Transcript:Kuradal

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Standard dialogue

  • Kuradal: 'Ello, and what are you after then?
  • Select an option
  • I need another assignment.
    • Player: I need another assignment.
    • If the player doesn't have an assignment yet:
      • Kuradal: Excellent, you're doing great. Your new task is to kill [amount] [task monster].
      • Select an Option
      • Got any tips for me?
        • Player: Got any tips for me?
        • Kuradal provides the corresponding Slayer task tip
        • Player: Great, thanks!
        • (End of dialogue)
      • Okay, great!
        • Player: Okay, great!
        • Kuradal: Good luck! Don't forget to come back when you need a new assignment.
        • (End of dialogue)
    • If the player already has an assignment:
      • Kuradal: You're still hunting [monster]; you have [amount] to go. Come back when you've finished your task.
      • (End of dialogue)
    • If the player already has an assignment, and they have become ineligible for this assignment:
      • Kuradal: You're still hunting [monster], with [amount] to go.
      • Kuradal: I don't think that's a suitable task for you. Shall I cancel it? This will not wipe your task streaks.
      • Select an option
      • Yes, please cancel it.
        • Player: Yes, please cancel it.
        • Kuradal: Alright, consider the task cancelled. You can now get a new assignment when you want one.
        • (End of dialogue)
      • No, thanks, I want to try doing it.
        • Player: No, thanks, I want to try doing it.
        • Kuradal: Good luck with that.
        • (End of dialogue)
  • Have you any rewards for me, or anything to trade?
    • Player: Have you any rewards for me, or anything to trade?
    • Kuradal: I have quite a few rewards you can earn, and a wide variety of Slayer equipment for sale.
    • Look at rewards.
    • Look at shop.
    • Cancel.
      • (End of dialogue)
  • Let's talk about the difficulty of my assignments.
    • Player: Let's talk about the difficulty of my assignments.
    • If the player has disabled combat checking:
      • Kuradal: The Slayer Masters may currently assign you any task in our lists, regardless of your combat level.
      • That's fine - I can handle any task.
        • Player: That's fine - I can handle any task.
        • Kuradal: That's the spirit.
        • (End of dialogue)
      • In future, please don't give anything too tough.
        • Player: In future, please don't give anything too tough.
        • Kuradal: Okay, from now on, all the Slayer Masters will take your combat level into account when choosing tasks for you, so you shouldn't get anything too hard.
        • Slayer Masters will now take the player's combat level into account.
        • (End of dialogue)
    • If the player has enabled combat checking:
      • Kuradal: The Slayer Masters will take your combat level into account when choosing tasks for you, so you shouldn't get anything too hard.
      • That's fine - I don't want anything too tough.
        • Player: That's fine - I don't want anything too tough.
        • Kuradal: Okay, we'll keep checking your combat level.
        • (End of dialogue)
      • Stop checking my combat level - I can take anything!
        • Player: Stop checking my combat level - I can take anything!
        • Kuradal: Okay, from now on, all the Slayer Masters will assign you anything from their lists, regardless of your combat level.
        • Slayer Masters will no longer take the player's combat level into account.
        • (End of dialogue)
  • (If the player does not have 99 Slayer:) Tell me about your skillcape, please.
    • Player: Tell me about your skillcape, please.
    • Kuradal: This is a Slayer's Skillcape. Only a true Slayer master is permitted to wear one and in recognition of such an achievement, Slayer masters may be persuaded to allow you to select the same assignment in a row.
    • Kuradal: You need more training before you earn that honour, though.
    • (End of dialogue)
  • (If the player has 99 Slayer:) Can you sell me a Slayer Skillcape?
    • Player: May I buy a Slayer's Skillcape, please?
    • Kuradal: Well you have performed well as a student. I guess you have earned the right to wear such a prestigious cape now. The Slayer masters will recognize this cape and may offer you the same assignment twice in a row.
    • Kuradal: That will be 99000 coins, please.
    • Select an option
    • I've changed my mind, I don't want it.
      • Player: I've changed my mind; I don't want it.
      • Kuradal: Okay. Well, if you change it back again, I will be waiting.
      • (End of dialogue)
    • Great; I've always wanted one!
      • Kuradal: Well, come back and see me when you do.
      • (End of dialogue)
    • If the player has at least 99,000 coins but not enough inventory space:
      • Kuradal: Unfortunately all Skillcapes are only available with a free hood, it's part of a skill promotion deal; buy one get one free, you know. So you'll need to free up some inventory space before I can sell you one.
      • (End of dialogue)
    • If the player has at least 99,000 coins and enough inventory space:
      • (Player receives a Slayer cape and hood.)
      • Kuradal: Good hunting, [player name].
      • (End of dialogue)
  • About Duradel...
    • Player: About Duradel...
    • Kuradal: Are you here with news on Lucien?
    • Player: I'm afraid not.
    • Kuradal: The moment you find him, you must come to me. I will ensure my father is avenged!
    • Player: He wouldn't want you to get yourself killed as well!
    • If the player has not yet received Duradel's notes:
      • Kuradal: I will not suffer the same fate as my father. I intend to be prepared. For a start, I have been researching my father's notes to find weaknesses in Lucien's demonic thralls.
      • Player: Those sound interesting. May I see them?
      • Kuradal: Of course. If we expect to defeat Lucien, we must work together.
      • Kuradel[sic] hands you an old notebook.
      • (End of dialogue)
    • If the player has received Duradel's notes:
      • Kuradal: I will not suffer the same fate as my father. That fate is reserved for Lucien!
      • Player: I hope you're right...
      • (End of dialogue)
    • If the player has not read Duradel's notes and it is not in their possession:
      • Kuradal: I will not suffer the same fate as my father. I intend to be prepared. For a start, I have been researching my father's notes to find weaknesses in Lucien's demonic thralls.
      • Player: Speaking of those notes, I seem to have misplaced them. Do you happen to have another copy?
      • Kuradal: Luckily for you, I made many.
      • If the player has sufficient inventory space:
        • (End of dialogue)
      • If the player has no free inventory space:
        • Kuradal: Return to me when you have space to carry them.
        • (End of dialogue)
  • Er... Nothing...
    • Player: Er... Nothing...
    • (End of dialogue)