White Knights' Castle
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White Knights' Castle | ||||
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Released | 6 April 2001 (Update) | |||
Members | No | |||
Location | Falador | |||
League region | Asgarnia✓ | |||
Inhabitants | White Knights | |||
Map | ||||
<mapframe align="center" frameless="" plane="0" width="300" y="3342" x="2974" height="300" zoom="2" mapID="0">
[] </mapframe> | ||||
Advanced data | ||||
Type | building | |||
Location on World Map | ||||
Ice Mountain | ||||
↑ | ||||
Dark Wizards' Tower | ← | White Knights' Castle | → | Draynor Manor |
↓ | ||||
Port Sarim |
The White Knights' Castle is the centre of Falador and base of the White Knights, who are a major political force in Asgarnia and loyal to Saradomin.
If the player has completed Recruitment Drive, they can talk to Sir Tiffy Cashien and make the castle their respawn point.
People
- Sir Amik Varze - Regent of Asgarnia and leader of the White Knights.
- Sir Vyvin - Runs the White Knight Armoury.
- Squire - Sir Vyvin's squire.
- Sir Renitee - Provides heraldry service and sells quest hall items.
- Sir Rebral - Taskmaster for the Falador Diary.
- Ambassador Spanfipple - Gnome ambassador.
Monsters
- White Knight (levels 36, 38, 39, and 42)
- Chicken (level 1)
Quests
Other
- White Knights' Castle Crypt - Squire Vicks can be found here; portal to Death's Office at the end of the crypt.
Trivia
- There are four different ranks of white knights within the castle: initiate, proselyte, acolyte, and partisan. Their helmets' plume colour corresponds to their rank.
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