Bleed

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A player taking damage over time from bleeding.

Bleed is a temporary status effect that causes the player to lose a set amount of hitpoints over a short time. Players who are bleeding will be dealt three hitpoints of damage every three ticks. Over the course of the bleed, players will lose 15 hitpoints after 8.4 seconds (14 ticks) if the player is standing still. However, if the player is moving, they will take damage every tick, causing them to lose a total of 42 hitpoints instead.

Currently, only Vardorvis is capable of inflicting bleed on players. However, Zebak's melee attack uses a similar mechanic.