Points can be earned through a variety of activities during Deadman: Apocalypse, allowing players to climb up the dedicated leaderboard, in addition to earning a chance of partaking in the prize money, which is distributed to randomly selected players among those who earned the highest number of points.
Points
Combat Achievements
Players will earn points for each task they complete, coupled with a bonus upon completing an entire tier of Combat Achievements. The completion bonus is equal to the points given for all tasks individually, divided by two.
In addition to completing tasks and difficulty tiers, players will also earn a bonus for completing all tasks associated with a single boss. The completion bonus is equal to the points given for all of a boss' tasks individually, divided by two.
In Deadman: Apocalypse, certain Combat Achievement tasks require instances. Given that ability to use instances for some bosses is disabled, the following Combat Achievements are not necessary to complete the tier and can be ignored:
Tier
|
Tasks
|
Hard
|
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Elite
|
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Master
|
|
Grandmaster
|
|
Achievement Diary
Task completion
Tier
|
Points
|
Easy
|
4
|
Medium
|
12
|
Hard
|
28
|
Elite
|
64
|
Each diary also yields a completion bonus when all tasks of a given difficulty tier are achieved. The completion bonus is equal to the points given for all tasks of a certain tier individually, divided by two.
Player versus Monster
Each boss is assigned a fixed number of points depending on their difficulty and the associated risk, coupled with the fact whether they are fought solo or in a team context. The very first kill of any boss will award 20 times the regular number of points, while any kill past the first 100 kills is worth only half the regular amount.
Miscellaneous
Other activities
Activity
|
Points
|
Breach bosses
|
1
|
|
per damage dealt [a]
|
Quests
|
10
|
|
per Quest Point
|
Skilling
|
4
|
|
per level gained
|
300
|
|
on reaching level 99
|
Clue scrolls
|
5
|
|
per beginner clue
|
7
|
|
per easy clue
|
11
|
|
per medium clue
|
17
|
|
per hard clue
|
23
|
|
per elite clue
|
30
|
|
per master clue
|
- ^ Damage dealt by thralls against breach bosses will also yield points.[1]
References
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Items | |
| Corrupted weapons |
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Trinkets |
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New sigils | |
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Returning sigils | |
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