Enlightened Journey

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Enlightened Journey (#114)
Released 6 November 2006 (Update)
Members Yes
Quest series None
Lead developer(s) Nancy J

Enlightened Journey is a quest in which you help the Entrana monk Auguste set up his novel Balloon transport system.

Details

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Official difficultyIntermediate
Official lengthShort
DescriptionOn the peaceful island of Entrana, a lone monk has tired of his life of simplicity and quiet reflection. Auguste wants to boldly write his name in the history books; to craftily defeat the laws of physics; to miraculously sail through the air... preferably not to horribly explode into a ball of flaming death. Of course, to do all this, he'll need the help of a worldly adventurer: are you bold enough to merrily laugh in the face of the unknown?
Requirements
Items required
Recommended
Enemies to defeat None
Ironman concerns
League notes

Asgarnia Asgarnia — location requirement
Unlocking Kandarin Kandarin will auto-complete the quest

Walkthrough

Starting out and managing space

Balloon design

It is recommended to read ahead and bring the appropriate items to minimise the number of bank runs. Note that secateurs, rakes and spades can also be obtained from a Tool Leprechaun if placed there before, but as you'll be waiting several hours, it's not practical to bring the tools to the island with you.

The recommended run is:

  • Inventory one: papyrus (3), candle, ball of wool, sack of potatoes, red and yellow dyes, silk (10), empty sack (8), bowl (Obtainable from the house just east of Auguste, up the ladder)
  • Inventory two: willow branches (12), tinderbox, logs (10). Complete the balloon voyage and quest.

To start the quest, travel to Entrana and speak to Auguste, who is on the west side of the island, just north of the Herblore shop. Remember that weapons/armour are not allowed on the island.

Test balloons

Auguste wants to make two test balloons and asks the player to get him the following items:

An angry mob destroys the balloon.

Once you have the items, Auguste tells you to make a model of an origami balloon. Use papyrus with the ball of wool, creating a balloon structure, and then use an unlit candle on the balloon structure to get an origami balloon. Do not light the balloon or else you will have to get the items again!

Talk to Auguste to see a short cutscene of the balloon launch. After that, talk to him again, and he will take the remaining two pieces of papyrus and the sack of potatoes from you. In a second cutscene, the player launches the next balloon, which is attacked by an angry mob of peasants.

Main balloon

Next, Auguste asks the player to get the materials for a real balloon:

You can skip the following paragraph if you already have willow branches in your bank. After you bring these items (12 in total) to Auguste, he will need to you attach willow branches to the platform. Auguste will give the player a basket of apples and an "Auguste's sapling", which is actually a willow sapling. Plant the sapling in any tree patch and ask the local farmer to look after the growing tree by paying with a basket of apples. Once it is fully grown, check its health, wait a half hour, then cut willow branches from it by using secateurs on the tree. You can only get 6 branches at once, so you'll need to wait another half hour to get all 12. To save time, you can buy the willow branches from the Grand Exchange.

Give the dyes, pieces of silk, bowl, and sandbags to Auguste in the same trip. Teleport to a bank and take out the 12 willow branches, 10 normal logs, and tinderbox. (Note: You can travel to Pest Control via the ships for a quick bank) Head back to Auguste and use the 12 willow branches on the frame of the balloon to weave a basket.

Fuel

Ten normal logs (other log types will not work) and a tinderbox are needed for completing the journey. Because axes can be wielded as a weapon, they are not allowed on Entrana. Logs should be prepared before going to Entrana.

Note: You can bring noted logs and store them nearby (up to 100). You CAN use logs from the log storage box for the quest and store them before finishing the quest.

Ballooning

After giving the materials to Auguste, weaving the basket and having the logs and tinderbox in the inventory, speak to Auguste to get ready to fly. He'll describe some of what the player should notice and some tips on how to fly the balloon.

An interface to control the balloon will appear. Maneuvre through the obstacle course without hitting anything (including birds, trees, houses and clouds) and safely land on the well marked landing spot on the third screen.

Balloon control panel

Balloon Controls panel

Clicking any control advances the balloon one "space" to the right.

  • The top button (drop sandbag) moves the balloon two spaces up (UP 2).
  • The next button (use log) moves the balloon one space up (UP 1).
  • "Relax" advances the balloon to the right without changing altitude (RIGHT).
  • The normal rope lowers the balloon by one space (DOWN 1),
  • The red rope lowers the balloon by two spaces (DOWN 2).
  • Clicking "Bail" will cancel the flight.

The numbers at the side of sack and log buttons correspond to how many times player can use the resources respectively; therefore, fuel is limited. If the player runs out of fuel, they can still "relax" or lower altitude (by pulling ropes).

A tip is that how the balloon appears to travel is not as important as where it will end up. If the balloon meets a cloud right above it and a bird in front of it, it is possible to go right through both obstacles by dropping sacks or pulling the red rope (raising and dropping the balloon by 2 spaces respectively). The balloon will fly high or low enough to avoid the bird, and will advance one space forward to avoid the cloud. It might not seem like the balloon can fit through, but it can.

Flying to Taverley

When ready to fly, three screens showing the path to Taverley will appear in the ballooning interface. Go here for more pictures.

The balloon should end up one space above the landing pad, with no air space in between. Flying past the landing pad would get the balloon blown away, and getting the balloon in the space with landing pad would cause it to smash to the ground—in both cases, the flight would be considered unsuccessful. The player needs to restart the flight by preparing the logs and tinderbox again before going to Entrana, although they don't have to rebuild the balloon.

There are various ways to control the balloon, and the following is just one of the suggested paths:

Screen 1 Screen 2 Screen 3
  1. Drop sandbag (x1)
  2. Burn log (x1)
  3. Relax (x9)
  4. Pull RED rope (x1)
  5. Relax (x2)
  6. Pull normal rope (x1)
  7. Relax (x5)
  1. Burn log (x1)
  2. Relax (x1)
  3. Burn log (x1)
  4. Relax (x10)
  5. Burn log (x1)
  6. Relax (x5)
  1. Relax (x7)
  2. Pull RED rope (x1)
  3. Pull normal rope (x1)
  4. Relax (x3)
  5. Burn log (x1)
  6. Relax (x4)
  7. Pull normal rope (x1)

After the balloon has landed, talk to Auguste for a little dialogue - then, the quest is finished.

Rewards

Required for completing

Completion of Enlightened Journey is required for the following:

Transcript

This article on a quest has an associated dialogue page.
Click here for a transcript of possible conversations encountered throughout the quest.

Trivia

  • Three of the four members of the angry mob are named Larry, Moe, and Curly, a reference to The Three Stooges.
  • The mob destroying the balloon in the cutscene may be a reference to an event where angry peasants and farmers destroyed the balloon of Jacques Alexandre César Charles in 1783 when it landed. Balloonomania is term used to describe the actions and interests of the public at the time that lighter than air flight was invented.
  • The player states "Well, that went down like a lead balloon". This is a popular saying in the UK which is used when an idea or action goes wrong or is not received well.
  • Auguste bears similarities to Jean-Luc Picard from Star Trek: The Next Generation. Auguste asks if you would like to be his "number one accomplice", a reference to what Picard calls his first officer William Riker: "Number One". The player also asks him if he is going to "boldly go where no man has gone before", a line from the intro of the show.
  • Auguste almost mentions tribbles before correcting himself and saying "trouble". Tribbles are an alien race in the Star Trek universe and first appeared in the episode "The Trouble with Tribbles".
  • The phrase, "[Player], it has been a privilege flying with you" is a reference to the 1995 film Apollo 13.