House party

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House parties are parties that members can hold at their or someone else's player-owned house.

Open house

On the house party worlds (330, 426, 465 and 512) in Rimmington, some players will keep their houses open to other players for fun and to offer various services, such as providing a gilded altar for prayer training, teleports or an occult altar for swapping spellbooks. They may also have their dungeon within their house open for player versus player fighting along with other monsters. It should be noted that both players and monster do not drop anything.

To enter someone else's house, simply click on the portal and select the option "friend's house". Type in the owner's name of the house that you wish to visit and you will arrive in their house, free to do/train whatever possible in their house. You can also use the House Advertisement outside, if the owner makes use of it. You can only visit a house owner if that player is currently online and not appearing offline. If the house owner logs out of the game, all guests will be kicked out of their house.

Official worlds

The following official worlds are assigned to house parties:

World Location Members Activity
330 United States (east) 1
House Party, Gilded Altar
426 Australia 1
House Party, Gilded Altar
465 Germany 1
House Party, Gilded Altar
512 United Kingdom 1
House Party, Gilded Altar

Reasons for a party

There are many reasons a player may choose to hold a house party. These include:

  • 99 Parties - Players who have just achieved level 99 in a skill will often have a house party to celebrate.
  • Leaving Parties - Players who are leaving the game will sometimes have a party to say goodbye to their friends.
  • Clan Event - A house party can be used as a clan event.
  • Fun - Some players may host parties for fun.
  • Celebration - Some people hold parties in celebration of a holiday (e.g. Christmas parties) or another event (for example, birthdays).
  • Showing Off - Some players like to show their progress through Runescape by using their house as a medium. Skills Halls and Quest Halls as well as costume rooms can show general achievement, while the house itself can show off wealth. Players may also build a menagerie to place down their boss pets to show off their currently owned pets.
  • Open Altar - Many people hold house parties for an "open altar" which is a Gilded Altar with two incense burners. Usually the house owner will light the incense for you while they may or may not be running their own bones. If they are running their own bones, they may also get assistance from a friend or stranger that may be alching to light for them.
  • Socialising - A house party is an excellent moment to catch up with friends, or to make new ones.

Commonly used features

  • Chapel - Gilded altar (with lit incense burners) - These are in high demand because of the more than triple bonus experience the altar offers if both burners are lit. Phials in the Rimmington General Store will un-note items for 5 Coins per item, his close proximity to the Rimmington house portal makes him frequently used for training Prayer on a POH gilded altar.
  • Portal Chamber/Nexus - Players like to get around quickly, easily so these will always be in demand. Varrock/Ardougne/Camelot portals are good to have. One that is particularly in demand is the Kharyrll Portal, which lands you at the Hair of the Dog pub in Canifis, for faster access to the Barrows minigame.
  • Achievement Gallery - Jewellery box/Altar - The jewellery box contains most jewellery teleports. The altar allows you to swap to or between the various spellbooks in the game.
  • Superior Garden - Fairy Ring, Spirit Tree, Obelisk and Restoration Pool - Even more ways to teleport around the world. The pool restores health, prayer, run energy, special attack, reduced stats and cures various ailments, e.g. poison.
  • Quest Hall - Amulet of glory (mounted) - An Amulet of glory in your Quest Hall gives players easy teleports to a bank, such as Edgeville or Draynor bank. This is very useful for visitors on prayer training runs.
  • Combat Room - An area where, depending on the centerpiece, you may restrain PvP combat to no armour or weapons, just weapons, or a free-for-all combat situation where anything goes. Player also use the combat dummy to check their max hit or temporarily increase their max prayer with the Ancient Mace, often before a slayer task.
  • Oubliette/Dungeon - Used by players who enjoy unrestricted PvP combat, blood and gore, and like a challenge.