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SMW Subobject for SickNPC location: North of East ArdougneIs members only: trueIs variant of: Green SheepLeague Region: KandarinNPC ID: 3987Release date: 15 August 2002Image: File:Green Sheep.pngUses infobox: NPCExamine: The sheep looks distinctly unwell and has a slight green tinge.
SMW Subobject for DyedNPC location: North of East ArdougneIs members only: trueIs variant of: Green SheepLeague Region: KandarinNPC ID: 5306Release date: 19 July 2005Image: File:Green Sheep (dyed).pngUses infobox: NPCExamine: This sheep is dyed green.
After Mourning's End Part I, the sheep are of a darker green as a result of the player dyeing them with a Fixed device loaded with a Green toad. Once dyed, they can no longer be prodded or interacted with in any way. Luckily, players only need to dye one and all the sheep of the same colour turn dark. This is how players can tell they haven't missed the sheep during the quest.
Changes
Date
Changes
[[{{#explode:25 July 2019| |0}} {{#explode:25 July 2019| |1}}]] [[{{#explode:25 July 2019| |2}}]] (update)
Name changed from Sick-looking sheep (2) to Green Sheep.
[[{{#explode:5 December 2006| |0}} {{#explode:5 December 2006| |1}}]] [[{{#explode:5 December 2006| |2}}]] (update)
The NPCs were graphically updated again.
[[{{#explode:22 February 2005| |0}} {{#explode:22 February 2005| |1}}]] [[{{#explode:22 February 2005| |2}}]] (update)
The NPC was graphically updated.
26 January – 27 June 2005
The NPC was renamed from "Diseased sheep 2" to "Sick-looking sheep (2)".
The NPC's examine was changed from "Even from here you can see this sheep's not well." to "The sheep looks distinctly unwell."
The NPC now always appears above players standing in the same tile.