Treasure Trails/Guide/Maps/Medium
Map clues are an image of a location the player needs to search to advance along their trail. Maps are found across all clue scroll difficulties. They are rough pictures of a very local area. If the map leads to an X, the player needs to take a spade to the place indicated on the map with the X and dig there. If the map leads to a crate, it must simply be searched. Sometimes, players may find a small pile of crates, or a multitude of them. Search all of them until the next clue or the reward is found. Maps can include landmarks such as buildings, fish to indicate fishing spots, roads, rivers, bridges, and so on.
Digging in the location pointed to by a map clue will never spawn any monsters.
Maps are sorted by boxes and then by X, and then from left to right based on the location of the mark.
Medium Maps
Map | Location | Image |
---|---|---|
Search the crate by the Clock Tower, south-west of East Ardougne. Using a Spirit tree to Battlefield of Khazard is the fastest route. Ardougne cloak's Monastery Teleport is also close by. | ||
Inside McGrubor's Wood, west of Seers' Village. Fairy ring code ALS. If approaching from outside, squeeze through the broken fence by the northern half of the hut in the centre and search the crate south of the house. | ||
Road between Rellekka and the Lighthouse. Fairy code ALP and run East. | ||
By the entrance to the Ourania Cave. Use the spirit tree to the Khazard Battlefield, or teleport to Castle Wars with a Ring of dueling and run North past the Observatory. | ||
South of the path to Mort'ton; fairy ring BIP is nearby (50 Agility is required when you use the fairy ring). | ||
Just south of East Ardougne (straight south of town square), north of the Tower of Life, near the Necromancer Tower. Dig two spaces north of the smaller crate that Bonafido is leaning on. Fairy ring code DJP is very close, or use any Ardougne cloak to the Monastery. | ||
On Miscellania, one of the Fremennik Isles, just east of the castle. Fairy ring code CIP accessible only after completing The Fremennik Trials. | ||
Just west of the Chemist's house in Rimmington. South of Falador, west of Port Sarim. | ||
West of the Crafting Guild. Dig north of the sandpile at the tip of the peninsula. | ||
North of Seers' Village, along the path towards Rellekka. | ||
South of Draynor Village bank, by the fishing spot. |