Thrall
Thralls are undead beings which can be summoned to attack enemies.
Overview
Thralls are summoned with resurrection spells in the Arceuus spellbook, which requires completion of A Kingdom Divided. In addition to the required Magic level and runes, the player must have the book of the dead either wielded or in their inventory, along with 2-6 prayer points in order to summon a thrall.
Thralls are very powerful allies as while they hit very low (their max hit being 1 to 3 depending on tier), they are almost always guaranteed to hit and ignore the target's defensive bonuses (zeroes are possible), which is especially useful for combat achievements requiring speed kills and places where magic spells (not including powered staves) are not needed. Thralls have an attack speed of 4, or once every 2.4 seconds.
The magic thralls' projectiles will hit enemies 1 tick earlier than the ranged thralls. Therefore, magic thralls are preferred whenever there are no special type resistances.
Thralls will remain for a set amount of time ( seconds). There is a ten second cooldown before the player can cast another resurrection spell, although the current thrall will despawn in the process.
As the thrall's duration is dependent on the player's Magic level, boosting it will subsequently increase the thrall's duration:
Magic level | Normal | With Master Combat Achievements | With Grandmaster Combat Achievements |
---|---|---|---|
22.8 seconds | 34.2 seconds | 45.6 seconds | |
34.2 seconds | 51.3 seconds | 68.4 seconds | |
45.6 seconds | 68.4 seconds | 91.2 seconds | |
59.4 seconds | 89.1 seconds | 118.8 seconds | |
65.4 seconds | 98.1 seconds | 130.8 seconds | |
67.2 seconds | 100.8 seconds | 134.4 seconds | |
72 seconds | 108 seconds | 144 seconds | |
75.6 seconds | 113.4 seconds | 151.2 seconds |
Thralls cannot pass between rooms (for example, a thrall summoned in the Corporeal Beast lobby will remain there even when the player enters the Beast's arena and attacks it)
Restrictions
Thralls cannot be resurrected at the following locations:
- Castle Wars
- Chasm of Fire
- Clan Wars
- During the fight against Galvek
- During the fight against Robert the Strong
- During the fight against Vanstrom Klause
- During the fight against Fragment of Seren
- During the fight against the Menaphite Akh
- Farming Guild (with the exception of Hespori's cave)
- Grand Exchange
- Jormungand's Prison
- Player-owned house
- Soul Wars
- Ungael crater
- Tombs of Amascut lobby
- Theatre of Blood bank area
Types of thralls
- Ghostly thralls, who attack with Magic
- Skeletal thralls, who attack with Ranged
- Zombified thralls, who attack with Melee
Changes
Date | Changes |
---|---|
[[{{#explode:5 June 2024| |0}} {{#explode:5 June 2024| |1}}]] [[{{#explode:5 June 2024| |2}}]] (update) |
A bug where ghostly thralls had their combat style set to melee has been fixed, and should function as how it were prior to the previous update. |
[[{{#explode:29 May 2024| |0}} {{#explode:29 May 2024| |1}}]] [[{{#explode:29 May 2024| |2}}]] |
Hotfix
Adjusted ghostly thrall attack range due to their combat style being set to melee. |
[[{{#explode:31 January 2024| |0}} {{#explode:31 January 2024| |1}}]] [[{{#explode:31 January 2024| |2}}]] (update) |
Thralls now have a better pathfinding method, allowing them to move towards a target from further away. |
[[{{#explode:9 March 2023| |0}} {{#explode:9 March 2023| |1}}]] [[{{#explode:9 March 2023| |2}}]] (update) |
The Thrall duration bar has been adjusted to be in line with the player’s Combat Achievement rewards. |
[[{{#explode:24 August 2022| |0}} {{#explode:24 August 2022| |1}}]] [[{{#explode:24 August 2022| |2}}]] (update) |
Thralls can no longer be directly interacted with. |
[[{{#explode:13 July 2022| |0}} {{#explode:13 July 2022| |1}}]] [[{{#explode:13 July 2022| |2}}]] (update) |
Thralls now pathfind around obstacles. |
Combat |
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Utility |
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Discontinued |
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