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Skeletal Grasp is a spell within the Arceuus spellbook that requires level 56 Magic and the completion of A Kingdom Divided to be cast. This spell has a base max hit of 17, and has a 25% chance to stop the target from moving for three ticks (1.8 seconds); streak marks mid-animation indicate a successful bind on the target.
Skeletal Grasp has a 50% chance to bind a target if the Mark of Darkness spell is active, though the bind duration remains the same. However, if the target is under the effects of the Ward of Arceuus spell, they will only be bound in place for one tick (0.6 seconds) if successfully bound by the caster. In addition, the chance to bind an opponent is only rolled upon a successful hit, which means that a bind will not be rolled for if the spell fails the accuracy roll.
Damage
Calculator
module = Magic damage calculator
form=MagicDamageCalc
result=MagicDamageResults
name =
param = spell|Spell|Skeletal Grasp|hidden|Skeletal Grasp
param = magicStrength|Visible % Magic strength|0|number|-80-100
param = specialModifier|Special modifiers|None|select|None,Slayer helmet (i),Salve amulet (i),Salve amulet (ei),Amulet of avarice (Revenants)|Amulet of avarice (Revenants)=haveForinthrySurge
param = haveForinthrySurge|Have Forinthry Surge|false|check|||Forinthry Surge is a buff acquired by defeating the Revenant maledictus while wearing an Amulet of avarice
param = weapon|Weapon effect|None|select|None,Thammaron's sceptre (Wilderness),Accursed sceptre (Wilderness),Dragon hunter wand
autosubmit = disabled