Skavid caves
Skavid caves | ||||
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Released | 7 May 2003 (Update) | |||
Members | Yes | |||
Location | Feldip Hills | |||
League region | Kandarin✓ | |||
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The Skavid caves are a set of six caves around the ogre city of Gu'Tanoth. The caves are inhabited by the Skavid, a race of creatures enslaved by the Ogres. The caves are an important feature of the Watchtower quest. Also, two caves each have a slow spawn of cave nightshade (also known as nightshade or belladonna), the collection of which is a part of the Ardougne Medium Diary.
Players need Light sources and Skavid maps to enter any of the caves. If players attempt to enter a Skavid cave without having a Skavid map in their inventory, they become confused and end up outside another Skavid cave.
Skavid cave map
Skavid caves 'transport system'
In some cases, entering a Skavid cave without a Skavid map can be exploited as a transport system since it follows a fixed route. For example, a player running from Castle Wars to Gu'Tanoth could attempt to enter the north-west cave (ending up at the north-central one), attempt to enter the north-central one (ending up at the north-east one), and then run up the hill to the city gates. The player does not need to have a light source to use this feature.
Using the Skavid caves as a transport system is faster than walking from cave to cave and does not use run energy.
Note: This feature cannot be used if the player has a Skavid map in inventory.
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