Attack
Attack | ||||
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Released | 4 January 2001 (Update) | |||
Also called | Att, Atk | |||
Members | No | |||
Type | Combat | |||
Statistics | ||||
Players with 99 |
386,963 as of 1 November 2024 - update | |||
Players with 200M XP |
502 as of 7 October 2024 - update | |||
![](/img_auth.php/Attack_icon_%28detail%29.png)
Attack is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more consistently as well as wield weapons of stronger materials.
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Attack level up - normal |
The music that plays when levelling up.
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File:Attack level up (normal).ogg |
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Attack level up - with unlocks |
The music that plays when levelling up and unlocking new content.
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File:Attack level up (with unlocks).ogg |
Fighting accurately
In order to efficiently gain experience in the Attack skill, players must choose either the accurate or controlled attack style. While using the accurate style, players gain an invisible +3 attack bonus and gain 4 attack xp per point of damage inflicted. While using the controlled style, players gain an invisible +1 attack bonus and gain 1.33 attack xp per point of damage inflicted. Attack is used to calculate the accuracy of your attacks against an enemy's defence.
Attack bonuses
Some weapons give players Attack bonuses when using certain attack types. These bonuses are noted in the Equipment Stats section of the equipment menu. Attack bonuses give players advantages as well as disadvantages in melee combat, based on their target's strengths and weaknesses.
Attack type | Suitable weapons |
---|---|
Stab | Daggers, swords, longswords, and pickaxes. |
Slash | Swords, longswords, axes, scimitars, battleaxes, and two-handed swords. |
Crush | Maces, battleaxes, warhammers, pickaxes, axes, and two-handed swords. |
Other Attack bonuses
- An amulet of accuracy gives an equipment bonus of +4 to the stab, slash, and crush Attack types.
- An amulet of power gives an equipment bonus of +6 to the stab, slash, and crush Attack types.
- An amulet of glory gives an equipment bonus of +10 to the stab, slash and crush Attack types.
- The beads of the dead gives +1 in all styles.
- An amulet of fury gives the same bonuses as the amulet of glory in the Attack stats, but has higher bonuses in Defence, Strength, and Prayer.
- The amulet of torture gives +15 to all melee attack bonuses.
- A Warrior ring gives an equipment bonus of +4 to just the slash Attack bonus.
- A Bellator ring gives + 20 slash Attack bonus
- A Brimstone ring gives +4 to the slash, crush and stab Attack bonuses.
- Any gloves received as a reward from the Culinaromancer's Chest as a reward from the Recipe for Disaster quest gives substantial attack bonuses in stab, slash and crush; the more expensive, the better the bonuses.
- "Bronze" gloves provide equipment bonuses of +2 in each melee style.
- "Iron" gloves provide equipment bonuses of +3 in each melee style.
- "Steel" gloves provide equipment bonuses of +4 in each melee style.
- "Black" gloves provide equipment bonuses of +5 in each melee style.
- "Mithril" gloves provide equipment bonuses of +6 in each melee style.
- "Adamantite" gloves provide equipment bonuses of +7 in each melee style.
- "Rune" gloves provide equipment bonuses of +8 in each melee style.
- "Dragon" gloves provide equipment bonuses of +9 in each melee style.
- "Barrows" gloves provide equipment bonuses of +12 in each melee style.
- The Ferocious gloves give +16 to all melee attack styles.
- The Dwarven helmet gives an equipment bonus of +6 to the crush Attack type.
You can check out all the highest possible bonuses for each attack bonus here.
Levels
In order to wield weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows: Template:/Weapons table
Temporary boosts
Boost | Level increase |
Visibility | Other info | |
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Attack cape | 1 | Visible | Activating the cape's effect will increase the corresponding skill by 1. |
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Bandit's brew | 1 | Visible | ![]() ![]() ![]() ![]() |
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Cup of tea | 2 | Visible | ![]() Up to 5 doses can be stored in a tea flask. |
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Jangerberries | 2 | Visible | ![]() ![]() ![]() |
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Kebab | 1-3 | Visible | 4% chance to do so. Available to free-to-play players. See kebab for details. |
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Poison chalice | 1, 4 | Visible | Has a variety of beneficial and disastrous effects. See poison chalice for details. |
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Spicy stew (red spice) |
±0-5 | Visible | ![]() Depending on type of stew, any skill except Hitpoints can be boosted or reduced by 0 to 5 levels randomly. |
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Blood pint | 2-5 | Visible | ![]() ![]() ![]() ![]() |
File:Attack potion.png | Attack potion | 3-12 | Visible | ![]() |
File:Attack mix.png | Attack mix | 3-12 | Visible | ![]() ![]() Requires Barbarian training. |
File:Combat potion.png | Combat potion | 3-12 | Visible | ![]() ![]() Provides the boosts of a normal attack and strength potion in one potion. |
File:Combat mix.png | Combat mix | 3-12 | Visible | ![]() ![]() ![]() Provides the boosts of a normal attack and strength potion in one potion. |
File:Elder (-).png | Elder (-) | 4-13 | Visible | ![]() ![]() ![]() Only usable within the Chambers of Xeric. |
File:Overload (-).png | Overload (-) | 4-13 | Visible | Acts as an elder (-), twisted (-), and kodai (-) potion in one dose.![]() ![]() ![]() ![]() ![]() ![]() The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. |
File:Elder potion.png | Elder potion | 5-17 | Visible | ![]() ![]() ![]() Only usable within the Chambers of Xeric. |
File:Overload (Chambers of Xeric).png | Overload (Chambers of Xeric) | 5-17 | Visible | Acts as an elder, twisted, and kodai potion in one dose.![]() ![]() ![]() ![]() ![]() ![]() The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. |
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Ruby harvest (item) | 4-18 | Visible | ![]() Can be used on another player. Boost affects the player it is used on. Acquired from the Hunter skill. |
File:Ruby harvest mix.png | Ruby harvest mix | 4-18 | Visible | ![]() Also affects up to three players adjacent to the user, if used in a multicombat area. Acquired from the Hunter skill. |
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Bandages (Theatre of Blood) | 4-18 | Visible | ![]() ![]() ![]() ![]() ![]() ![]() |
File:Moonlight potion.png | Moonlight potion | 3-19 | Visible | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Stat draining for Defence is disabled for 5 minutes if Herblore is 70 or higher. Only usable in Neypotzli. |
File:Super attack.png | Super attack | 5-19 | Visible | ![]() |
File:Superattack mix.png | Superattack mix | 5-19 | Visible | ![]() ![]() Requires Barbarian training. |
File:Divine super attack potion.png | Divine super attack potion | 5-19 | Visible | ![]() Stat draining for Attack is disabled for 5 minutes, meaning the player's Attack level will stay fully boosted. After the 5 minutes are over, Attack level will be restored to its base level. |
File:Super combat potion.png | Super combat potion | 5-19 | Visible | ![]() ![]() ![]() |
File:Divine super combat potion.png | Divine super combat potion | 5-19 | Visible | ![]() ![]() ![]() Stat draining for melee combat stats is disabled for 5 minutes, meaning the player's melee combat stats will stay fully boosted. After the 5 minutes are over, melee combat stats will be restored to their base level. |
File:Overload (Nightmare Zone).png | Overload (Nightmare Zone) | 5-19 | Visible | Acts as a super combat, super ranging, and super magic potion in one dose.![]() ![]() ![]() ![]() ![]() ![]() The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Nightmare Zone. |
File:Zamorak brew.png | Zamorak brew | 2-21 | Visible | ![]() ![]() ![]() ![]() ![]() |
File:Elder (+).png | Elder (+) | 6-21 | Visible | ![]() ![]() ![]() Only usable within the Chambers of Xeric. |
File:Overload (+).png | Overload (+) | 6-21 | Visible | Acts as an elder (+), twisted (+), and kodai (+) potion in one dose.![]() ![]() ![]() ![]() ![]() ![]() The boost is reapplied every 15 seconds for 5 minutes. (This lost health is refunded after the overload ends). Only usable within the Chambers of Xeric. |
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Smelling salts | 11-26 | Visible | ![]() ![]() ![]() ![]() ![]() Restores run energy by 25%. The boost is reapplied every 15 seconds for 8 minutes. Only usable within the Tombs of Amascut. |
Quests
Quests requiring Attack
Quest | Attack requirement |
Other skill requirements |
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Another Slice of H.A.M. | ![]() |
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Holy Grail | ![]() |
- |
A Taste of Hope | ![]() |
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Sins of the Father | ![]() |
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Quests rewarding Attack experience
Quest | Experience reward |
Attack requirement |
Other skill requirements |
---|---|---|---|
In Search of the Myreque | 600 | - | ![]() |
Mountain Daughter | 1,000 | - | ![]() |
Fairytale I - Growing Pains | 2,000 | - | - |
In Aid of the Myreque | 2,000 | - | ![]() ![]() ![]() |
Tai Bwo Wannai Trio | 2,500 | - | ![]() ![]() ![]() |
The Fremennik Trials | 2,812 | - | ![]() ![]() ![]() |
Death Plateau | 3,000 | - | - |
Underground Pass | 3,000 | - | ![]() |
Heroes' Quest | 3,075 | - | ![]() ![]() ![]() ![]() ![]() |
Vampyre Slayer | 4,825 | - | - |
Tree Gnome Village | 11,450 | - | - |
Fight Arena | 12,175 | - | - |
Waterfall Quest | 13,750 | - | - |
The Grand Tree | 18,400 | - | ![]() |
Knight Waves (miniquest) |
20,000 | - | ![]() ![]() |
Total | 100,587 |
In addition, there is a chance that the Observatory Quest may award 875 Attack experience.
Skill choice
Upon completing any of the following quests, players may choose to allocate experience to Attack. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
Quest | Experience reward | Skills available | Skill requirements |
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X Marks the Spot | 300 | Any | None |
Client of Kourend | 500 twice | Any | None |
Fairytale II - Cure a Queen | 2,500 | Any skill above 30 | ![]() ![]() |
A Tail of Two Cats | 2,500 twice | Any skill above 30 | None |
The Great Brain Robbery | 5,000 | Any skill above 30 | ![]() ![]() ![]() |
King's Ransom | 5,000 | Any skill above 50 | ![]() |
Darkness of Hallowvale | 2,000 three times | Any skill above 30 | ![]() ![]() ![]() ![]() ![]() ![]() |
A Taste of Hope | 2,500 three times | Any skill above 35 | ![]() ![]() ![]() ![]() ![]() |
A Kingdom Divided | 10,000 twice | Any skill above 40 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
In Search of Knowledge (miniquest) | 10,000 | Any skill above 40 | None |
Curse of the Empty Lord (miniquest) | 10,000 | Any skill above 50 | Some players will need ![]() |
Shadow of the Storm | 10,000 | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() |
Contact! | 7,000 twice | ![]() ![]() ![]() ![]() ![]() ![]() | None |
The Fremennik Isles | 10,000 twice | ![]() ![]() ![]() ![]() | ![]() ![]() |
A Night at the Theatre | 20,000 four times | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() |
One Small Favour | 10,000 twice | Any skill above 30 | ![]() ![]() ![]() ![]() |
Recipe for Disaster (The final battle) | 20,000 | Any skill above 50 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Legends' Quest | 30,000 four times | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Monkey Madness I | 35,000 & 20,000[sc 1] | ![]() ![]() ![]() ![]() | None |
Sins of the Father | 15,000 six times | Any skill above 60 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Dragon Slayer II | 25,000 four times | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Into the Tombs (miniquest) | 50,000 | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() |
Monkey Madness II | 50,000 twice | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
Desert Treasure II - The Fallen Empire | 100,000 three times | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
Total | 1,031,300 |
- ^ 35,000 experience is granted to the chosen pair of skills, and 20,000 is granted to the pair of skills not chosen.
See also
- Attack/Experience table, a list of all Attack experience sources
- Attack/Level up table, a list of all requirements and unlockables within the Attack skill
Combat | |||||
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Gathering | |||||
Production | |||||
Utility | |||||
Proposed skills |
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Related |