City of the Dead
City of the Dead (#290) | ||||
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File:City of the Dead.ogg | ||||
Released | 26 April 2005 (Update) | |||
Members | Yes | |||
Location | Sophanem | |||
Unlock hint | This track unlocks in Sophanem. | |||
Quest | No | |||
Instruments | Tubular Bells, Acoustic Bass, Pizzicato Strings, String Ensemble 1, String Ensemble 2, Choir Aahs, Pan Flute, Ocarina, Pad 2 (warm), FX 2 (soundtrack), Sitar, Reverse Cymbal, Percussion | |||
Duration | 06:29 | |||
Composer | Ian Taylor | |||
Map | ||||
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City of the Dead is a music track that is unlocked north of Menaphos (Classic mode only), and plays in Sophanem and its bank before Contact! is completed, being replaced after the quest by Back to Life.
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X/Y: 3200,2880
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Versions
Version | Release | Music Track |
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1 | 22 February 2005 | Missing |
2 | 9 May – 13 June 2005 | File:City of the Dead (v2).ogg |
3 | 6 March 2007 | File:City of the Dead.ogg |
Analysis
- Like most music tracks unlocked in the Kharidian Desert, City of the Dead draws influence from real-world Middle Eastern music. It is a slow, somewhat somber track, with some faster periods, reflecting Sophanem's struggling state following the arrival of Amascut's plagues.
Changes
Date | Changes |
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[[{{#explode:27 April 2022| |0}} {{#explode:27 April 2022| |1}}]] [[{{#explode:27 April 2022| |2}}]] (update) |
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[[{{#explode:1 March 2018| |0}} {{#explode:1 March 2018| |1}}]] [[{{#explode:1 March 2018| |2}}]] (update) |
Added unlock hint for this track: 'This track unlocks during the Contact! quest.' |
[[{{#explode:10 January 2007| |0}} {{#explode:10 January 2007| |1}}]] [[{{#explode:10 January 2007| |2}}]] (update) |
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[[{{#explode:26 April 2005| |0}} {{#explode:26 April 2005| |1}}]] [[{{#explode:26 April 2005| |2}}]] (update) |
Added to game and set to play in Sophanem, Menaphos and slightly outside these cities, including large area north of Menaphos. |
Game-related | |
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Lists | |
Official Soundtracks |
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Musical instruments | |
Items with sound | |
Emotes with sound |