Staves
Staves | |||||||||||||||||||
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Primary type | Crush | ||||||||||||||||||
Secondary type | Magic | ||||||||||||||||||
Attack speed | |||||||||||||||||||
5 ticks (3.0 seconds) | |||||||||||||||||||
Staves are Magic weapons that have the ability to autocast spells. Elemental staves are unlimited sources of certain runes depending on the element of the staff, and are popular because they save coins otherwise spent on runes.
All staves give Magic attack bonuses as well as mediocre melee attack bonuses. Battlestaves are upgraded versions of normal staves with slightly better Magic and melee bonuses. Mystic staves are enchanted versions of battlestaves with further improved magic and melee bonuses.
Some staves are required to cast certain spells. Examples of this are the slayer staff, which casts the Magic Dart spell, and Iban's staff, which is required to cast the Iban Blast spell.
All staves have a melee attack speed of 5, with the exception of bladed staves, dramen staff, and ancient staff having 4 and Ahrim's staff having 6.
All staves have a spell autocast speed of 5, with the exception of powered staves (but not Tumeken's shadow) and the harmonised nightmare staff having an autocast speed of 4.
Combat styles
Combat style | Attack type | Weapon style | Experience | Level boost | |
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Bash | Crush | Accurate | +3 Attack | ||
Pound | Crush | Aggressive | +3 Strength | ||
Focus | Crush | Defensive | +3 Defence | ||
Spell | Magic | Defensive Autocast | None | ||
Spell | Magic | Autocast | None |
Standard staves
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Elemental staves
Elemental staves act like an infinite source of elemental runes for the magic type they have an affinity with. The battlestaff and mystic variants have upgraded attack and magic bonuses.
Regular
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Battlestaff
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Mystic
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Combination staves
Combination staves provide a mixture of elemental runes, they only have battlestaff and mystic variants.
Battlestaff
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Mystic
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God staves
God staves are required to cast god spells. Completion of the Mage Arena I miniquest is required to acquire the basic god staves and cast god spells outside of the wilderness.
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Advanced god staves
These weapons allow the autocasting of god spells. With the exception of the void knight mace these staves are considered bladed staves, a staff subtype with high strength bonuses and fast 4-tick attack speeds (same as scimitar) that makes them more desirable for melee damage.
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Combat style | Attack type | Weapon style | Experience | Level boost | |
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Jab | Stab | Accurate | +3 Attack | ||
Swipe | Slash | Aggressive | +3 Strength | ||
Fend | Crush | Defensive | +3 Defence | ||
Spell | Magic | Defensive Autocast | None | ||
Spell | Magic | Autocast | None |
Powered staves
Powered staves use charges to cast unique built-in spells instead of utilizing runes in your inventory. Powered staves are spellbook agnostic, they do not require a specific spellbook active to use. The built in spells also have an autocast speed of 4, which is 25% faster than normal spellcasting.
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Combat style | Attack type | Weapon style | Experience | Level boost | |
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Accurate | Magic | Accurate | +3 Magic | ||
Accurate | Magic | Accurate | +3 Magic | ||
Longrange | Magic | Longrange | +1 Magic, +3 Defence |
Charged staves
Charged staves unlock otherwise unavailable spells on the standard spellbook. They require both charges and runes to cast.
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Ancient Magicks
Special staves that allow the autocasting of Ancient Magicks. Note that Ahrim's staff can only autocast Ancient Magicks while wearing the full set of Ahrim the Blighted's equipment and an Amulet of the damned.Lua error in Module:Infotable_Bonuses at line 224: Of the 11 pages requested, there is 11 missing.(Accursed sceptre (a)#Charged Ancient sceptre#Normal Ahrim's staff#Undamaged Blue moon spear Thammaron's sceptre (a)#Charged Nightmare staff Master wand Ancient staff Kodai wand Volatile nightmare staff Eldritch nightmare staff ).
Fairy rings
The following staves offer access to the fairy ring transportation network.
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Croziers
Croziers are god-aligned staves with the ability to autocast spells from the standard spellbook. They cannot cast god spells.
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Other staves
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Some non-equipable staves include:
Melee |
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Ranged |
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Other |