Rune Mysteries/Quick guide

From Illerai

This is the current revision of this page, as edited by 2607:fb91:2fc7:c99c:e5c1:d42a:c80b:d12b (Sọ̀rọ̀) at 20:38, 20 January 2024 (Corrected chat selection when first speaking with Archmage Sedridor. Correct quick order is 1, 2, 1). The present address (URL) is a permanent link to this version.

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Details

Start pointMap icon Speak to Duke Horacio on the 1st floor[UK]2nd floor[US] of Lumbridge Castle. <maplink group="pins" align="center" text="<b>Show on map</b>" plane="1" y="3224" x="3210" zoom="2" mapID="-1"> {"features":[{"type":"Feature","geometry":{"coordinates":[3210.5,3222.5],"type":"Point"},"properties":{"mapID":"-1","providerID":0,"description":"

X/Y: 3210,3222

","group":"pins","icon":"greenPin","plane":"1","title":"Start point"}}],"type":"FeatureCollection"} </maplink>
Official difficultyNovice
Official lengthShort
DescriptionRecent research at the Wizards' Tower has found a way to create Runes for the first time in centuries. Assist the head wizard Sedridor in his research and he too may teach you these secrets!
Requirements None
Items required None
Recommended
Enemies to defeat None
League notes

Misthalin Misthalin — location requirement
Unlocking Desert Desert will auto-complete the quest
Unlocking Fremennik Fremennik will auto-complete the quest
Unlocking Kandarin Kandarin will auto-complete the quest
Unlocking Wilderness Wilderness will auto-complete the quest

Walkthrough

Rewards