Imbued heart

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Imbued heart
Released15 September 2016 (Update)
MembersYes
Quest itemNo
League regionMisthalinAsgarniaDesertFremennikKandarinMorytaniaTirannwnWildernessKourend
Properties
TradeableYes
EquipableNo
StackableNo
NoteableYes
OptionsInvigorate, Drop
ExamineThis heart holds a magical power within.
Values
Value500,000 coins
High alch300,000 coins
Low alch200,000 coins
Weight0.35 kg
Grand Exchange
Exchange105,502,562 coins (info)
Buy limit8
Daily volume49
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Advanced data
Item ID20724

The imbued heart is a magic-boosting item dropped by superior slayer monsters, which are rare encounters unlocked after purchasing the unlock Bigger and Badder for 150 Slayer reward points from any Slayer master.

Players can use the Invigorate option on the heart to temporarily increase their Magic level by 1 + 10% of the player's level, rounded down. It can be activated an infinite number of times, but it can only be activated once every seven minutes per player, regardless of how many imbued hearts are owned. Attempting to use the Invigorate option while it is on cooldown will result in the chatbox message The heart is still drained of its power. Judging by how it feels, it will be ready in around X minutes.

The cooldown resets on death, even in safe minigames such as Castle Wars. The quickest way a player can reset the cooldown is by travelling back and forth through the Clan Wars free-for-all (white) portal, or by drinking from the Pool of Refreshment (which also removes buffed levels), both located in the Ferox Enclave.

Players cannot bring the imbued heart into legacy duels within the Emir's Arena to gain an advantage in magical duels if the "no potions" option is enabled.

An imbued heart can be upgraded to a saturated heart by adding 150,000 ancient essence to it, increasing the Magic boost by +3, making the boost not gradually drain (like divine potions) and reducing the cooldown from 7 minutes to 5 minutes.

Magic boost by level

A player uses the Invigorate option on the imbued heart, boosting their magic level.

Magic boost is calculated with:

Magic Level Boost Magic Level Boost
1–9 +1 50–59 +6
10–19 +2 60–69 +7
20–29 +3 70–79 +8
30–39 +4 80–89 +9
40–49 +5 90–99 +10

Products

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Item sources

The drop rate of the imbued heart is determined by the Slayer requirement for the monster being slain. The exact formula is


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Transcript

This article on an item has an associated transcript page.
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Changes

Date Changes
[[{{#explode:11 January 2023| |0}} {{#explode:11 January 2023| |1}}]] [[{{#explode:11 January 2023| |2}}]]
(update)

The sound effect that plays when using the "Invigorate" option was changed.

[[{{#explode:15 August 2019| |0}} {{#explode:15 August 2019| |1}}]] [[{{#explode:15 August 2019| |2}}]]
(update)

Major reset events that restore stat-boosts, such as death, will now reset the imbued heart's timer if it was used.

[[{{#explode:15 March 2018| |0}} {{#explode:15 March 2018| |1}}]] [[{{#explode:15 March 2018| |2}}]]
(update)

The item's value was increased from 14,000 to 500,000.

Trivia

  • The imbued heart is the Old School RuneScape equivalent of the Vecna skull in RuneScape.
  • The animation that appears when using the imbued heart is a blood red version of the Saradomin sword's special attack.
  • Recoloured versions of the imbued heart were used for the Demon's heart that were used to imbue the god capes in the Mage Arena II miniquest prior to the miniquest's rework.