Amulet of torture

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Amulet of torture
Released6 May 2016 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWear, Drop
ExamineA deep sense of torture burns within this powerful amulet.
Values
Value202,000 coins
High alch121,200 coins
Low alch80,800 coins
Weight0.01 kg
Grand Exchange
Exchange18,550,544 coins (info)
Buy limit8
Daily volume1,626
Loading...
Advanced data
Item ID19553

The amulet of torture is an enchanted zenyte amulet requiring level 75 Hitpoints to equip. It is made by enchanting a zenyte amulet with the Lvl-7 Enchant spell, which requires level 93 Magic and grants 110 Magic experience.

As a purely offensive amulet, it gives the second highest melee attack and strength bonuses of any neck slot item, outclassed only by the amulet of rancour, where the amulet of torture is used in its creation.

Players can attach a torture ornament kit, obtained from master clue scrolls, to create an amulet of torture (or). This is purely cosmetic, and does not affect the amulet's stat bonuses. It can be dismantled, returning the amulet and ornament kit.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+15+15+15+0+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerNeck slot table
+10+0+0%+2List

Creation

Requirements
SkillLevelXP
Magic Magic93 (b)110
Members
Ticks3 (1.8s)[r 1]
Materials
ItemQuantityCost
Zenyte amulet115,989,207
Cosmic rune1106
Soul rune203,460
Blood rune204,280
Total cost15,997,053
Amulet of torture118,550,544
Profit2,553,491
  1. ^ Manual casting is 3 ticks, auto-casting is 7 ticks

Products

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Used in recommended equipment

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Trivia

  • In the original Developer's Blog, it was proposed that zenyte jewellery, in addition to its stats, would provide a passive healing effect provided that it was charged with a cut onyx.[1] Charged zenyte jewellery equipped would have a 10% chance of healing 5% of the damage dealt to a target. This effect would last for 10,000 successful hits, which when depleted would return the zenyte jewellery to its uncharged state and would require another onyx to become charged again. This was polled in the Old School Content Poll #39, where it only received 69.1% votes in favour, 5.9% short of passing the poll.

References

  1. ^ Mod Ronan. "Dev Blog: Monkey Madness II." 22 February 2016. Archived from the original on 16 July 2020. Old School Announcements Forums.