Monster attribute
Monster attributes are characteristics of monsters that cause certain strengths, vulnerabilities, or effects in combat.
Attributes that cause vulnerabilities does not necessarily mean that the damage boosting weapons will be the best weapon to use. Players should consider the monsters defensive stats as well as their own stats and equipment to determine the best combat style to use.
Note: Damage-boosting gear may not always be the best to use against certain monsters. An example of this would be a player with level 70 Attack and 70 Strength equipped with only a weapon against a Loar Shade. Equipped with Gadderhammer using the aggressive style, the damage per second is approximately 2.42 (including 5% chance of double damage and 25% increased damage). Equipped with an Abyssal whip using the accurate style, the damage per second is approximately 3.39, which is 40% greater.
Attributes
Attributes | Examples | Damage boosts | Other effects (not exhaustive) |
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Demon | Demons, K'ril Tsutsaroth | Demonbane weapons |
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Draconic | Dragons, Hydra, Vorkath, Wyverns, Wyrms | Dragonbane weapons |
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Fiery | Dragons, fire giant, pyrefiend | Pearl bolts (e) |
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Golem | Golems found Below Ice Mountain | Barronite mace |
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Kalphite | Kalphites, scarabs | Keris, Keris partisan, Keris partisan of breaching |
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Leafy | Kurask, turoth, King Kurask | Leaf-bladed weapons |
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Penance | Penance Fighter, Penance Ranger | Barbarian Assault attacker role |
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Rat | Scurrius | Rat bone weapons |
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Shade | Loar Shade, Fiyr Shade, Riyl Shade | Gadderhammer |
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Spectral | Ghosts, Spiritual creatures, Barrows brothers |
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Undead | Aberrant spectre, Banshee, Revenants, Skeleton, Zombie | Salve amulet |
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Vampyre | Count Draynor, Vyrewatch, Vampyre Juvinate | Rod of ivandis, Ivandis flail, Blisterwood sickle, Blisterwood flail |
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Xerician | Chambers of Xeric monsters | Twisted bow |
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