Black Knights' Fortress
Black Knights' Fortress (#12) | ||||
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Released | 6 April 2001 (Update) | |||
Members | No | |||
Quest series | None | |||
Lead developer(s) | Paul Gower | |||
The Black Knights are up to no good. You are hired by the white knights to spy on them and destroy their secret weapon.
Details
Start point | Speak to Sir Amik Varze on the 2nd floor[UK]3rd floor[US] of the White Knights' Castle's western tower in Falador. <maplink group="pins" align="center" text="<b>Show on map</b>" plane="2" y="3338" x="2959" zoom="2" mapID="-1">
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Official difficulty | Intermediate |
Official length | Very Short |
Description | The Black Knights are up to no good. You are hired by the white knights to spy on them and destroy their secret weapon. |
Requirements |
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Items required |
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Recommended |
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Enemies to defeat | None |
League notes |
Walkthrough
Getting the required items
First, get the items. Grab a cabbage from Edgeville Monastery near the Black Knights' Fortress or at the cabbage patch in the farm south of Falador (cabbage taken from Draynor Manor will not work; you will find out why during the quest), buy a bronze med helm from Peksa in Barbarian Village (or get one in the backroom of Draynor Manor), and buy an iron chainbody from Wayne's Chains in Falador. If your Smithing level is high enough (3 for the bronze medium helmet, and 26 for the iron chainbody), you can just smith the chain and the helmet. If not, you'll have to buy them from the shops listed above or buy them from the Grand Exchange.
Starting out
Talk to Sir Amik Varze, who can be found on the 2nd floor[UK]3rd floor[US] west wing of White Knights' Castle in Falador. He will tell you that he needs a spy. He wants you to spy on the Black Knights for him at their fortress located just north of Ice Mountain near Edgeville. He wants you to find out what their new weapon is and destroy it. A free inventory space is needed for a dossier handed to you by Sir Amik Varze. Note: The dossier will self-destruct once you read it, signifying the start of the quest.
Infiltrating the fortress
<mapframe align="right" text="The fortress is due north-east of Falador and slightly west of the Monastery." plane="0" width="250" y="3514" x="3020" height="250" zoom="2" mapID="0"> [] </mapframe> Make your way to the Black Knights' Fortress. It is north-east of the Dwarven Mine and the Oracle, north-west of the Monastery. Run through the Black Knights, as they will attack you because they are naturally aggressive. Enter the door to the south surrounded by guards. Make sure you are wearing the Iron chainbody and the Bronze med helm (you may wear armour in the legs, cape, shield, gloves, boots, and amulet slot for extra protection, but the body and head slot must be the iron chainbody and bronze med helm), or they won't let you enter.
- Once inside, the wall right in front of you can be pushed. Push it to enter a small room.
- Climb up the ladder in this small room.
- Climb up the ladder immediately to the right of it.
- Climb down the ladder just south.
- Go through a door to the east.
- Go up the closest ladder.
- Climb down the ladder immediately to the east beside the one you just came up and you will end up in a room with a chaos prayer altar.
- Open the sturdy door and run to avoid the knights.
- Climb down the ladder to the south-west, and you will find yourself in a small L-shaped room.
In this small room, there will be a grill. Click on it to listen. You will hear a conversation between the Black Knight Captain, a witch and a goblin.
Sabotaging the secret weapon
If you are at low health from any previously encountered Black Knights, you can go to the Monastery located East of the Black Knights' Fortress and speak to a Monk to heal you.
Return to the room with the false wall and try to open the door to the east (there are many Black Knights walking around a table inside).
A guard will stop you with a dialog box saying that they are having an important meeting. Say that you will go in any way.
Go in any way. Go up the Ladder on the northern wall of the room.
Walk around the upper, L shaped landing, and Push the wall the wall open. Right-click your cabbage so that you do not eat it, and use it with the hole that should be in the room. You will hear the witch say that her weapon is destroyed.
If you just accidentally ate your cabbage, another can be found in a patch near the Edgeville Monastery.
You could use the "talk-to" option to freeze a guard from moving, allowing you to trap the black knight behind him. This way, you can kill him with magic easily, or likely just go through the door after having him behind a guard linearly to the door.
Using a cabbage picked from the Draynor Manor patch will result in a dialogue box saying, "this is the wrong sort of cabbage!" and your character will say, "I'm not supposed to be HELPING the witch you know!"
Return to Sir Amik Varze, and tell him you sabotaged the weapon. When he is done talking, you will have finished the quest, and have received your award.
Congratulations, quest complete!
Reward
- 3 Quest points
- 2,500 Coins
Required for completing
Completion of Black Knights' Fortress is required for the following:
Transcript
Changes
Date | Changes |
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7 August 2006 (update) |
The quest underwent a major rework, with graphical updates and changes to dialogue. |
26 January - 25 June 2005 |
The quest was renamed from "Black Knight's Fortress" to "Black Knights' Fortress". |
29 March 2004 (update) |
The quest was renamed from "Black knight's fortress" to "Black Knight's Fortress". |
28 May - 16 June 2001 |
The quest was renamed from "Spy quest" to "Black knight's fortress". |
Trivia
- The quest point requirement was added to discourage players from creating new accounts to do the quest and transfer the 2,500 coins to their main characters.
- If the player tries to throw a Draynor Manor cabbage down into the cauldron they will receive the chatbox message "This is the wrong sort of cabbage!", along with the character stating "I'm not supposed to be HELPING the witch you know..."
- When talking to Sir Amik Varze to start the quest, he says "Your mission, should you decide to accept it". This is a reference to Mission Impossible.
- The dossier given to you by Sir Amik Varze reads: "Infiltrate fortress... sabotage secret weapon... self destruct in 3...2...ARG!", which is another reference to Mission Impossible.
- This quest was named Spy quest until the Quest List was released on 28 May 2001.
- At first, the quest gave around 250 Thieving experience as a reward. Thieving was in the skill menu at the time, but had not been programmed yet. The skill was later removed and added back in 2002, but the quest no longer gave Thieving experience.
- When talking to Sir Amik Varze to start the quest, you can choose to say "I laugh in the face of danger!" This is most likely a reference to Simba in The Lion King.
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