldarin | Mastering Mixology minigame. |
CKR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3005" x="2801" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2801.5,3003.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2801,3003 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CKR)"}}],"type":"FeatureCollection"}</mapframe> |
Karamja: South of Tai Bwo Wannai Village | Graahks, Shilo Village nearby, Tai Bwo Wannai Village, Nature Altar. |
CKS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3472" x="3447" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[3447.5,3470.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3447,3470 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CKS)"}}],"type":"FeatureCollection"}</mapframe> |
Morytania: Canifis | Morytania Slayer Tower, Canifis east, Paterdomus west, Mort Myre swamp south. |
CLP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3208" x="3082" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[3082.5,3206.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3082,3206 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CLP)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Draynor island | This is the solution to the hard coordinate clue "01 degrees 30 minutes north, 20 degrees 01 minutes east ". |
CLR | <mapframe mapID="0" frameless="" plane="0" width="200" y="2740" x="2740" height="200" group="pins" align="center" zoom="2">
{"features":[{"type":"Feature","geometry":{"coordinates":[2740.5,2738.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2740,2738 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CLR)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Ape Atoll | Requires completion of the Monkey Madness I quest.
In addition, 48 Agility and a Ninja monkey greegree or Kruk monkey greegree is required to exit the agility course and travel to the city (note that other monkey greegree types are not sufficient) without taking damage. If you do not have the greegree, you can still attempt the rope swing but will automatically fail and fall to the beginning of the course, taking some damage. If you have the greegree, but lack the Agility requirement, you will be unable to exit into the city. |
CLS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3083" x="2682" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2682.5,3081.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2682,3081 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (CLS)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Hazelmere's home | Hazelmere lives nearby. |
"D" combinations
Code | Map | Location | Points of Interest |
---|---|---|---|
DIP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="4765" x="3037" height="200" zoom="2" mapID="10006">
{"features":[{"type":"Feature","geometry":{"coordinates":[3037.5,4763.5],"type":"Point"},"properties":{"mapID":"10006","providerID":0,"description":" X/Y: 3037,4763 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DIP)"}}],"type":"FeatureCollection"}</mapframe> |
Other Realms: Abyssal Nexus | Abyssal Sire. |
DIQ | N/A | Player-owned house Superior Garden | Only works if the player has a fairy ring in their house. |
DIR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="5350" x="3038" height="200" zoom="2" mapID="10073">
{"features":[{"type":"Feature","geometry":{"coordinates":[3038.5,5348.5],"type":"Point"},"properties":{"mapID":"10073","providerID":0,"description":" X/Y: 3038,5348 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DIR)"}}],"type":"FeatureCollection"}</mapframe> |
Other Realms: Gorak's Plane | The only place Goraks can be found other than the God Wars Dungeon. |
DIS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3151" x="3108" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[3108.5,3149.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3108,3149 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DIS)"}}],"type":"FeatureCollection"}</mapframe> |
Misthalin: Wizards' Tower | Wizards' Tower, Rune essence mine
Required for the medium Lumbridge & Draynor Diary. |
DJP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3232" x="2658" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2658.5,3230.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2658,3230 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DJP)"}}],"type":"FeatureCollection"}</mapframe> |
Kandarin: Tower of Life | Ardougne Monastery and Ardougne cloak unlimited teleport west, East Ardougne and Spirit tree north-west, Port Khazard south. |
DJR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3660" x="1455" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[1455.5,3658.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 1455,3658 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DJR)"}}],"type":"FeatureCollection"}</mapframe> |
Great Kourend: Chasm of Fire | Chasm of Fire, north-west corner of Shayzien. |
DKP | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3113" x="2900" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2900.5,3111.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2900,3111 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DKP)"}}],"type":"FeatureCollection"}</mapframe> |
Karamja: Gnome Glider | Karambwan fishing spots. |
DKR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3498" x="3129" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[3129.5,3496.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3129,3496 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DKR)"}}],"type":"FeatureCollection"}</mapframe> |
Misthalin: Edgeville | Grand Exchange east, Edgeville bank west, Wilderness north. |
DKS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3721" x="2744" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2744.5,3719.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2744,3719 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DKS)"}}],"type":"FeatureCollection"}</mapframe> |
Fremennik: Polar Hunter area | Keldagrim entrance, Brine Rat Cavern, Rock crabs, Rellekka west. |
DLQ | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3018" x="3423" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[3423.5,3016.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 3423,3016 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DLQ)"}}],"type":"FeatureCollection"}</mapframe> |
Kharidian Desert: North of Nardah | Desert lizards, Jackals, Nardah south. |
DLR | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="3101" x="2213" height="200" zoom="2" mapID="0">
{"features":[{"type":"Feature","geometry":{"coordinates":[2213.5,3099.5],"type":"Point"},"properties":{"mapID":0,"providerID":0,"description":" X/Y: 2213,3099 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DLR)"}}],"type":"FeatureCollection"}</mapframe> |
Islands: Poison Waste south of Isafdar | Player can use Broken Handz's telescope to spectate players fighting Zulrah. There are also unattackable badgers on the island.
This is also the second fairy ring in the sequence used to access the Fairy Queen's hideout during and after the Fairytale II - Cure a Queen quest. |
DLS | <mapframe group="pins" align="center" frameless="" plane="0" width="200" y="9826" x="3447" height="200" zoom="2" mapID="10117">
{"features":[{"type":"Feature","geometry":{"coordinates":[3447.5,9824.5],"type":"Point"},"properties":{"mapID":"10117","providerID":0,"description":" X/Y: 3447,9824 ","group":"pins","icon":"greenPin","plane":0,"title":"Fairy ring (DLS)"}}],"type":"FeatureCollection"}</mapframe> |
Dungeons: Myreque hideout under The Hollows | Requires completion of the In Search of the Myreque quest.
Find the cracks in the walls to enter the main tunnel under the Hair of the Dog pub in Canifis. |
Changes
Date | Changes |
---|---|
[[{{#explode:9 October 2024| |0}} {{#explode:9 October 2024| |1}}]] [[{{#explode:9 October 2024| |2}}]] (update) |
Clicking the CKQ code in the fairy ring travel log will now automatically input the code. |
[[{{#explode:25 September 2024| |0}} {{#explode:25 September 2024| |1}}]] [[{{#explode:25 September 2024| |2}}]] (update | poll) |
Fairy ring CKQ has been added in Aldarin. |
[[{{#explode:10 January 2024| |0}} {{#explode:10 January 2024| |1}}]] [[{{#explode:10 January 2024| |2}}]] (update | poll) |
|
[[{{#explode:8 February 2023| |0}} {{#explode:8 February 2023| |1}}]] [[{{#explode:8 February 2023| |2}}]] (update) |
The fairy ring model was graphically updated again. |
[[{{#explode:11 January 2023| |0}} {{#explode:11 January 2023| |1}}]] [[{{#explode:11 January 2023| |2}}]] (update) |
The fairy ring model was graphically updated to give it a larger click box. |
[[{{#explode:16 November 2022| |0}} {{#explode:16 November 2022| |1}}]] [[{{#explode:16 November 2022| |2}}]] (update | poll) |
Removed some of the trees surrounding the Fairy Rings at the Tower of Life and the Legends' Guild for better access. |
[[{{#explode:18 May 2022| |0}} {{#explode:18 May 2022| |1}}]] [[{{#explode:18 May 2022| |2}}]] (update | poll) |
A fairy ring has been added to the northern side of the Isle of Souls. |
[[{{#explode:4 May 2017| |0}} {{#explode:4 May 2017| |1}}]] [[{{#explode:4 May 2017| |2}}]] (update) |
Corrected the name of the Sinclair Mansion Fairy Ring. |
[[{{#explode:13 October 2016| |0}} {{#explode:13 October 2016| |1}}]] [[{{#explode:13 October 2016| |2}}]] (update) |
There is now a delay when trying to use fairy rings on deadman worlds and manually entering a destination code. |
[[{{#explode:6 October 2016| |0}} {{#explode:6 October 2016| |1}}]] [[{{#explode:6 October 2016| |2}}]] (update | poll) |
|
[[{{#explode:29 September 2016| |0}} {{#explode:29 September 2016| |1}}]] [[{{#explode:29 September 2016| |2}}]] (update | poll) |
The left-click option on fairy rings now teleports players to Zanaris. The right-click “Configure” option allows players to select the destination. |
[[{{#explode:22 September 2016| |0}} {{#explode:22 September 2016| |1}}]] [[{{#explode:22 September 2016| |2}}]] (update | poll) |
|
[[{{#explode:7 April 2016| |0}} {{#explode:7 April 2016| |1}}]] [[{{#explode:7 April 2016| |2}}]] (update | poll) |
The Fairy Rings log now has 4 favourite code slots. |
[[{{#explode:2 July 2015| |0}} {{#explode:2 July 2015| |1}}]] [[{{#explode:2 July 2015| |2}}]] (update | poll) |
Added a fairy ring midway through the Ape Atoll Agility Course. Using this fairy ring requires completion of Monkey Madness I and Daero's training. |
[[{{#explode:23 April 2015| |0}} {{#explode:23 April 2015| |1}}]] [[{{#explode:23 April 2015| |2}}]] (update | poll) |
Completing the elite Lumbridge & Draynor achievement diary now allows use of fairy rings without equipping a staff. |
[[{{#explode:8 January 2015| |0}} {{#explode:8 January 2015| |1}}]] [[{{#explode:8 January 2015| |2}}]] (update) |
A new fairy ring word has been added for better access to Zul-Andra. |
[[{{#explode:2 October 2014| |0}} {{#explode:2 October 2014| |1}}]] [[{{#explode:2 October 2014| |2}}]] (update) |
The fairy ring travel log now remembers AJQ. |
[[{{#explode:28 November 2013| |0}} {{#explode:28 November 2013| |1}}]] [[{{#explode:28 November 2013| |2}}]] (update | poll) |
The fairy ring network now remembers each ring that you visit, and displays their details on a new menu. The dials can now be rotated in both directions, and the mushroom rings have had their click-zone enlarged. |
[[{{#explode:4 April 2013| |0}} {{#explode:4 April 2013| |1}}]] [[{{#explode:4 April 2013| |2}}]] (update) |
The "ALQ" fairy ring code now works properly and takes you to the Haunted Woods. |
[[{{#explode:22 February 2013| |0}} {{#explode:22 February 2013| |1}}]] [[{{#explode:22 February 2013| |2}}]] (update) |
This content was included when the Old School RuneScape servers officially launched. |
Trivia
- When attempting to use the fairy ring network without completion of the elite Lumbridge & Draynor diary, a dramen staff, or a lunar staff, players receive the message The fairy rings only work for those who wield fairy magic.
- If the player has trapped themselves at a location only accessible by the fairy ring network, they may teleport back to Zanaris without a dramen or lunar staff regardless of if they have the elite Lumbridge & Draynor diary completed.
- When using a fairy ring, any item equipped in the off-hand slot will momentarily disappear.
- Prior to the Diverse Dungeons update, fairy ring code DJR teleported the player to Sinclair Mansion (west).
- Fairy rings AJS, AKQ, BIQ/DLQ, DIP, CLR, DLR and DIQ have a 1/6 chance of spawning a penguin, grey chinchompa, jackal, abyssal creature, monkey, badger and butler, respectively, when teleporting away from those fairy rings to make it look as if they came through the teleport with you.[1]
References
NPCs |
| ||||
---|---|---|---|---|---|
Items | |||||
Locations | |||||
Related |