Wall safe (lobby)

From Illerai
(Redirected from Safe cracking)
Jump to navigation Jump to search
Wall safe
Released22 June 2005 (Update)
MembersYes
QuestNo
LocationRogues' Den
League regionAsgarnia Asgarnia
OptionsCrack
ExamineI wonder what's inside.
Map
<mapframe mapID="10137" frameless="" plane="0" width="300" y="4975" x="3052" height="300" group="pins" align="center" zoom="3"> {"features":[{"type":"Feature","geometry":{"coordinates":[3055.5,4977.5],"type":"Point"},"properties":{"mapID":"10137","providerID":0,"group":"pins","description":"

X/Y: 3055,4977

","plane":0,"icon":"greenPin"}},{"type":"Feature","geometry":{"coordinates":[3057.5,4977.5],"type":"Point"},"properties":{"mapID":"10137","providerID":0,"group":"pins","description":"

X/Y: 3057,4977

","plane":0,"icon":"greenPin"}},{"type":"Feature","geometry":{"coordinates":[3055.5,4970.5],"type":"Point"},"properties":{"mapID":"10137","providerID":0,"group":"pins","description":"

X/Y: 3055,4970

","plane":0,"icon":"greenPin"}},{"type":"Feature","geometry":{"coordinates":[3057.5,4970.5],"type":"Point"},"properties":{"mapID":"10137","providerID":0,"group":"pins","description":"

X/Y: 3057,4970

","plane":0,"icon":"greenPin"}}],"type":"FeatureCollection"} </mapframe>
Advanced data
Object ID7236

Wall safes are found in the lobby of the Rogues' Den, which can be cracked with 50 Thieving. Successfully cracking a safe in the lobby grants the player 70 Thieving experience and loot in the form of coins or uncut gems. If the player fails to crack a safe, a trap will spring and deal damage to them. The chance of getting loot is increased if the player has 50 Agility and has a stethoscope (available from Martin Thwait nearby) in their inventory. There are 4 wall safes inside of the lobby. Cracking a wall safe is a required task for the Falador Hard Diary.

When failing to crack the safe, the player will trigger a trap, hitting them between 2 and 6 damage.[1] A floor trap will spawn under the player with a right-click "Search" option, however this option will lower the player's Thieving level by 1 if selected, and does not appear to significantly affect the player's chance of successfully cracking the safe. Considering the floor traps in the maze operate in the same way, it is possible this is a functionality unintentionally left-over from the minigame.

Thieving info

Wall safe
Level requiredThieving 50
Thieving XP70 xp
TypeChest
ToolStethoscope

Success chance

The chance of successfully opening a wall safe is 33.2% at level 50, scaling up to a 62.9% chance at level 99. Carrying a stethoscope increases the rate of success to 41% at level 50, and up to 75.4% at level 99.[1]

{"type":"scatter","options":{"tooltips":{"intersect":false,"format":"skillingSuccess"},"datasetsPerGroup":3,"aspectRatio":1.35,"title":{"display":true,"font":{"size":18},"text":"Wall safe thieving chance","position":"top"},"scales":{"y":{"ticks":{"stepSize":0.1,"format":"percent"},"scaleLabel":{"display":true,"labelString":"Success rate"}},"x":{"ticks":{"stepSize":1},"scaleLabel":{"display":true,"labelString":"Level"}}},"maintainAspectRatio":false,"fill":false},"minWidth":"540px","resizable":true,"width":"540px","isChartObj":true,"height":"400px","isFinished":true,"minHeight":"400px","data":{"datasets":[{"fill":false,"borderCapStyle":"round","label":"Normal  ","showLine":true,"data":[{"y":0.33203125,"x":50}],"pointStyleImg":"Thieving icon.png","hoverBackgroundColor":"rgba(151,198,222,0.5)","backgroundColor":"rgba(166,206,227,0.3)","borderDash":[5,5],"borderColor":"rgba(166,206,227,1)","hoverBorderColor":"rgba(151,198,222,1)","pointRadius":0,"clip":5,"baseColor":"gray"},{"pointRadius":0,"label":"Normal  ","showLine":true,"data":[{"y":0.33203125,"x":50},{"y":0.33984375,"x":51},{"y":0.34375,"x":52},{"y":0.3515625,"x":53},{"y":0.35546875,"x":54},{"y":0.36328125,"x":55},{"y":0.3671875,"x":56},{"y":0.375,"x":57},{"y":0.37890625,"x":58},{"y":0.38671875,"x":59},{"y":0.39453125,"x":60},{"y":0.3984375,"x":61},{"y":0.40625,"x":62},{"y":0.41015625,"x":63},{"y":0.41796875,"x":64},{"y":0.421875,"x":65},{"y":0.4296875,"x":66},{"y":0.43359375,"x":67},{"y":0.44140625,"x":68},{"y":0.4453125,"x":69},{"y":0.453125,"x":70},{"y":0.4609375,"x":71},{"y":0.46484375,"x":72},{"y":0.47265625,"x":73},{"y":0.4765625,"x":74},{"y":0.484375,"x":75},{"y":0.48828125,"x":76},{"y":0.49609375,"x":77},{"y":0.5,"x":78},{"y":0.5078125,"x":79},{"y":0.515625,"x":80},{"y":0.51953125,"x":81},{"y":0.52734375,"x":82},{"y":0.53125,"x":83},{"y":0.5390625,"x":84},{"y":0.54296875,"x":85},{"y":0.55078125,"x":86},{"y":0.5546875,"x":87},{"y":0.5625,"x":88},{"y":0.56640625,"x":89},{"y":0.57421875,"x":90},{"y":0.58203125,"x":91},{"y":0.5859375,"x":92},{"y":0.59375,"x":93},{"y":0.59765625,"x":94},{"y":0.60546875,"x":95},{"y":0.609375,"x":96},{"y":0.6171875,"x":97},{"y":0.62109375,"x":98},{"y":0.62890625,"x":99}],"fill":false,"hoverBackgroundColor":"rgba(29,114,171,0.5)","backgroundColor":"rgba(31,120,180,0.3)","borderDash":[],"borderColor":"rgba(31,120,180,1)","hoverBorderColor":"rgba(29,114,171,1)","borderCapStyle":"round","clip":5,"baseColor":"gray"},{"hoverBorderColor":"rgba(169,219,124,1)","showLine":true,"data":[],"borderColor":"rgba(178,223,138,1)","backgroundColor":"rgba(178,223,138,0.3)","hoverBackgroundColor":"rgba(169,219,124,0.5)","clip":5,"fill":false},{"fill":false,"borderCapStyle":"round","label":"Stethoscope  ","showLine":true,"data":[{"y":0.41015625,"x":50}],"pointStyleImg":"Stethoscope.png","hoverBackgroundColor":"rgba(48,152,42,0.5)","backgroundColor":"rgba(51,160,44,0.3)","borderDash":[5,5],"borderColor":"rgba(51,160,44,1)","hoverBorderColor":"rgba(48,152,42,1)","pointRadius":0,"clip":5,"baseColor":"dimgray"},{"pointRadius":0,"label":"Stethoscope  ","showLine":true,"data":[{"y":0.41015625,"x":50},{"y":0.41796875,"x":51},{"y":0.42578125,"x":52},{"y":0.4296875,"x":53},{"y":0.4375,"x":54},{"y":0.4453125,"x":55},{"y":0.453125,"x":56},{"y":0.4609375,"x":57},{"y":0.46484375,"x":58},{"y":0.47265625,"x":59},{"y":0.48046875,"x":60},{"y":0.48828125,"x":61},{"y":0.49609375,"x":62},{"y":0.5,"x":63},{"y":0.5078125,"x":64},{"y":0.515625,"x":65},{"y":0.5234375,"x":66},{"y":0.53125,"x":67},{"y":0.53515625,"x":68},{"y":0.54296875,"x":69},{"y":0.55078125,"x":70},{"y":0.55859375,"x":71},{"y":0.56640625,"x":72},{"y":0.5703125,"x":73},{"y":0.578125,"x":74},{"y":0.5859375,"x":75},{"y":0.59375,"x":76},{"y":0.59765625,"x":77},{"y":0.60546875,"x":78},{"y":0.61328125,"x":79},{"y":0.62109375,"x":80},{"y":0.62890625,"x":81},{"y":0.6328125,"x":82},{"y":0.640625,"x":83},{"y":0.6484375,"x":84},{"y":0.65625,"x":85},{"y":0.6640625,"x":86},{"y":0.66796875,"x":87},{"y":0.67578125,"x":88},{"y":0.68359375,"x":89},{"y":0.69140625,"x":90},{"y":0.69921875,"x":91},{"y":0.703125,"x":92},{"y":0.7109375,"x":93},{"y":0.71875,"x":94},{"y":0.7265625,"x":95},{"y":0.734375,"x":96},{"y":0.73828125,"x":97},{"y":0.74609375,"x":98},{"y":0.75390625,"x":99}],"fill":false,"hoverBackgroundColor":"rgba(250,135,134,0.5)","backgroundColor":"rgba(251,154,153,0.3)","borderDash":[],"borderColor":"rgba(251,154,153,1)","hoverBorderColor":"rgba(250,135,134,1)","borderCapStyle":"round","clip":5,"baseColor":"dimgray"},{"hoverBorderColor":"rgba(216,25,27,1)","showLine":true,"data":[],"borderColor":"rgba(227,26,28,1)","backgroundColor":"rgba(227,26,28,0.3)","hoverBackgroundColor":"rgba(216,25,27,0.5)","clip":5,"fill":false}]}}

It should be noted the success rates shown in the above graph represent the chance of successfully cracking the safe on the first attempt (roughly 2 seconds after clicking the safe). Overall success rates will be higher, as the player will automatically make another attempt to crack the safe every 4 ticks (2.4 seconds) until they either crack the safe or trigger a trap. Altogether, cracking the safe or triggering a trap can take anywhere from 2 seconds to upwards of 18 seconds, with a success rate estimated between 49% at level 50 and 77% at level 99 (or 58% to 86% using a stethoscope).

Strategy

It is recommended to bring some cheap food, e.g. jug of wine or cake to heal the damage taken from failed attempt. A bank is located nearby, as well as an everlasting fire, so the player can bring raw food and cook it or buy cooked food from other players who are training Cooking at this location. Players may also want to consider wearing the regen bracelet to lengthen their stay at the safes, or a Hitpoints cape if available. Rapid Heal can also be used to the same effect, in which case equipment with a high Prayer bonus is recommended.

As uncut gems are rewarded so frequently, its a good idea to bring along a gem bag to cut down on bank trips.

The wall safe resets in only a few seconds. This activity can grant up to 1,500 experience per minute, or 90k experience per hour, assuming no failures; realistically it is usually significantly less (around 20k/h).

Rewards

Drop rates estimated based on 3,230 cracked safes.

Item Quantity Rarity Price High Alch
Coins_5.png: Wall safe (lobby) drops Coins with rarity 25/128 in quantity 10Coins1025/1281010
Coins_5.png: Wall safe (lobby) drops Coins with rarity 56/128 in quantity 20Coins2056/1282020
Coins_25.png: Wall safe (lobby) drops Coins with rarity 21/128 in quantity 40Coins4021/1284040
Uncut sapphire.png: Wall safe (lobby) drops Uncut sapphire with rarity 12/128 in quantity 1Uncut sapphire112/12823815
Uncut emerald.png: Wall safe (lobby) drops Uncut emerald with rarity 9/128 in quantity 1Uncut emerald19/12846330
Uncut ruby.png: Wall safe (lobby) drops Uncut ruby with rarity 4/128 in quantity 1Uncut ruby14/12898860
Uncut diamond.png: Wall safe (lobby) drops Uncut diamond with rarity 1/128 in quantity 1Uncut diamond11/1282,142120


Changes

Date Changes
[[{{#explode:15 October 2015| |0}} {{#explode:15 October 2015| |1}}]] [[{{#explode:15 October 2015| |2}}]]
(update)

The Rogues' Den wall safes have been added to the Thieving skill guide.

References

  1. ^ 1.0 1.1