Clue bottle

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Clue bottles are bottles that can be found while training Fishing. Opening them will destroy the bottle and leave players with a clue scroll of the same difficulty as the bottle given. Players will not receive a clue bottle if they possess a clue scroll of the same difficulty tier. Like clue scrolls, players can only have one of each type of clue bottle in their possession. Players can toggle whether or not to receive clue bottles by speaking to Arthur the Clue Hunter in Lumbridge.

If the player receives a clue bottle with a full inventory, it will be placed on the ground.

There are five types of clue bottles:

Rates

The chance of obtaining a clue bottle depends mainly on the player's Fishing level together with the type of fish that is caught, similar to how the drop rate of skilling pets is determined.[1] In addition, the reward tiers unlocked by completing Combat Achievements grant a 5% boost to the drop rate of the corresponding clue tier, that is to say the easy, medium, hard, and elite clue bottles.

Equipping a ring of wealth (i) doubles the rate of finding clue bottles while fishing in the Wilderness.[2]

The benefits provided by Rada's blessing or spirit flakes do not apply to clue bottles, and hence their activation will not result in a second clue roll.[3] Template:Calculator:Fishing/Clue bottles

Formula

Upon a successful skilling action, a roll is made for each clue tier one is eligible to receive (based on which types of clue are already owned) independently of the outcome of any of the other rolls.[4] For each tier of clue bottle, the following formula is used to determine its drop chance, whereupon a roll is made if the player is eligible.[5]

The chance is in

Where:

The base chance of receiving a clue bottle from catching a specific type of fish. These are the same base chances that determine the drop rate of the heron pet.
A multiplier of if the corresponding reward tier of Combat Achievements has been unlocked, or if it has not.
The player's visible Fishing Fishing level. Visible boosts beyond level 99 are taken into account.[6]
The clue tier modifier applied at the end based on the type of clue that is rolled.

Base chance

The table below displays the base chance of obtaining a clue bottle according to fish type.[7]

Fish Chance
Shrimp/Anchovies 435,165
Karambwanji 443,697
Sardine/Herring 528,000
Big net fishing 382,609
Trout/Salmon 461,808
Pike 305,792
Rainbow fish 137,739
Tuna/Swordfish 257,770
Lobsters 116,129
Aerial fishing 636,833
Cave eels 257,770
Monkfish 138,583
Karambwan 170,874
Leaping trout 426,954
Leaping salmon
Leaping sturgeon
Sharks 82,243
Infernal eels 160,000
Anglerfish 78,649
Minnow 977,778
Dark crabs 149,434
Sacred eels 99,000
Guppy 257,770
Cavefish
Tetra
Catfish

Clue tier

The following modifiers are applied to the denominator of the drop chance, depending on the type of clue for which a roll attempt is made.[8]

Clue tier Modifier
0.2
1.7
2
3.3
10

Changes

Date Changes
[[{{#explode:21 July 2021| |0}} {{#explode:21 July 2021| |1}}]] [[{{#explode:21 July 2021| |2}}]]
(update)
  • Clue bottle rates are now affected by completion of Combat Achievements.
  • Clue bottles no longer roll to determine which tier of clue you get after the initial roll to give you a clue bottle.

References

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