Stab weapons

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Stab weapons are weapons that deal stab-based damage. These weapons are more likely to deal damage to monsters with a specific weakness to stab attacks.

Weapons

Primary

The majority of attack styles associated with the following weapon types are stab-based.

Banners

Combat styleAttack typeWeapon styleExperienceLevel boost
LungeStabAccurateAttack Hitpoints+3 Attack
SwipeSlashAggressiveStrength Hitpoints+3 Strength
PoundCrushControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockStabDefensiveDefence Hitpoints+3 Defence

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Pickaxes

Combat styleAttack typeWeapon styleExperienceLevel boost
SpikeStabAccurateAttack Hitpoints+3 Attack
ImpaleStabAggressiveStrength Hitpoints+3 Strength
SmashCrushAggressiveStrength Hitpoints+3 Strength
BlockStabDefensiveDefence Hitpoints+3 Defence

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Polearms

Combat styleAttack typeWeapon styleExperienceLevel boost
JabStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
SwipeSlashAggressiveStrength Hitpoints+3 Strength
FendStabDefensiveDefence Hitpoints+3 Defence

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Spears

Combat styleAttack typeWeapon styleExperienceLevel boost
LungeStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
SwipeSlashControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
PoundCrushControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockStabDefensiveDefence Hitpoints+3 Defence

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Stabbing swords

Combat styleAttack typeWeapon styleExperienceLevel boost
StabStabAccurateAttack Hitpoints+3 Attack
LungeStabAggressiveStrength Hitpoints+3 Strength
SlashSlashAggressiveStrength Hitpoints+3 Strength
BlockStabDefensiveDefence Hitpoints+3 Defence

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Secondary

The following weapon types have at least one stab-based attack style.

Bladed staves

Combat styleAttack typeWeapon styleExperienceLevel boost
JabStabAccurateAttack Hitpoints+3 Attack
SwipeSlashAggressiveStrength Hitpoints+3 Strength
FendCrushDefensiveDefence Hitpoints+3 Defence
SpellMagicDefensive AutocastMagic Hitpoints DefenceNone
SpellMagicAutocastMagic HitpointsNone

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Claws

Combat styleAttack typeWeapon styleExperienceLevel boost
ChopSlashAccurateAttack Hitpoints+3 Attack
SlashSlashAggressiveStrength Hitpoints+3 Strength
LungeStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockSlashDefensiveDefence Hitpoints+3 Defence

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Slashing swords

Combat styleAttack typeWeapon styleExperienceLevel boost
ChopSlashAccurateAttack Hitpoints+3 Attack
SlashSlashAggressiveStrength Hitpoints+3 Strength
LungeStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockSlashDefensiveDefence Hitpoints+3 Defence

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Spiked weapons

Combat styleAttack typeWeapon styleExperienceLevel boost
PoundCrushAccurateAttack Hitpoints+3 Attack
PummelCrushAggressiveStrength Hitpoints+3 Strength
SpikeStabControlledAttack Strength Defence Hitpoints+1 Attack, Strength, Defence
BlockCrushDefensiveDefence Hitpoints+3 Defence

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Equipment

Equipment with a positive stab bonus include:

Helmets

Amulets

Bodies

Legs

Boots

Capes

Off-hand

Gloves

Rings

Best Stab attack bonus

Slot Item Stab bonus Notes
Head Fighter hat +5
Amulet of rancour +25 Requires Hitpoints 90 to wear. The Amulet of glory gives a +10 bonus, but is significantly cheaper.
Body Mixed hide top +4 Defence 50 and Ranged 60 to equip.
Legs Mixed hide legs +3 Defence 50 and Ranged 60 to equip.
Feet Boots of brimstone +3 Slayer 44 , Defence 70 , Magic 70 , and Ranged 70 to equip.
Ardougne cloak 4 +6 Requires completion of the Elite Ardougne achievement diaries.
Shield Avernic defender +30 Attack 70 and Defence 70 to equip.
Hands Ferocious gloves +16 Requires Attack 80 and Defence 80 to equip and the completion of Dragon Slayer II.
Ring Treasonous ring (i) +8 The Treasonous ring initially gives +4 stab bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +8.
Osmumten's fang +105 Requires Attack 82 to equip.
TOTAL +205

Best Stab defence bonus

Slot Item Stab bonus Notes
Head Justiciar faceguard +63 Requires Defence 75 to wear.
Neck Amulet of fury +15
Body Justiciar chestguard +130 Requires Defence 75 to wear.
Legs Justiciar legguards +92 Requires Defence 75 to wear.
Feet Guardian boots +32 Requires Defence 75 to wear.
Cape File:Infernal cape.pngInfernal cape +12 Requires completion of the Inferno.
Shield Dragonfire shield +75 Requires Defence 75 to equip.
Hands Barrows gloves +12 Barrows gloves may take a while to get as it requires completion of Recipe for Disaster, along with a minimum of 175 Quest points.
Ring Ring of suffering (i) +20 The Ring of suffering initially gives +10 Defence bonus. However, players can imbue their ring via Nightmare Zone to double the ring's bonuses to +20. Requires Hitpoints 75 to wear.
Zamorakian hasta +13 Requires Attack 70 to equip. The Zamorakian spear has the same bonuses, but is two-handed. The hasta requires the Barbarian Training miniquest and Tai Bwo Wannai Trio.
Dinh's bulwark +106 Requires Attack 75 and Defence to equip.
TOTAL +482 +464 if using the Zamorakian hasta and Dragonfire shield

See also