Money making guide/Selling hardleather bodies

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Selling hardleather bodies to the Al Kharid General Stores
Profit per instance
3,125 per instance, after tax
Activity time
1 minute
Minimum recurrence time
20 hours
Effective profit
187,500 per hour, after tax
Skill requirementsQuest requirements
None None
Item requirementsOther requirements
Hardleather bodies. None
Experience gainedLocation
NoneAnywhere
Inputs (7,500)Outputs (10,625, after tax)
625 × Hardleather body (7,500)10,625 × Coins (10,625)

The price of one hardleather body at Aaron's Archery Appendages. is 170. General stores pay a minimum of 10% of the item's value when you sell an item to it, meaning they pay 17 at the least. If you have a stack of noted hardleather bodies available, you're able to sell them to the general store for a profit of 5 each, considering a GEP of 12.

The time it takes to withdraw a noted stack of items is effectively negligible when considering the potentially limitless amount you can sell to a store.

Assuming you shift-jitterclick to sell items to stores, even if assuming extremely conservatively that you only sell 150 per game tick, this would effectively be a profit of 750 per tick, or 4,500,000 per hour.

The buy limit of hardleather bodies (which is the limiting factor) is 125 every 4 hours. As a result, you will need to make an order and allow for it to fill (e.g. over night) in order to be able to do this for long periods of time. Due to this, the theoretical amount of hardleather bodies you can sell is severely limited; 1 hour of efficient body selling would take around 19,200 hours of waiting in order to fill the order.

Due to this - assuming it takes around 1 minute to stop what you're doing to go to the Grand Exchange (and to later return to your previous activity), withdraw your bodies, get to the Al Kharid General Store and start selling them (you only need 1 free inventory slot) - also assuming you only do 20 hours worth of buy orders per batch (as to account for timezone/scheduling differences), your maximum bodies sold per hour is effectively only 36,000. Despite this, per day you should expect to only do a maximum of 625.

Also, the first 10 items sold will sell for 40%, 37% ... 13% respectively - selling for a total of 276 extra across those 10. This means you will have a slight increase in GP/hr by virtue of the EHP rate of selling to the store.


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