The Gauntlet
The Gauntlet | |||||||||||||||||||
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Released | 25 July 2019 (Update) | ||||||||||||||||||
Type | Minigame | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Location | Prifddinas | ||||||||||||||||||
League region | Tirannwn✓ | ||||||||||||||||||
Participants | 1 | ||||||||||||||||||
Skills | Combat, skilling | ||||||||||||||||||
Reward currency | No | ||||||||||||||||||
Tutorial | No | ||||||||||||||||||
Music | The Gauntlet | ||||||||||||||||||
Map | |||||||||||||||||||
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The Gauntlet is a solo minigame in Prifddinas in which the player is given a limited amount of time to explore a randomly generated dungeon layout, gather various resources and supplies by skilling and defeating crystalline monsters, all in preparation to defeat the Crystalline Hunllef, which is based upon a deadly wolf-like predator from the elven homeworld of Tarddiad. The Gauntlet was created as a training ground by the Amlodd Clan to ensure their warriors were capable of defending Prifddinas during the God Wars.
The Gauntlet can be found by entering the Gauntlet Portal, found in the north-western part of Prifddinas.
Players cannot bring any items into the Gauntlet; when entering the minigame, all items currently on the player will be automatically stored for its duration. Any pre-applied skill boosts will also be removed upon entry to the Gauntlet. It is a dangerous minigame, so hardcore ironmen will lose their hardcore status, and ultimate ironmen will lose items in instanced banks should they die in The Gauntlet.
The area contains resource nodes, herbs and fish obtainable through Mining, Woodcutting, Fishing and other gathering methods, in order to make weapons, armour, potions and food. These various resources do not require a specific skill level to gather. The dungeon will also contain various crystalline monsters, such as bats, unicorns and dark beasts, which can be killed for further supplies. Higher level monsters will offer better drops at the cost of taking more time to defeat.
Completion of The Gauntlet will reward players with various loot, including crystal armour seeds for crystal armour, as well as enhanced crystal weapon seeds for the Blade of Saeldor or the Bow of Faerdhinen and the crystal shards required to charge the items. Failing to finish, either by death or leaving early, will give a small token reward based upon how well the player performed, but will not grant any chance of unique items.
Basic overview
The map consists of a 7x7 grid of rooms, and the player starts adjacent to the centre room that contains The Gauntlet's boss: the Crystalline Hunllef. The player has 10 minutes to prepare to fight this boss, which is indicated by a timer. If the timer runs out, the player will automatically get teleported into the boss room. The player can also choose to manually enter the boss room before the timer ends.
During this 10 minute preparation time, the player may use the resources of The Gauntlet's environment to create a set up to challenge the Crystalline Hunllef. This set up may consist of three tiers of halberds, staves, bows, helmets, body armours and leg armours, as well as food and a potion that restores run energy and prayer points.
Starting items
The player starts with a few items in their inventory and they will be wielding a crystal sceptre. These items will be needed for exploring the rooms and collecting resources.
Item | Effect | |
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Crystal sceptre | This item is required to light nodes (i.e. to visit new rooms). It can also be used as a weak melee weapon. | |
Crystal axe | Used to chop Phren bark | |
Crystal pickaxe | Used to mine Crystal ore | |
Crystal harpoon | Used to fish Raw paddlefish | |
Pestle and mortar | Used to grind File:Crystal shards.pngCrystal shardsx10 into Crystal dustx10 and to grind each Crystal spike, Crystal orb, Crystalline bowstring into File:Crystal shards.pngCrystal shardsx80 | |
Teleport crystal | Single-use item for teleporting the player back to the starting room. |
Starting room
The player will start adjacent to the central room. This room contains features that are used for processing the collected resources.
- Crystal Singing Recipes: A bookstand players can click to get an overview of all recipes for armour and weaponry found within The Gauntlet.
- Egniol Potions: A bookstand players can click to read a text describing the use and recipe of egniol potions.
- Range: Used to cook Raw paddlefish into Paddlefish.
- Singing Bowl: Used to craft vials, teleport crystals, crystal paddlefish, corrupted paddlefish, armour and weapons.
- Teleport Platform: Used to abandon the current challenge.
- Tool Storage: Used to re-obtain crystal sceptre, crystal axe, crystal pickaxe, crystal harpoon and pestle and mortar
- Water Pump: Used to turn vials into water-filled vials, which are needed to make Egniol potions.
Resource rooms
Each room in The Gauntlet, except for the starting room and the boss room, contains resource nodes and/or monsters. These resource nodes and monsters are farmed to collect resources that can be processed at the Singing Bowl in the starting room.
Resource nodes
There are five types of resource nodes. Each resource room will contain zero to five resource nodes. A resource room may contain a combination of different resource nodes.
- Crystal Deposit: Used to mine crystal ore from. Three crystal ores can be collected from each Crystal Deposit. Used for creating armour within The Gauntlet.
- Linum Tirinum: Used to pick linum tirinum from. Three linum tirinum can be collected from each Linum Tirinum plant. Used for creating armour within The Gauntlet.
- Phren Roots: Used to chop phren bark from. Three phren barks can be collected from each Phren Roots plant. Used for creating armour within The Gauntlet.
- Grym Root: Used to pick a grym leaf from. One grym leaf can be collected from each Grym Root plant. Used for creating Egniol potions within The Gauntlet.
- Fishing Spot: Used to fish raw paddlefish from. Four raw paddlefish can be collected from each Fishing Spot. Used for food within The Gauntlet, healing 20 Hitpoints when cooked. Also counts as a water source to fill vials.
Collecting resources from the aforementioned nodes will also randomly reward the player with crystal shards.
The inner 3x3 area adjacent to the boss room is guaranteed to include 4 rooms containing each at least 3 Crystal Deposits, Linum Tirinum, Phren Roots and weak monsters respectively. This does not apply to the Corrupted Gauntlet.
Monsters
There are nine types of monsters that can be found within the resource rooms, that can be categorized into three categories:
- Weak monsters: Crystalline Spiders (level 22), Crystalline Rats (level 24) and Crystalline Bats (level 33).
- Strong monsters: Crystalline Unicorns (level 48), Crystalline Scorpions (level 64) and Crystalline Wolves (level 74).
- Demi-bosses: Crystalline Bears (level 172), Crystalline Dragons (level 172) and Crystalline Dark Beasts (level 172).
The above monsters may be killed for the following items:
- Crystal shards: Used for processing items at the Singing Bowl.
- Weapon frame: Used for creating the lowest tier bow, halberd or staff at the Singing Bowl.
- Raw paddlefish: Used for food within The Gauntlet, healing 20 Hitpoints when cooked.
- Grym leaf: Used for creating Egniol potions within The Gauntlet.
- Teleport crystal: Used for teleporting to the starting room.
- Crystal spike: Used to create the highest tier halberd. Guaranteed drop from the Crystalline Bear.
- Crystal orb: Used to create the highest tier staff. Guaranteed drop from the Crystalline Dragon.
- Crystalline bowstring: Used to create the highest tier bow. Guaranteed drop from the Crystalline Dark Beast.
Armour and weaponry
The Singing Bowl can be used to create armour and weapons. Since the Crystalline Hunllef uses protection prayers, at least two different types of weapons are required.
Weapons
There are three types of weapons: bows (Ranged), halberds (Melee) and staves (Magic). These weapons are available in three tiers: basic, attuned and perfected. Higher tiers are created by upgrading from their previous tiers.
The creation of each of the three weapon types requires the same resources:
- Basic (tier 1): A weapon frame and 20 crystal shards.
- Attuned (tier 2): Basic weapon and 60 crystal shards.
- Perfected (tier 3): Attuned weapon and a crystal spike (for the halberd), crystal orb (for the staff) or crystalline bowstring (for the bow).
Weapons from higher tiers give the player higher accuracy and/or damage. See the table below for an overview of each weapon's bonuses:
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Armour
There are three armour pieces: helmets, bodies and legs, and they are available in three tiers: basic, attuned and perfected. Higher tiers are created by upgrading from their previous tiers.
The creation of each armour piece requires the following resources:
Tier 1 | Tier 2 | Tier 3 | ||||||||||||
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Body | Legs | Helm | Total | Body | Legs | Helm | Total | Total (1+2) | Body | Legs | Helm | Total | Total (All) | |
Ore | 1 | 1 | 1 | 3 | 2 | 1 | 1 | 4 | 7 | 2 | 2 | 2 | 6 | 13 |
Linum | 1 | 1 | 1 | 3 | 2 | 1 | 1 | 4 | 7 | 2 | 2 | 2 | 6 | 13 |
Bark | 1 | 1 | 1 | 3 | 2 | 1 | 1 | 4 | 7 | 2 | 2 | 2 | 6 | 13 |
Shards | 40 | 40 | 40 | 120 | 60 | 60 | 60 | 180 | 300 | 80 | 80 | 80 | 240 | 540 |
Armour pieces from higher tiers give player higher defence bonuses and mitigate more damage of the Crystalline Hunllef's attacks. It appears that the damage reduction is roughly 13.33% per level. See the table below for each armour piece's bonuses: Lua error in Module:Infotable_Bonuses at line 224: Of the 3 pages requested, there is 3 missing.(Crystal helm (basic) Crystal helm (attuned) Crystal helm (perfected) ) Try temporarily disabling sorting to see which items might have multiple variants..
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Wearing pieces of the crystal armour will further reduce damage taken from the Crystalline Hunllef's attacks. The table below describes its max hit while wearing different combinations of armour while using the correct protection prayer against its magic and ranged attacks.
Armour combination | Crystalline Hunllef's max hit | Damage from tornadoes | |
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N/A | No armour | 12 | 10-20 |
Full T1 armour | 10 | 10-16 | |
Full T2 armour | 8 | 7-13 | |
Full T3 armour | 6 | 5-10 |
Boss room
After the 10 minute timer, the player is automatically teleported into the final room. The player may also choose to manually pass the barrier to the boss room if they're ready before the timer is done.
The boss room always lies directly adjacent to the starting room.
If the player dies as the boss dies, kill count credit will not be awarded.
Corrupted Gauntlet
After completing the Gauntlet once, players may try the Corrupted Gauntlet, which has increased difficulty compared to the regular Gauntlet.
Differences include:
- All monsters are Corrupted instead of Crystalline, with increased stats.
- All items are Corrupted instead of Crystal, with the same stats.
- The player only has 7 minutes and 30 seconds to prepare compared to the normal version at 10 minutes.
- Resource generation of the inner 3x3 area adjacent to the boss room does not have randomness mitigation, with the exception of one room being guaranteed to contain 3 fishing spots.
Boss Room
- The boss room instead contains the Corrupted Hunllef, which has 1000 health and increased aggressive stats. The table below describes its max hit while wearing different combinations of armour while using the correct protection prayer against its magic and ranged attacks.
- If running full T2, consider making a T3 helm instead of a T2 body if you have spare shards. At the cost of 20 more shards, you'll gain +4 defence bonus stats whilst still retaining the T2 reduced damage effect, even though you technically did not have a full T2 set.
- It appears that the sum of armour tiers being worn is what determines the max hit of Hunllef's attacks and tornadoes, as 2 T3 pieces provided the same damage reduction as a full set of T2 armour.
- If running full T2, consider making a T3 helm instead of a T2 body if you have spare shards. At the cost of 20 more shards, you'll gain +4 defence bonus stats whilst still retaining the T2 reduced damage effect, even though you technically did not have a full T2 set.
Armour combination | Corrupted Hunllef's max hit | Damage from tornadoes | |
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N/A | No armour | 16 | 15-30 |
Full T1 armour | 13 | 14-25 | |
Full T2 armour | 10 | 10-20 | |
Full T3 armour | 8 | 8-15 |
Rewards
Completing the Corrupted Gauntlet rewards three rolls on an upgraded loot table. The player will also receive a Gauntlet cape upon completion.
Money making
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Loot table
Gauntlet completed | |
The jingle that plays upon completing the Gauntlet.
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File:Gauntlet completion.ogg |
Upon completing The Gauntlet's challenge, players will receive two rolls on the regular loot table, several crystal shards and a roll for the unique rewards. For more information on the loot table, visit the Reward Chest's page.
Upon completion of the Corrupted challenge, players will receive three rolls on an upgraded loot table, several crystal shards and a roll for the unique rewards with a higher chance of success.
Upon failing the challenge, players might still get rewarded with some lower value loot.
Unique Rewards (Normal Mode)
Item | Quantity | Rarity | Price | High Alch | |
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Crystal shard.png: The Gauntlet drops Crystal shard with rarity Always in quantity 5-9 | Crystal shard | 5–9 | Always | Not sold | N/A |
Crystal weapon seed | 1 | 1/120[1] | 300,608 | 1 | |
Crystal armour seed | 1 | 1/120[1] | 9,117,221 | 300,000 | |
Enhanced crystal weapon seed | 1 | 1/2,000[1] | 166,503,530 | 300,000 | |
Youngllef | 1 | 1/2,000[1] | Not sold | N/A |
Unique Rewards (Corrupted Mode)
Item | Quantity | Rarity | Price | High Alch | |
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Gauntlet cape | 1 | Always | Not sold | N/A | |
Crystal shard.png: The Gauntlet drops Crystal shard with rarity Always in quantity 7-12 | Crystal shard | 7–12 | Always | Not sold | N/A |
Crystal weapon seed | 1 | 1/50[1] | 300,608 | 1 | |
Crystal armour seed | 1 | 1/50[1] | 9,117,221 | 300,000 | |
Enhanced crystal weapon seed | 1 | 1/400[1] | 166,503,530 | 300,000 | |
Youngllef | 1 | 1/800[1] | Not sold | N/A |
Combat Achievements
Normal Gauntlet
There are 0 Combat Achievement tasks (totalling 0 points) available for Crystalline Hunllef.
Name | Description | Type | Tier | Comp% |
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Corrupted Gauntlet
There are 0 Combat Achievement tasks (totalling 0 points) available for Corrupted Hunllef.
Name | Description | Type | Tier | Comp% |
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Changes
Date | Changes |
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[[{{#explode:11 September 2024| |0}} {{#explode:11 September 2024| |1}}]] [[{{#explode:11 September 2024| |2}}]] (update) |
The amount of crystal shards obtained from The Gauntlet and The Corrupted Gauntlet has increased from 3-7 to 5-9 and 5-9 to 7-12 respectively. |
[[{{#explode:4 September 2024| |0}} {{#explode:4 September 2024| |1}}]] [[{{#explode:4 September 2024| |2}}]] (update) |
Crystalline spiders have been brought back. |
[[{{#explode:28 August 2024| |0}} {{#explode:28 August 2024| |1}}]] [[{{#explode:28 August 2024| |2}}]] (update) |
Hotfix
Due to a bug which caused crystalline spiders to phase in and out of visibility, they have been temporarily replaced with crystalline rats. |
[[{{#explode:18 January 2023| |0}} {{#explode:18 January 2023| |1}}]] [[{{#explode:18 January 2023| |2}}]] (update) |
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[[{{#explode:2 March 2022| |0}} {{#explode:2 March 2022| |1}}]] [[{{#explode:2 March 2022| |2}}]] (update) |
Entering and leaving The Gauntlet with an amulet of avarice equipped will no longer clear the player's skull. |
[[{{#explode:9 December 2021| |0}} {{#explode:9 December 2021| |1}}]] [[{{#explode:9 December 2021| |2}}]] (update) |
The minimum HiScores 'killcount' required for The Corrupted Gauntlet has been lowered from 10 to 5. |
[[{{#explode:21 July 2021| |0}} {{#explode:21 July 2021| |1}}]] [[{{#explode:21 July 2021| |2}}]] (update | poll) |
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[[{{#explode:30 June 2021| |0}} {{#explode:30 June 2021| |1}}]] [[{{#explode:30 June 2021| |2}}]] (update) |
The enhanced crystal weapon seed has replaced the inactive Blade of Saeldor in the reward chest drop table, and the blade, as well as the Bow of Faerdhinen, can be created from the enhanced weapon seed. |
[[{{#explode:2 July 2020| |0}} {{#explode:2 July 2020| |1}}]] [[{{#explode:2 July 2020| |2}}]] (update | poll) |
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[[{{#explode:2 April 2020| |0}} {{#explode:2 April 2020| |1}}]] [[{{#explode:2 April 2020| |2}}]] (update) |
The Corrupted Gauntlet no longer gives extra Gauntlet capes to players who have one stored in a cape rack. |
[[{{#explode:19 September 2019| |0}} {{#explode:19 September 2019| |1}}]] [[{{#explode:19 September 2019| |2}}]] (update) |
The Game Filter now filters the message displayed in the chatbox when players sing items at the Gauntlet's singing bowl. |
[[{{#explode:8 August 2019| |0}} {{#explode:8 August 2019| |1}}]] [[{{#explode:8 August 2019| |2}}]] (update) |
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[[{{#explode:1 August 2019| |0}} {{#explode:1 August 2019| |1}}]] [[{{#explode:1 August 2019| |2}}]] (update) |
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References
Crystalline enemies | |||||||||||||||||||||||
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Corrupted enemies | |||||||||||||||||||||||
Crystal items |
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Corrupted items |
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Rewards | |||||||||||||||||||||||
Scenery | |||||||||||||||||||||||
Other |
Minigames |
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Other |