Money making guide/Charging earth orbs
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Earth orbs are worth 739 coins, and they are created by casting Charge Earth Orb on unpowered orbs at the Earth Obelisk. With an earth staff equipped, this requires three cosmic runes per cast (or 318 coins). Using the Amulet of glory to teleport to Edgeville for banking, players can charge 27 orbs per trip (one inventory slot is needed for the cosmic runes), resulting in a profit of 9,099 coins per trip.
It is possible to speed up the trips by charging the orbs manually instead of automatically. To do this, hold the spacebar, click the Charge Earth Orb spell as soon as it becomes available and on the second sound cue of the previous cast, click the Earth Obelisk. Repeat until you have completed your inventory.
The Earth Obelisk is located on an island in the Wilderness only accessible via Edgeville Dungeon. Using the map on the right as a guide through the dungeon, the round trip to the obelisk, counting banking, takes approximately 205 seconds. Also, it is possible to charge up to 525 orbs on a good hour.
Bear in mind that running through the Edgeville dungeon places you in combat range of aggressive thugs, chaos druids, deadly red spiders, skeletons, poison spiders, and black demons, so a good Defence level could help. Since it is in the Wilderness, players should not take anything they are not prepared to lose. Also, having some Antipoison in your bank helps due to possible poisoning from the poisonous spiders. You can also try to take advantage of the single-combat nature of the zone by attacking a skeleton right before you run through the spider section.
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