Toy cat
Toy cat | |||||||||||||||||||
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Released | 31 May 2006 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest item | No | ||||||||||||||||||
Properties | |||||||||||||||||||
Tradeable | Yes | ||||||||||||||||||
Equipable | No | ||||||||||||||||||
Stackable | No | ||||||||||||||||||
Noteable | Yes | ||||||||||||||||||
Options | Release | ||||||||||||||||||
Examine | Nice bit of crafting! | ||||||||||||||||||
Values | |||||||||||||||||||
Value | 10 coins | ||||||||||||||||||
High alch | 6 coins | ||||||||||||||||||
Low alch | 4 coins | ||||||||||||||||||
Weight | 1 kg | ||||||||||||||||||
Grand Exchange | |||||||||||||||||||
Exchange | 3,076 coins (info) | ||||||||||||||||||
Buy limit | 150 | ||||||||||||||||||
Daily volume | 859 | ||||||||||||||||||
Loading... | |||||||||||||||||||
Advanced data | |||||||||||||||||||
Item ID | 7771 | ||||||||||||||||||
The toy cat or clockwork cat is made at a Crafting table 4 in the workshop of a player-owned house, from a clockwork and a regular plank. The toy cat differs from the wooden cat, a quest item which can also be made in the workshop.
A Crafting level of 85 is needed to construct the cat, giving 15 experience points.
The cat may be "released" to follow players around like any regular cat. However, it cannot be fed, catch rats, be petted, be spoken to or be used as a substitute for a real cat in quests. Similarly, the cat may be stored in a pet house in the menagerie of a player-owned house. The clockwork cat does not require any maintenance and will only disappear in the event of the owner's death.
Toy cats are the only type of pet which can be traded with another player. In addition, players do not have to complete the Gertrude's Cat quest in order to have the clockwork cat follow them.
Creation
Skill | Level | XP | |
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Crafting | 85 (b) | 15 | |
Members | Ticks | 3 (1.8s)[r 1] | |
Tools | None | Facilities | Crafting table 4 |
Item | Quantity | Cost | |
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Clockwork | 1 | 984 | |
Plank | 1 | 351 | |
Total cost | 1,335 | ||
Toy cat | 1 | 3,076 | |
Profit | 1,741 |
- ^ 4 ticks if the player is not already seated
Money making
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Dialogue
Trivia
- Prior to an update, there was a glitch where if the player accepted a random event that took them to a random event area, their clockwork cat would become invisible and unable to be interacted with (including picking it back up) after being returned. This made it impossible to enter building mode at the player-owned house as well as unable to put out another pet. When it happened, the only way to fix it would be logging out then in.
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