Trapdoor (H.A.M. Hideout)
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Trapdoor | |||||||||||||||||||
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Released | 22 February 2005 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest | None | ||||||||||||||||||
Location | H.A.M. Hideout | ||||||||||||||||||
Options | Open, Pick-Lock | ||||||||||||||||||
Examine | I wonder what's under it? | ||||||||||||||||||
Map | |||||||||||||||||||
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Advanced data | |||||||||||||||||||
Object ID | 5490 | ||||||||||||||||||
The trapdoor is a pickable entrance to the H.A.M. Hideout, located in the ruins between Lumbridge and Draynor Village. Successfully pick-locking the trapdoor will grant the player 4 experience in Thieving. Unsuccessful attempts will occasionally grant the player 1 experience. Failing to pick the lock on the trapdoor will numb the player's fingers, decreasing their Thieving level by 1 every time. A lockpick will increase the players chance of success.
It is possible to use tick manipulation to unlock the trapdoor faster, saving up to 5 ticks, which can be useful for pickpocketing H.A.M. members.
Thieving info
Trapdoor | |||||||||
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Level required | 1 | ||||||||
Thieving XP | 3.8 xp | ||||||||
Type | Trapdoor | ||||||||
Tool | Lockpick | ||||||||